Ticktoc

Ticktoc

Joined Member # 6377229
16 Posts 1,006 Replies 4,900 Reputation

[quote who="Moomo" reply="16" id="3629950"] No need to reset ranking really, adapt or die, ranks will balance out after a couple of days. [/quote] I agree with this. Larger changes are to be expected soon after release as things get refined after meeting the masses, and isn't it part of the fun adapting to them? I think so anyway.

25 Replies 57,892 Views

I don't think Ashes tried too hard to sell the game engine. I think a large part of it was free/cheap PR. Many game companies spend many millions of $$$ for their PR. Because Ashes was arguably the first game to do DX12 and the first to do mixed vendor multi-GPU lots of tech and gaming websites gave it plenty of free PR. I can see why it looks like they pushed the engine more than the game but if you are a company and you want to raise awareness about your product you do not say no to fre

8 Replies 32,491 Views

Just to clarify, what I mentioned above was whether or not to put the free stuff we are going to get into paid DLC. If later there are full sized unit DLC for everyone and it is not free then I don't have a problem with that. I want plenty of new unit types, like Navy, more T3/dreadnoughts, the addition of T4 etc. I would fully expect to pay for those. In those cases I think most games allow people who don't have the new units to use them in MP games if someone does have them, but the

28 Replies 153,082 Views

This may be a way to reward early buyers but it is likely to upset some people waiting. Especially maps as it will be seen to split the community, and even if that claim would be a little exaggerated based on just a few maps, depending on the map share options you decide upon it could potentially cause some frustrations. If you do put them in DLC I'd put a lot into one $4.99 DLC to make it very good value for money. I personally don't mind if later buyers get all the stuff we

28 Replies 153,082 Views

They don't know how to play the game but that is to be expected, though they didn't seem to appreciate that themselves ha. If they were to be believed it did seem they faced the Drone drop a lot; I forget what the cool down is for the ability. I mean the AI would have covered the whole map by then and would likely have kept building quanta so it is possible, both AI were Substrate after all. Because the players knowledge of the game mechanics were so bad it was a little hard to judge

1 Replies 10,776 Views

I can understand reducing Brute's health but doesn't, " + Brute's volley decreased from 5 shots to 4 shots" effectively reduce their fire power by 20%? They do very little damage as it currently stands. I am glad Creeps no longer recharge shields too as they take quite a while to kill and with the reduced fire power of both Brutes and Archers that would have been painful.

25 Replies 57,892 Views

[quote who="Frogboy" reply="2" id="3629532"] You cannot build in a region that you don't own. [/quote] Please do not do that. It kills all sorts of interesting play. Like building a factory or more much closer the enemy than he knows for surprise attacks. That is hard enough to do anyway so it is not an exploit. Easier to do when Splinters are off and it makes for a fun dynamic game. Locking things down rigidly risks smothering the game. Already the enemy knows what node

16 Replies 53,325 Views

I think they have said gunships will come at some point. They are hard to balance but they are fun. I've never read any official word about flying Dreadnought Class units, I also think it could be cool. I hope they make the current air stuff a bit more fluid and natural looking before then, especially the bombers. The AI does start to cheat after Normal though nothing like spawning in units or seeing through fog of war. Slight eco and production boosts I beli

4 Replies 6,249 Views

Where is Cbray? Cbray! (ala Capt. Kirk - Khan! voice :)) That match last night...I can't believe you won haha. The killer instinct in me was gone in that game. I should have just sent the bombers to your base and ignored the dreadnought, you'd have been dead long before before my HQ got too scratched...It was especially bad as you had just said that tactic never worked for you and then...well, the rest is history haha. Fortunately later in the evening I beat Frogboy so t

60 Replies 133,541 Views

[quote who="ASADDF" reply="1" id="3629021"] Nice keep those Scenarios coming, and i will love to have to kind of tutorial on how to make Scenarios, can you guys release a step by step explanation? Thank you. [/quote] 2nd half of this guide may help ya. http://www.moddb.com/games/ashes-of-the-singularity/tutorials/ashes-of-the-singularity-modding-guide

3 Replies 22,460 Views