Astax

Astax

Joined Member # 645737
6 Posts 737 Replies 22,596 Reputation

Your problem is obvious: You can't have the same strategy every time. There are severals trategies to utalize, and the map is usually the decider of which one to use. You should get 3 strategies: One for when you are clsoe to opponent, one for when you are far apart, and one for when you are like 4 jumps away and the planets are not too heavily guarded with militia. You should also keep tabs on what your enemy is doing. If he goes really heavy into economy, you either do t

26 Replies 87,477 Views

Well secodn cap ship is great for doubling your sieging speed. Really helps when you have the upper hand. And the abilities you can bring to the table can really turn a tide of a close fight. Most commonly you will see peopel get second cap vs Marza if it's going to get missile barrage to neutralize it. And yes it is expensive, that's why people don't get second cap ship all the time. Most common mistake that will get you killed 100% of the time is making civic labs

158 Replies 388,028 Views

Oh wow Ic an't believe the gems they still have up there. The best game ever recorded I would say lol. Too bad I don't have the replays i put up on sins.bz when it was active. I had soem funny ones too. Wish there was a way to view thsoe old replays on currents sins. Or if I can get a version 1.03 isntalled in a different folder jsut so i can watch it again. That game was amazing.&

8 Replies 5,982 Views

Well there used to be anotehr site in addition to the one provided by Stardock (which takes like 2 days to add your replay to database), but that site became defunct few months ago. I miss it :/

8 Replies 5,982 Views

Yes I am most insane when it coems to replays. Sorry for no new replays lately. But the most worthy ones I have gotten my hands on lately are being studied behind the scenes, and I don't feel comfortable releasing them to general public :) Perhaps over the weekend I shall get more replays that don't have more of the same.

8 Replies 5,982 Views

My idea for a new pirate ship is one that everyoen can build! The ship registers as grey/neutral to every emprie that does not have shared ship vision with your empire! The ships are used to attack enemy extractors and trade ports, liek raiders. They have increased damage vs extractors and tradeports, and have an intecept liek abiltiy that works on tradeships! Also have bonus damage vs Refineries as well! I thought these ships would have ANTImedium weapons and

28 Replies 48,641 Views

Bombers are my favorite. But often I had fleets so big that I just went in there and killed a 20k+ HP base in 45 seconds, it's not hard. It was in repair but I had an egg which really owns a base. I also had antorak and carrier cap for some heals, I lost no frigates.

54 Replies 28,936 Views

For 5 it's usually 1 turret and 2 repair. Unless I'm playing stupid AI, then I make 1 repair and 3 turrets. Usually if you get volcanic, which has 10 tactical off the bat, you can put a fewrepairs, like 4. Always put 4 repairs if I expect to fight at that planet at some point, and I expect the fight to last a while, since 2 repairs will run out of AM, and I would have to micro them to make sure I can heal my cap ship.

16 Replies 15,801 Views

Ok talking about traties I got an idea. What about a superweapons ban treaty? You would need some sort of UN type deal, maybe a building you can build, that will allow you you to enact it. And then if someone breaks it they go to war with everyone else? The buidling could be like a galactic senate. And mayeb it can give you more options than jsut the ban treaty. Maybe you can vote on otehr stuff, and the votes will be dependent on your Population al

265 Replies 819,165 Views

Necromancy is forbidden. And yes Excimer, every computer does simulate the AIs. The random number generator should never give different resualts, provided alls tart with the same seed. In rare occasions soemthign may cause desync because of soem unforcene driver/hardware configuration. When this happens the game usually minidumps.

21 Replies 11,940 Views

Nonsense once you clear the pirates your colony frigate will keep single scout out because it can capture faster than the scout. If he brings 2 you station garrison of course. Cobalts work OK, but if he really microes them a lot you mgiht need scouts or carrier. Nothing is worse than simply giving up the neutrals to a vasari player. Sure on huge maps there will be neutral sites you can't easily reach, but that does not mean you shouldn't secure all sites near your plan

14 Replies 5,965 Views

Yeah it's not simple to figure. Hence if I have figured it out, I'm not going to share it outright with others. After playing many games, and watching a replay of every game multiple times I have picked up few things. Like having had a battle of 30 assaialnts vs 30 assailants, and wondering why one side had 15 ships while the other was down to 5. Then I watched replay and looked at the upgrades.

13 Replies 15,016 Views

well here's the thing colony frigate is the slowest ship in the game. So if you don't kill the pirates a Vasari player will jsut go in there and take the neutrals. You then send your colony frigate back to get em back, but the pirates target your ship and so will the Vasari scout. You will get nothing back and you iwll lose the colony frigate.

14 Replies 5,965 Views

Dude half Klingon was SEXY! But yeah I liked ds9 a lot more than Voyager. But still Voyager was light years ahead of Enterprise on suck-o-meter.

145 Replies 341,086 Views

What conclusion am I supposed to draw here? This is rather pointless. Even if you establish that Faction A has the best Heavy Cruiser, it means shit because if I am playing Faction B I can't build Faction A units. So if the situation calls for Heavy Cruisers, I will still build them no matter what faction I am.

10 Replies 22,910 Views

Well I wanted some sort of frigate that helps look for artifacts and is not attacked by militia. Like a diplomatic misison :O I have other ideas about pirates, is that for this expansion? I would love for pirates to have cap ships. And abiltiy for us to purchase a cap ship, liek a neutral hero in WC3. Also ability to purchase some limited amount of pirate frigates from new locatiosn which would be mini pirate bases? Or just regular roids with a pirate fri

265 Replies 819,165 Views