IztokBitenc

IztokBitenc

Joined Member # 634240
0 Posts 46 Replies 16,214 Reputation

Hi! So the question is: Planet quality bonus worth it or not? IMO in DL yes, in DA not. 8 points is too expensive for just one more green tile on planets PQ 5-10 and for 2 tiles above 10, because I can get for only 4 points 30% better econ everywhere. You can check the wiki Planet Quality Bonus for a bit better explanation. BR, Iztok

10 Replies 11,152 Views

Hi! And the advantage to upgrading a tile vs. demolishing is that the upgrade costs less than building it from scratch. Not always. Sometimes (mostly with different building type) it can be even higher. Better check every time you want to upgrade. That's one of the issues I've already been complaining. I could not determine what makes upgrading to the same building type vary from exactly the difference to almost full price. Eh... <img src="http

6 Replies 6,285 Views

Hi! How do you upgrade mining bases? With a miner ship. Since it takes a long time to upgrade to higher levels, you my find usefull to have more miners present. My rule of thumb is 1 miner for every cluster of asteroids I have. BR, Iztok

4 Replies 10,018 Views

Hi! i m playing the v1.6 I've checked your savegame and by the 12B size of homeworlds I suspect you're playing the game version with the off-type defense bug still present. Update game to v1.61 and you'll destroy some of torians' ships. Another advice: what you need in your game is money, not production, so stop researchin the Industrial sectors. You already have industrial capacity twice too big for your econ. Convert some of your factories on n

8 Replies 4,654 Views

Hi! the special buildings seem a bit boring. All they do is add a few bonus percentages here and there. Even the trade goods and galactic achievements! Come to think of it, the racial traits and resources are also just % modifiers. my biggest gripe with the game is actually the tech tree! It's so uninspired as to actually be detrimental to the game experience. Second impression: I just got m

7 Replies 5,555 Views

Hi! It appears that civs were getting unbelievable bonuses. At suicidal they have a 400% bonus to research, production and economy (output + 4 * output), PLUS they have significantly more "points" to spend at race creation, and they are not limited at spending those points the way the human player is (I've seen Humans with +80% mil production bonus at the start, Federalist party). In terms of weapons build up again the

6 Replies 6,459 Views

Hi! Doesnt work on super projects as once you learn the advancement you cannot lose it. You sure? When I conquered the planet with a "wonder", it looked like AI LOST the advanatage it was giving. I was also able to sell the wonder back to the AI that has originally built it. What little research I did in this, it looked like the only secure way to not losing the bonus from a "trade wonder" was to actually buy it. BR, Iztok

32 Replies 15,688 Views

Hi! I was also under that assumption. I know I did some tech trading and recorded the numbers. Then reloaded, dropped a spy on the diplo translators that the AI had built, and it made a difference, also. I tried to block Xinathium Hull Plating, but have noticed no difference - their ships had the same amount of HPs than before. BR, Iztok

32 Replies 15,688 Views

Hi! if the enemy fleet is made up up 4 small ships with 8 hp each wouldn't it be better to have 8 mounts of 4 dmg weapons than 2 mounts of 16 dmg weapons ? Just check the space, needed for 8 weapons that do 4 damage, and compare it with space needed for 2 weapons of 16 damage, and you'll have your answer. BR, Iztok

31 Replies 30,811 Views

Hi! what the off-type defense bug is? Off-type defenses never depleted in combat. To some extent they were actually better than on-type defenses. what are good military strategies? Same genaral strategy that was in almost every 4x game. Kiss-up the strong, conquer the weak, undermine whomever you can, make them fight wars, so you're free to conquer weaker and/or losers. Whic

3 Replies 3,342 Views

Hi! Maybe Kryo or someone else can clarify the amount lost perturn to starvation. There's nothing special to clarify. A spy blocks a farm, so it doesn't produce any food, and all unfeed pop dies, when game processes the turn. Pop dies even if AI immediately nullifies the spy. Cheese if you ask me, but I'm using this tactics anyway. BR, Iztok

32 Replies 15,688 Views

Hi! Is the maintenance cost refunded or is that something different? You always pay the maintenance costs for every building you have. You don't pay for an empty production queue. For more detailed explanation check wiki on Military production , where most known issues regarding production are covered. BR, Iztok

4 Replies 5,130 Views

Hi! there's always the egotistical bonus of telling oneself "i know everything." Do you? I researched everything in only one game, just out of curiosity, to see what it gives. If you can afford to research everything before you need to exterminate other players, you need to increase the difficulty level of the game. BR, Iztok

11 Replies 5,523 Views

Hi! What has changed with the updates 1.6 and 1.7 Update 1.6: off-type defense bug finaly killed. Off-type defenses slightly improved. Update 1.7: unknown, not out yet. Any good strategies/tips? The way the combat works in DA now seems to be flaved. There are two extremes the AI can't properly cope with: 1) Put on a single ship enough defenses to block all attack from your opponent's fleet an

3 Replies 3,342 Views

Hi! I don't know if the AI also gets these same ten points to spend. They do. On games on higher difficulty levels (maso+) they also get significantly more than 10 points to spend, and are also not limited at the spending the way the player is. I've seen Humans having +80% military production from the start, federalist party. BR, Iztok

2 Replies 4,733 Views

Hi! Once I research EVERYTHING in game, and this time I want to have nothing less than total military conquest, should I destroy every single Researching tile on all my worlds, You don't need to research EVERYTHING to do a military conquest. It's much easier to get just the techs you need, and then you "flip" labs into factories/markets and go on the rampage. Researching everything in a non-MV game seems a waste to me. BR, Iztok

11 Replies 5,523 Views

Hi! Dark Avatar as a separate add-on is a download-only item. You get the D/L link on the GC-2 main page. But if you buy GC-2 gold, you get both. BR, Iztok

1 Replies 3,265 Views

Hi! A very good fanfic! Maybe a bit too fast (to action-movie like), but it kept me intrigued until the end. You also managed to finish writing the story quite fast, for what I'm thankful, because I cou

140 Replies 402,716 Views

Hi! What exactly does the Creativty ability do? A bit of free tech points here and there. From my observations not worth the one point that it costs. Better use that point in research ability for 5% more TPs EVERY turn. BR, Iztok

5 Replies 2,743 Views

Hi! Painful Yeah, that explains why you had time to build those trade SBs and why your research can compete with the Yor having half the galaxy. My experience comes from significanly harder conditions, where AIs get 200% to 400% bonus to their production and econ. In those games a player just doesn't get neither time nor resources to do all you had done. BR, Iztok

40 Replies 21,368 Views