russellmz2

russellmz2

Joined Member # 633789
8 Posts 29 Replies 1,490 Reputation

[quote]#3 by Citizen AIL.ST - 7/10/2003 1:54:13 AM The combat system is too simple for ship design beeing senseful! So please leave it out![/quote] ever play "spaceward ho!"? you had fairly simple space combat and simple ship design. you just adjusted the speed, range, def, offense, and other. the cost of the ship would go up and down depending on how you pioritized. simple fun. or just choose the default. i also read that the cost per ship would go down the more you made, but

21 Replies 550 Views

[quote]#2 by Citizen Stevious - 4/1/2003 3:19:59PM Besides the Intro.bik RustyBlade mentioned above, you can also rename sf_intro.bik and Colony_Leaving.bik to bypass the Strategy First movie and the other opening cutscene (colony ship being built). [/quote]

3 Replies 194 Views

http://www.cdgroup.org/forums/tbs/gc/viewtopic.php?t=349 using the encoder is confusing and i still haven't gotten a ship in there but maybe this will help you. the ship rotator seemed simple enough to use. just enter in the image you want rotated, hit rotate, and then save the film strip as a tga file.

3 Replies 2,618 Views

[quote]#5 by Citizen Darth Bob - 7/7/2003 1:13:51 PM I agree with Gerakken someone with no credibility shouldn't be dissing an empire they know nothing about besides the fact that many of the players are evil besides acording to scores G.R.O.S.S is number 1[/quote] if knowing what you're talking about was required to post this place would be a fricking desert!!!! or a quisinart. one of those.

50 Replies 1,816 Views

[quote]#16 by Citizen Michael Casey - 7/2/2003 2:40:23 AM As leader of the Whiskey Rebellion, I hereby state our neutrality towards all sides in this conflict.We hope only to supply you all with hard liquor or fizzy girly drinks depending of course on your preference. Our freighters should be arriving shortly...[/quote] The patriot of the Terra ex Machina greet your trade negotiation committee by throwing rotting garbage and insults. The committee members barely escape with their live

71 Replies 1,905 Views

http://www.galciv.com/forum.asp?BID=GF&id=50487#50735 [quote] #2 by Senator CariElf - 4/28/2003 11:49:12 AM I think that we decided that it was a good idea to try out, but we'll have to do extensive testing on it to make sure that it's not imbalanced. We're already capable of just assigning planets to all the major races--we do it for testing purposes--but we just need the time to test it as more than just a debugging aid. [/quote] [Message Edited]

11 Replies 434 Views

[quote]#10 by Citizen fogman444 - 7/2/2003 1:37:15 AM -Incoming Transmission-"This is fogman444, president of the Republic. I am requesting a temporary alliance between the Terra Ex Machina and the Republic to aid our common cause. Please respond. Out."-Signal Lost- [Message Edited][/quote] Tap tap. Is this Universal Translator on? We must have missed the punch line. Why would we agree to this? Our civilization is what you'd call a 'minor race'. We do not have grand plans of g

71 Replies 1,905 Views

To aid you in your valiant battle against the G.R.O.S.S we present you with some of our finest influence points: 1) try and spell 'declaration' correctly in the future to increase your influence. 2) also try and spell 'frequency' correctly. [Message Edited]

49 Replies 967 Views

During a simple diplomatic exchange, PontiusBruinPilot inadvertantly misspelled the first name of the leader of the Terra Ex Machina. Tensions have spiraled out of control and this morning the G.R.O.S.S. received a note from the Terra Ex Machina that only war would teach them manners. Critics of G.R.O.S.S have argued that if they had only spent some resources on espionage that this could have been averted by greater understanding of the Terra Ex Machina culture. 100% of the voting popul

71 Replies 1,905 Views

The galaxy has become an increasingly violent place. The G.R.O.S.S. and The Republic are at war. Neither seem to be winning the war. The Republic will need help to survive or hope for mercy from their enemies. The war has been going on for about 45 minutes and it's not known how much longer it will take to reach final victory. Terra Ex Machina Today Magazine published yesterday an article pointing out that if you took the economic rating of The Republic and comb

71 Replies 1,905 Views

[quote]#11 by Citizen Michael Casey - 7/1/2003 12:54:32 AM Nice to see you russell, didn't know you were still playing.[/quote] thanks. i've been having trouble with my galciv, other than a few small map games i can't get a game to finish without a ctd.

38 Replies 2,359 Views

[quote]Ah yes the Borg Dreamscape uni-matrix 001 . . . I believe it was a Voyager Episode that detailed it explicitly. Then naturaly they went and destroyed it via the script . . . (sulk)[/quote] huh? in the 'best of both worlds' worf proclaims that the borg are heading to "sector 001: the terran system". for those in the audience who don't know what terrans are, riker solemnly says: "earth".

17 Replies 545 Views

game keeps crashing :( SmartException file: right-click and save as to get it should work hopefully. http://www.geocities.com/russellmz/crap.html Debug Message: ******* Starting Game Shell ******* Debug Message: Going Fullscreen Debug Message: Preparing to change display settings. Debug Message: RGB in format 5:6:5, Masks reported as f800:7e0:1f Debug Message: Now Fullscreen Debug Message: Shell initialization complete Debug Message: ****

363 Replies 15,406 Views

i feel crappy since everyone else seems to have got it but i can't. anyway: my default directory is the gfx directory under the encoder directory. library name is the same name as i called my tga filmstrip that i made with dark rain's ship rotator. default of 32 and 1 facings and frames. terran model i listed as 0ColonyShip and minor model as 35ColonyShip. i also tried 0Ship21 and 35Ship21. then i hit make ship. if it didn't crash then there would be

3 Replies 1,816 Views

[quote]#1 by Citizen Dark Rain - 6/28/2003 4:37:40 AM Already updated to version 1.0.1 . I had a request for having the option to output the resulting alpha mask too, so I added it.[/quote] holy crap that was fast. you rock dude! playing with it right now.

6 Replies 2,254 Views

cool! thank you dark rain, much appreciated. i haven't had time to learn any advanced paint programs, plus it is a bit hard to practice on galciv given how much you need to do to test one ship model. not to mention i hate re-downloading stuff to use even if it is free.

31 Replies 3,477 Views