Is that why my Galciv3 Crusade game on Ludicrous is now bombing back to windows when I try to load my save game?
tetleytea
I rushed the Gate as well, won, and didn't particularly notice anything unusual. However, I did notice that if I rush-bought colony ships, they would lose one movement. I.e. pre-Artificial gravity, build a simple cargo hull, colony module, no engine. 3 move. But rush-buy the same basic colony ship: 2 move. For the life of that ship (not just on the first turn).
About the tech tree editor and the campaign editor: I don't have C# xp and I don't have time prior to October regardless, but one thing that would be nice is if these editors were web-based instead of necessarily C#. That would enable them on our mobile devices. I tend to actually play Galciv3 when I have access to PC, but not when I am out-and-about (or at least, too out-and-about to have access to a laptop). During those times, I'd kind of like to mod on my m
It's heartening to see it's being worked on. I've liked that about the whole Galciv series all along. It increases the replay value, when it's a new game very couple months. I just hope the market is fair about that--I hate to see the market mothball a title right when it comes of age.
If you promote admin to a mobster, you can move them to a planet. Although I'm not impressed with the bonus mobsters give at all. But--under some circumstances where you are overflowing with promethion, and not so much with epimetheus, it's still better than nothing.
Hey, how about a capstone tech that gives more admins?
If the AI goes after more anomalies, then we need more anomalies. They are easter eggs that make the game fun. With a lot of protected anomalies, there could be a cold war with the AI, fighting with both the AI and the anomalies themselves to get them all. On Tiny maps, there are tons of them; but on Ludicrous, there are hardly any as it is.
Not all balance issues are OP. A lot of UP stuff, and buffing them would make the game cooler, with more cool stuff. It's a sugar-coated pill: - Port of Call. Waste of a tile. - Influence. UP. - factory upgrades, research center upgrades. Only get 2.5% bonus. You don't recoup your investment. - Admirals, losing their (better) Fleet Commander bonus. - Planetary defense. - If you
Insta-win with Anvil only happens on Tiny. In a large galaxy, the Mercenary only gives you an advantage (which it should).
MHO: Torian is the easiest race to start with, because of the Learning Centers and the Central Mine. Artificial Gravity is always my first tech to research, followed by Colonial Settlements,, and my first citizen is always an admin. Next I research either Planetology or Interstellar Travel (depending on my situation), then you need to work your way to Xeno Experimentation. The real power in Learning Centers comes when they level up, so be sure to place them on research
It was a different last name.
Steps to reproduce the problem: 1) give an AI--any AI--a negative bc credit balance. 2) open up the trade screen. 3) offer to buy any of his ships. all of his ships. knock yourself out. 4) rule the galaxy with all his ships you got for free. :)
Well I got a reply from support@stardock from a guy named Brad. They suggest uninstalling Crusade to get the achievement. I don't see what the big deal is, just to make sure it works on Ludicrous. But I did get a reply from support. Need to finish Ludicrous map anyway, to get the 10 core detonations achievement.
What can be less entertaining is when humans engage in this alpha-male silliness. With dogs, the runt will eat out of the trash but not out of the pantry. Okay.... With humans, it's the United States vs. North Korea, China, Iran, and Russia. Planes flying "dangerously close". Shooting duds over Japan. Warning shots at Iranian destroyers. Same silliness, but with nuclear weapons.
We had two small dogs, 10 pounds, and bacon on the kitchen counter. I don't know how our younger dog did it, but when we got home, the bacon was gone. We think the dogs worked together; one climbed on the other's shoulder.
With dogs, food is money. Things start to make a lot more sense if you look at it that way. With the partial eating thing, that's because you're the alpha dog. The alpha dog gets first pickings. Whatever he doesn't want, the runt of the litter can have. You partially ate the bread and walked away. The runt (him) gets to have what's left. But if you don't eat it, then it's money, and you are saving the money.
I certainly don't contest Galciv2 and the original Sins being there, but I don't put much cred in this list. I mean, Warcraft 3? Really? Like Warlords Battlecry wasn't combining RPG with RTS before WC3 did? And pass up Warcraft 2 in favor of 3? At least StarCraft made his list. Obviously you can't list top strategy games and not list StarCraft. Total War gets two entries, while C&C and Warcraft only get one? C&C and Warcraft sta
What size is "Insane" in Crusade, for purposes of getting the Steam Achievement? Ludicrous? I already won on Milky Way campaign map, and didn't get it. I certainly don't want to take on a big game only to not get it. thanks!
What may help is to break down your own method for how you colonize that kind of map, manage the admins, etc.. The AI has to figure out not just how to colonize every map type, but every mod. I know for me, the bigger problem is the AI's lack of planet invasion. It takes no admin to invade somebody else's planet.
I have yet to get a mega event that turns the game on its head. Just today I got an ideology event that gave Democracy +9, which could have been game-changing if I hadn't been 2 turns away from a culture victory. IMHO, buffing Dread Lords event is what you probably want if you want a new faction to pop up out of dead planets. Jagged Knife IMHO should splinter off from the biggest empire, after it looks like they're a runaway (including if that runaway is you). And
Got it. Destroy buildings did the trick.
Delete
And did not get credit for it?
I placed 3 spies on a foreign planet I was at war with in a sandbox game. Was able to open up the planet and see it. Still got no Steam achievement.
[quote]customize try aquatic, xenophobic, and inventive. This works good for me. I heard that the Arceans are the best on the game.[/quote] I think Arceans are the best in the game if you have Techapods. Or double Xanthium. Their starbase bonuses are just nuts, even without either. Ditto the Xenophobic. The Iconians are Xenophobic (not Arceans), but I like Xenophobic if you you pick Militaristic in a Custom race to partially offset it. If you pi