Fulgrymm

Fulgrymm

Joined Last seen Member # 670418
1 Posts 47 Replies 5,976 Reputation

I agree, I did that once before. I was culturally dominating the galaxy, consuming everyones planets, and I realized that my closest friend and trade partner the Altarians would suffer the same fate eventually even though they were on the other side of the galaxy. So, I built about 25 constructors and sent them over to their home planet and installed every culture influence module there was including ones from mods and installed production enhancing modules. Just that by itself ensured that the

2 Replies 112 Views

[quote]May be a bit tough to get to pure evil on Tinies but maybe 2 chaotic evil games would be enough.[/quote] That didn't seem to be a problem this game, also this was the easiest game I ever had. All I really had to do was get my economy out of the gutter and wait as my cultural influence rose to consume everyone else. I have a huge number of events installed, and some of them weigh heavily, so I was able to get the cool UI and music about halfway through. But anyway, I'm going

2,200 Replies 54,232 Views

Which, like MoO the third, will suck terribly and force everyone to move on to a newer, better game :P. But seriously, this logistics idea will have to be hardcoded, or else people will make mods that give thousands of logistics points, completely defeating the entire purpose of having logistics in the first place.

62 Replies 8,736 Views

Yeah I guess. . . but playing only as humans made me sort of nationalistic in that I played as humans and wanted to crush anyone who was not and became rather attached to being human. The only alien species I would consider playing as would be the Altarians, but only because they look like us.

20 Replies 530 Views

No I was referring to Space Empires IV, I gave it a try and I think it's awesome. A little bit old, but I LOVE the designing ship aspect. They basically make you the engineer and let you design ships from scratch, and you can put anything into them, tons of different weapon and engine configurations. I spent the first half hour just creating ships for various mission profiles.

20 Replies 530 Views