Gengsta

Gengsta

Joined Member # 662845
0 Posts 0 Replies 24 Reputation

Oops. Didn't see that you already mentioned the two races being wiped out. The positioning of the two minors was probably the worst possible. Cardinoids in the middle kept getting into wars with everyone. Alexians stuck in the corner were easy prey to cultural assimilation. The Cardinoids were on the verge of destruction when I won. I was thinking of giving it a Combat Transport with full population.

15 Replies 2,330 Views

Hey, Gibbie. What about minors, and date of victory??? I allied with the Arceans shortly after the Yors; Approximate date of event: 2188 I had to watch over everyone constantly, between the years 2188 and 2194, I had 5 or so sensor drones watching over the minors the Yors. They eventually got destroyed and I had to play blind. The Torians really caused a problem for me, and it was them that forced the Dregins out of the game. This was the part that was all luck. I had to guess

15 Replies 2,330 Views

PDF: http://www.orionsector.com/pages/galciv/downloads/The_Unofficial_GalCiv_Strategy_Guide_v1_0.pdf the Word document is somewhere around there too. it's at orionsector: http://www.orionsector.com I think the credits go to Gibbie and Raleigh for the compilation. [Message Edited]

12 Replies 556 Views

[quote] Someone revived the CariElf fanclub thread, a thread I never knew about, and it has been hilarious reading for the past couple of hours. [/quote] That was me. :p I figured people might want to relive those moments again or experience the foolishness that was the good ol' days. I entered at the very tail end of the fan club and you bet I had fun reading it, too.

2,185 Replies 479,347 Views

Ok, some clarification, here. When I say 'trash', I mean it is not a good idea to even build it. VR Centers at 5 operating cost is not worth it. If I found it on a conquered planet, I would destroy it immediately. The ones that are questionable for building are commented as 'not values'. I for example would not build Orbital Hospitals except on the most research intensive planets. The ones that are questionable for value - construction cost vs. benefit - are marked 'expensive' o

18 Replies 4,683 Views

[quote] Not really, as far as i can tell. Being at war will affect your ability to get your enemies to defect to your superior empire (they won't - you must be at peace).[/quote] Clarification here. They will defect to you given enough influence. Evil does give you worse relations with everyone good and push everyone to the cool or hostile side relations. Having many cool/hostile relations will dampen your influence. The opposite is true of being good. You will have an improved

12 Replies 556 Views

Ray, you can't say it was formed on 9 Jul 2003. Come on! The core of the Fellowship shifted over from the Council. I think you are giving ourselves a little too much credit. But! It's still a feat indeed. Especially the 250000+ gain over the last few days.

2,185 Replies 479,347 Views

We have assimilated one G.R.O.S.S. pirate. They admire our culture so much, they have overthrown their empire and joined us. Will the rest of their empire suffer the same fate??? Probably not, the cultural resist at the core of the empire is much higher. This new addition brings our power level to the top of the Meta, but are we well on our way to victory? It is not probable. Other empires still hold a significant portion of the Meta as their stronghold. For now we stand atop t

2,185 Replies 479,347 Views

Most players pick speed bonuses +1 is good for smaller maps +2 is good for larger maps Make sure you utilize scouts effectively. Scouting is an excellent way to find all those good planets. Also colonists embarking on settlement should number more than 100 for the PQ 15-17, and 300 for 18+. Your focus should be on developing Earth, which is your early economic center. Be familiar with the tech tree, too. Look around the strategy forum and check out what people research earl

5 Replies 222 Views

I think I had one in '85 and several in '87 when I switched over to auto-saving every other turn. I can't be sure of the exact dates. I wrote quite a bit of the AAR after the fact so exact numbers are lost. Looks like I had a few in '92 and '95, but I only lost one turn each time. Sometimes I only had to hit the turn button to get back to where I was. [Message Edited]

40 Replies 1,261 Views

Out of Place In Meta, one of the most absurd empires would have to be the Mid-West Confederation Empire. It was not Mid-West. The empire was situated in the northwest corner. Maybe they should have called it Northwestern empire. The "Confederation Empire" bit manages to confound everyone who sees it. In fact the two words by definition are mutually exclusive. Confederation suggests a loose decentralized government. Empire, on the other hand, means centralized government. However

1,203 Replies 30,346 Views

What are you pirates doing?!?? Pirates aren't buddy buddy. Pirates aren't submissive. And pirates darn right aren't happy with their life. A proper pirate clan would organize itself into many factions with each faction vying for power and influence and mutinying when dissatisfaction with leadership is high. So what are you waiting for? Start acting like proper pirates already or do I have to beat it into? And if you don't know what proper behavior is, you don't belong here anyways.

3,706 Replies 100,898 Views

The Pirate Ship Gengsta walked onto the shores of GROSS bay dressed as a young man heading home to see his family. His staff was carefully reshaped into a concealable wooden rod. His robes were left at the house of several kind peasants at the foot of the Blue Mountains. When the pirates found him walking by the sea, they readily took the bait, bound him and took him to their ship. There were five other prisoners onboard with him, and one of these five was the Drop Bear of the Fr

3,706 Replies 100,898 Views

A Fellowship in Action Fellowship Halls were unusually empty these days. Ray had recruited some excellent minds and able bodies for the task of protecting the surrounding lands. At the beginning, the initiates were greeted by the entire Fellowship. Long exchanges were frequent as the guest and the members of fellowship sized each other up. Lately the Fellowship was busy training to maintain strength comparable to the large empires on its borders. New recruits joined barely withou

173 Replies 7,031 Views