danielost

danielost

Joined Member # 688280
38 Posts 3,563 Replies 31,620 Reputation

i just thought of this the current ai pirates need to be able to increase their numbers as long as they fight and stay alive they should be able to get more ships thus making them a more of a menace than a navigation problem

13 Replies 30,653 Views

ok this should be my last pic post for a while this is the family pic of all of my ships if you want a close up of any let me know and i will do what i can the ships are named from top to bottom and left to right the queen ant, colony the claw, constructer moon base, a tiny base affmr, a fighter for minor races(lend lease) earth base, a small base bumble bee, a small fighter (was an auto. fighter retooled for space combat) pluto base, a medium base<

764 Replies 1,042,522 Views

i like it but remember a privateer takes care of his own ship he is an independent contracter(a pirate) like the rangers in space rangers and said ship/s should be able to be influenced over to another side just like planets i am just wondering if the map is big enough oh and remember it was the big countries that used the priveteer more than anyone else the priveteer would be treated just like a pirate if captured also for those o

13 Replies 30,653 Views

i payed for space rangers 2 got my email but cannot download the game no seriol number promp from stardock central when i download that part of it Product Name : Stardock Central Component Manager Download : http://sdc.stardock.com/sdcentral_setup.exe Product Name : Space Rangers 2 User Name

17 Replies 7,575 Views

the gigantic hull is showing up at the start of the game before the tech is researched when i click on it to upgrade the game crashes i already sent an exception to stardock but i am going to put it here to with the debug just in case they are two different reports Debug Message: Version v1.4a last updated on: Mon Oct 23 12:55:27 2006 Debug Message: GalCiv2 is activated. Debug Message: Checking DX Version. Debug Message: *********DXDiag info

9 Replies 4,642 Views

what we need is a patrol command and i guess the easiest way is to make it where the way points can be linked togother ie you have 4 way points you can link them by having ships that reach way point a goes onto way point b and then way point c and then on to way point d and then back to a the rest is if two ships/fleets end at a way point they form a fleet if there is room to do so other wise they just keep patrol and as part of the patrol the sh

12 Replies 9,369 Views

when you update your ships and if you use the same name you get a screen that says update ships at the very bottom of the screen are two buttons cancel and update is there a way to add a third button disband to it that way you can update if you want to or disband the existing ships before you start the new fleet hope this makes sense

0 Replies 1,553 Views

in the game of star fleet battles a fight between a fighter group (12 ships) and a dreadnought is discribed as this the fighter group will rip the dreadnought to pieces in secounds and that is how long the fighter group will last

93 Replies 107,013 Views