LogicSequence

LogicSequence

Joined Member # 638146
0 Posts 7 Replies 23,916 Reputation

Unfortunately no, the mod isn't metaverse compatible. To my knowledge you can't use any mod with metaverse unless you replace actual game files, and even then you are limited with what you can do without tripping the cheat flag. Obviously using the mod isn't cheating, but the game registers a change in certain files, which theoretically could mean you gave yourself a leg up and cheated. So without making some pretty hefty changes to how the metaverse works, you'll have to disable the mod to u

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I encountered a similar problem. My game appears to have been still pointing to the DL mod folder. I had to redo the mod-use instructions, particularly clicking the 'default' button to get the correct base mod directory, and after restarting finally saw this mod, then had to select it and restart again. Mod noob, I guess. Yep, hitting that default button and restarting is the main issue. That makes Dark Avtar create it's own Mods folder, and point to i

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I changed the ambient light and specular intensity parameters, as suggested, but could you explain a little please what exactly do those settings change..? IIRC the setting for specular intensity was at 100 before I reduced it to 50. Ambient light is the amount of Light that affects everything on the 3D map in all directions. Where you can tell is on the dark side of planets and ships. In reality there is 0 ambient light in space, that means if there's

210 Replies 463,077 Views

240K isn't large at all However, don't send it to me in an email, instead let's wait until kryo gets around and then you can ask him to take a look at it. I seriously doubt the mod has anything to do with it, and if it's an issue with DA itself, it would be better to let Kryo help you out .

210 Replies 463,077 Views

Hey guys, sorry it took me a while to post, i've been catching up on "real life" . Am I stupid, or is there a missing link for the mod to be downloaded? I just do not see any link on this page and nothing in the modding section either. If you look in the library where the mod is, in the description box, it will tell you the mod is hosted at <a href="http:

210 Replies 463,077 Views

What kind of glitches are you talking about Marioflag? Anything specific? Logic Sequence probably my graphic corruption was due to overheating because now i'm not able to reproduce it, i'm noticing that with the mod my audio is stuttering a lot more than before but it's already known that it is due to anti-aliasing (which i have maxed at 6x) and also in this case it should happen because your mod needs greater grap

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Plus the auto installer idea is pure genious A neccessity too. The mod makes changes to 2 XML files that as of the current build of DA, aren't replacable via the mods folder (this is a bug of course). So the installer has to replace those files in the actual game directory. Don't worry tho, the installer checks for the pr

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I was impressed when I was going thorugh your files, the images looked amazing - I use several other mods and merge them all into one folder so I can have more fun i'm planning on doing the same thing. is it simply a copy & paste job? As long as the other mods don't make changes to any of the same XML files as the HRG mod. If they do, then you'll actually have to edit the file and merge the two together, making s

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Thanks everyone for the compliments! Well i manged to install the mod i have noticed anyway grasphic glitches as soon as i switched graphic options as suggested in the readme. My specs: AMD 3500+ X800 XT 2GB RAM What kind of glitches are you talking about Marioflag? Anything specific?

210 Replies 463,077 Views

Hi LogicSequence i don't know if i have done something wrong during installation but i'm not able to load the mod. I installed the file.exe in TotalGaming/GC2/Dark Avatar, after i followed the instructions in the readme, but in mods folder there is no High Resoultion Pack i have just Default and Example. What have i done wrong? Thanks Hmmm. ok. Lets make sure it didn't install to the Dread Lords mod folder. Have you checked TotalGaming/GC2/Mo

210 Replies 463,077 Views

Thank you all for your compliments I would like to address Master.U's post though, just so there is no confusion here. NOTES: -Hey!!!! that was my idea! back then in May 2006!! -The problem with this mod is that all textures are really big sized and 20 MB won't be enough to your mod. trust me, I know this stuff -pretty sure those tex

210 Replies 463,077 Views

So is this mod Metaverse friendly? No. You could get just the textures and replace the existing ones with them, but you can't use the other changes such as colored starlight and the RAW maps. Kryo's right. However, once you get the mod, if you would like it to be MV friendly, you'll have to strip out everything but the replacement image textures. Lovely lighting, makes t

210 Replies 463,077 Views

I know it sounds weird, but the drivers for your sound cared are EXTREMELY out of date. Try updating them and see if that helps.

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