Sly_Squash

Sly_Squash

Joined Member # 636761
0 Posts 0 Replies 453 Reputation

Whenever I die I let my teammates know where my blood is for three reasons: 1.) Avoid it if you need health but can manage 2.) Push opponents into it so hopefully they'll drink 3.) Drink it if you are unavoidably going to die so I CAN HAZ RICH!!!!

23 Replies 14,155 Views

[quote who="Colonel_Jessep" reply="9" id="2275898"]Actually, I'd say give new players +500 HP in the first 5 games, then reduce it by 100 each game until the 500 HP bonus is gone. Online multiplayer is extremely unforgiving and new player could use a little help to get started.[/quote] lol, not a bad idea. Wow, you know the OP is bad when doing the opposite of his proposal is actually a good idea. [e digicons]^_^'[/e]

29 Replies 14,242 Views

*shrugs* I only use the cloak. At 2k it'll take a few games to nab it again, but those games are kinda fun, unique experiences. I get to try a purse build for items again, the swift anklet, the blood, etc. Usually before taking the next favored item I practice against the computer quick to see what it "feels" like. The bright side is, for someone who's become very comfortable with a specific demiogod+favor+eq build, it's making the game fresh again. Sure,

90 Replies 361,531 Views

I don't get mist either. I'm all about bite, swarm, coven, sleep, and blood. Sleep is a good interrupt for potions/tp's early on, but it needs more than one point to be useful for anything else. I basically consider myself the guy that "snags" the enemy demigod so the rest of us can munch on him. Bat swarm+bite to slow him down enough to be caught in the sleep animation, then sleep. Wow, first he was slowed, then he was asleep for 1-2 seconds. Now another b

19 Replies 54,206 Views

[quote who="andpancakes" reply="22" id="2273800"] I suppose this will do. [/quote] [e digicons]k1[/e] on board for my improved solution. Good boy. Perhaps edit your OP to convey that a better idea has arised from my dissention? [quote who="andpancakes" reply="22" id="2273800"]My point this entire time has simply been that AI will always be exploitable. I simply wanted a step i

103 Replies 379,463 Views

[quote who="Lumifly" reply="22" id="2273558"] This whole post and those supporting it boils down to you not wanting to be TOO challenged. You have, in your head, some weird and incorrect idea that you should only lose a certain amount and under certain circumstances. This is ridiculous. You either win or you lose. Put the blame on yourself.[/quote] Absurd. Put it in the flipping title. Play another premade. Random vs. random fair. P

42 Replies 85,784 Views

[quote who="AnnihilatorX" reply="15" id="2273522"] If you put it to 100% you deny the existence of this thread and the problem of AI farming and we just went round in circles back to the starting point.[/quote] No you don't... it went from a default (unchangeable) setting to a default (changeable) setting. That is not where we are now. [quote who="Frogboy" reply="16" id="2273525"]For what it's worth, I like this general concept.[/quote] [e digicons]k1[/e] ?<

103 Replies 379,463 Views

[quote who="AnnihilatorX" reply="11" id="2273287"] So you meant you will acknowledge others when they worship you lol. [/quote] I just want you guys to quit being so insistent that your solution is best when others are clearly better.... your stubborn-ness is holding up progress in this thread.... [quote who="AnnihilatorX" reply="11" id="2273287"] I actually acknowledged your solution since I too like options. But I am asking for 0 gold/exp to be the DEFAULT setti

103 Replies 379,463 Views

[quote who="MrBoingy" reply="8" id="2273248"]Sure, stick whatever u like in Custom. Just add a slider with all the other options. [/quote] [e digicons]k1[/e] [quote who="MrBoingy" reply="8" id="2273248"] BUT!!!!!!!!!!! Keep Pantheon pure. No premades, no AI, no anything. Humans v Humans, START the game with equal number of players on either side.[/quote] Fine by me, but I think we can do

103 Replies 379,463 Views

Anyone remember Sins, and the "Pirates or no Pirates" debate. They just added a toggle option: Pirates or Pirates Inactive. I'm guessing they'll do the same in this case, or a "slider" as metioned above: AI replacement gives 100% 75%;50%;25%; No XP & Gold; No AI replacement. [e digicons]k1[/e] This is exactly what I proposed. I guess I have another on my side eh. (quote tag broken for me on this one) We are growing in numbers. [e digicons

103 Replies 379,463 Views

[quote who="andpancakes" reply="19" id="2272808"] We appreciate your ideas, but take your condescension elsewhere. [/quote] Oh quit crying. [e digicons]:|[/e] Just because someone believes your idea (well, annihilators...) isn't all that great doesn't mean you need to attack them. [quote who="andpancakes" reply="19" id="2272808"] You are part of the minority in arguing against what 90% of the communtity would deem fit or appropriate in this p

103 Replies 379,463 Views

you know guys, I thought I read that the AI that gets replaced when a human leaves is a Normal AI.... we could try giving them a Hard or Nightmare AI... ever think of that? Or *gasp* a setting to set what kind of AI should get substituted in the event of player drops that enables them to better scale between pro and newbie games! Even if the AI is given bonuses due to their difficulty level it still makes more sense than capping their kill value because that's intuitive.

103 Replies 379,463 Views

[quote who="MrBoingy" reply="4" id="2272536"]Long thread... seems like Sly Squash versus the rest haha (sounds like DG matchmaking skills...) [/quote] Nah, I got Sakhari too. Which is nice, because from other threads I've seen he seems to know what he's talking about. [quote who="MrBoingy" reply="4" id="2272536"]rest[/quote] you have to explain what will happen when a player drops or your proposed solution is incomplete.

103 Replies 379,463 Views

[quote who="Spooky" reply="1" id="2272474"] As Annihilator-X- and I and many others pointed out numerous times, the AI can and will always be a part of the game. There is no reason whatsoever to let the AI ruin the game.[/quote] Sure there is: implementation, testing, and future rebalancing costs time and money that could be better spent on other things... like actually fixing the AI. If you really need your short term fix, implement my slider idea, let the

103 Replies 379,463 Views

I don't think it's a good idea to make a set pattern... do what you think is best in your given situation. For example, if the level of play is high (most people are good), buy gold then xp because your teammates know what they're doing and will really benefit. Otherwise, focus more on outgearing them and upgrading towers so your teammates have a place to hide and the enemy can't make progress as easily everywhere you are not.

22 Replies 3,004 Views

[quote who="AnnihilatorX" reply="19" id="2271391"] May I remind you that I have had numerous games that people quits due to them lagging. As well as some people that quitted for no apparent reason, e.g. shortly before 1st kill. Any anti-rage quit measures are unlikely to be 100% effective either. AI will play a part in the game. What you have proposed is not 100% fail safe. [/quote] You may, but I don't need the reminder because I've already addressed this. If it's g

103 Replies 379,463 Views

[quote who="Spooky" reply="14" id="2271137"] Disconnect penalties will not "ensure" that no player will ever leave for whatever reason. Quits will still happen. [/quote] Look, in the games I play the absolute overwhelming percentage of the time quits are because of rage or connection issues . Rage is being dealt with; throw that out the window. Connection issues are also being dealt with (global fixes, ban players with known pr

103 Replies 379,463 Views

[quote who="Spooky" reply="5" id="2270674"] - if they happen at the mid (not rage) see above debunk I don't see you mentioning anything about "fixing" the problem of a player leaving for any reason. You just think it all comes down to pure rage quitting where your team would lose anyway. But a player leaving for no apparent reason whatsoever can always happen and there is no reason to screw up such a game further by having the AI feeding gold to the enemy.[/quote] It's her

103 Replies 379,463 Views