vincible

vincible

Joined Member # 651373
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Yeah, when the AI is strong they will throw their weight around. It used to be that if someone declared war on you, you could bribe all the other AIs to go to war with the strong one so that on average only 1/5 of their transports headed your way (basically harmless) but thankfully that loophole is closed. Now I think your way is probably safest--kiss up to them until they piss off everyone else, so you get all their trade. You can help the process along by bribing them to attack everyone else,

2,022 Replies 52,065 Views

Wombat and others, Perhaps I am merely displaying my ignorance here. But don't you see a tradeoff between graphics and strategy in that a game with great graphics must therefore force the user's computer to devote more time to those graphics, and therefore the AI can't spend as much time thinking about its strategy? Or are the two processes independent?

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More of a late early game strategy. Since you have will have cash to burn with your many trade routes and only one planet, you can buy a bunch of weak ships (star fighters or something) whose military strength is effectively tripled by a decked-out military starbase. You might even have enough money to buy the constructors, too. Also, since you will no doubt be doing a lot of tech trading, you can often trade for those weak ships when dealing with the civs that are behind in the tech ra

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I'm probably like a broken record here, but Starcraft, even in single-player, is really good. A lot of people really like Age of Wonders, which is a mix of RPG and TBS. I don't know anything about AoW 2, so it may require 3D acceleration, but AoW 1 definitely didn't. It can be played multiplayer. I'm sure you've played Civ, MOO, etc. Hmm... if I think of something else I'll let you know.

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I like the Flash Theoden, and I love your MR pics as always. It looks like my GOTM file got corrupted somehow... I replaced the original game.galaxy file (with the correct serial number) and it still won't work. I wonder how I screwed up. I'm really not feeling any motivation to work on it though... I think I need a bit of a vacation from Galciv entirely.

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I think all Sirian was doing was noting a trend, not making an iron-clad rule. I can understand Hiram's irritation, since a lot of TBS gamers do seem to come off as rather snobbish and dismissive of other genres. Starcraft was an RTS but it was imo more deep and strategic than Galciv. I guess I can see how someone who only played the campaigns, and never multiplayer, might disagree, but really that's their fault for not knowing the game well enough.

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Carielf, [quote] I'm not sure why the population would still be attached to the colony or transport ships, because it's supposed to dump the population back into the system.[/quote] It's not still "attached." I think the orbiting ship carries the amount of pop that it would have if it were auto-launched. This makes invasions MUCH easier. [quote]Are you saying that any race can research the alignment restricted techs, or that they can trade for them? [/quote]<b

236 Replies 8,434 Views

Thanks for the comments everyone. Congrats on the game, Smeagol. [quote]The UP votting was always 1 of 2 laws up for debate... the tax on war.. and who's be the focal point for the UP.. these came up many times but no others..[/quote] Now THAT is strange. I had those two events come up a whole lot as well. (Not sure if it was every time... but it was a lot.) [quote]it was my quickest gigantic masso game ever.. and it still took me 2 2/2 days to complete it.. playing ab

2,022 Replies 52,065 Views