kryo

kryo

Joined Member # 662525
23 Posts 2,624 Replies 35,160 Reputation

[quote]Instead you could spend money or industry increasing the planets quality, and that this would be separate to any life support costs for bad planets. Population and production and current PQ affect a base amount required to advance a PQ. PQ advancement is slow going but can be helped with techniques through research (use the ones we have creatively). [/quote] Moo3 actually has a system like that. And unlike most of the rest of the game, it works pretty well :P

49 Replies 1,063 Views

"Taxes are the great equalizer. They are not intended to eliminate the differences in income..." Exactly wrong and exactly right. Taxes are intended to fund the government's function--i.e. defending and governing the country. Taxes were NEVER intended to be an "equalizer" when the ability to tax was first granted to the government. Such ideas are the offspring of socialism, nothing more and nothing less. There is absolutely no reason that the government should be responsible for giving

8 Replies 14,268 Views

[quote]Sounds like civ and SMAC where if you used nuclear weapons, every civ declared war on you.[/quote] That's the key--if you USE them you are universaly hated, and if I'm not mistaken GC is already like this. There should be no reason though to be penalized just for building them, as you could want them for other reasons (portable culture/moving resources/deterrent via MAD/etc).

14 Replies 477 Views

There will be a few more premade ships though in a premuim expansion I believe, even though we won't yet be able to make our own in-game.

3 Replies 255 Views

AFAIK, cloaking is just a filler tech and doesn't have any actual affect in the game besides giving you Phoenixes... And if it did have the effect of making ships invisible to YOU and it was not a bug then that would still not be a good thing since you'd be unable to click on them ;)

6 Replies 376 Views

When you conquer/receive surrender of/assimilate an AI, their starbases just disappear. At least that's how it is now... I could swear that I've had them turn with the planets in older versions, but maybe my memory is just bad ;)

29 Replies 3,264 Views

Ok this MWCer is now officially in debt to Koala and Pontius :P Following a mishmash of your maso guides for the beginning then taking off and running with it, I'm actually doing very well in maso. Torians and one minor down, and the Altarians (most powerful AI) have left all their planets undefended!! They shall soon feel my wrath :D

3,706 Replies 95,710 Views

[quote]the i-league showed up. never happened to me before. 5 or 6 new minor races popped up over the course of the game. usually i get one or two at most. the last altarian planet revolted and became a new minor power. never happened to me before. the galactic prison finally had an escape. never happened to me before. the galactic zoo finally had a space monster escape. never happened to me before.[/quote] These are all old things, so you just got (un)lucky

31 Replies 1,201 Views

Also now with the expansion, espionage seems to work for stealing techs like it's supposed to. In my last game alone, I stole several techs (Good ones too, even the alignment-specific techs) from the Drengins and Altarians over the course of the game!

10 Replies 484 Views