Just starting a new game with this, I'll let you know how it goes. Great job. Thanks for sharing this.
Murteas
You are right about bows right now. We definitely need a balance pass before they are used seriously in a mod. What about lower strength instead of lower health? I like the brother in arms idea. Maybe give a bonus when they do form a squad as opposed to making squads easier to form.
I like the weaknesses you've outlined. What about giving them bow expertise instead of sword? They are more like the wild/wood elves right? Brothers in arms may be too powerful, but I'm not sure. What about making them a bit weaker (Constitution -wise) to make up for some of the benefits? Just some thoughts.
Wow. This is great! Downloading the latest now.
I'll try it out. Thanks for sharing.
Great Job Heavenfall. Going to try this out. !!
Only sovereigns can flee IIRC.
[quote who="huminado" reply="70" id="2827006"]ugh. Fine then. Everyone pays to be beta testers nowadays. [/quote] This is a beta patch, not a beta of the whole game.
Dominion while not an economic board game is a great game with a lot of variety.
Power Grid is a really fun game. Pandemic is great for a co-op board game. Oops, meant to edit the previous post- not double post. Sorry.
[quote who="Frogboy" reply="155" id="2826291"]Elemental is a pretty unique opportunity for all us PC gamers who love strategy games. ... But we're committed to it. We, like you guys, love this genre. We're in it for the long haul.[/quote] Looking forward to the journey. I can't wait to see what the future holds. I truly want to play Elemental (& expansions) for a long time to come. Just think
That is a great benefit for beta users in my mind. Looking forward to testing the beta. Everyone needs to keep in mind that this is a beta patch.... not the real thing!
On IRC they said it would be at least 2 more hours. (That was about 4PM Eastern)
Brad, Great insight! As others have stated it is this type of information about the game that keeps me coming back to Stardock games. On another note: Please don't shy away from putting out the c++ dll. Some of us software developers would love to play around and help out if we can by adding our own variations to the ai. Looking forward to the battle report. :)
I would think that multiple could make it in, but they are only promising that the top one will make it in.
[quote who="Frogboy" reply="4" id="2819424"]There's a couple things being worked on but I don't know when they'll make it to the public branch. First off, we want to make ti so that people can use the website to create their own quests and submit them for sharing. Second, we want to break the quests into pieces in a similar manner that we do for other things in the game so that rather than having 10 quests you could have a thousand quests with the same parts.
WOW!!! [e digicons]:thumbsup:[/e] That looks great. I'm anxious to try out your mod when you make it available. Hopefully 1.1 beta won't interfere too much with your changes.
[quote who="impinc" reply="2" id="2814977"]Actually, Notepad++ can search for text in files, no need for another program. Go the Search menu, then find in files. Or, you can hit Ctrl Shift F.[/quote] I've been using notepad++ for a while and never realized that I could search files that I didn't have open. That is great. I've been fighting with Win 7's lame file search not working with .xml files very well. This will be a ton of help. <
You can use the faction editor to change the skin color. https://forums.elementalgame.com/390184 Or even just edit one line in the faction XML file. 255, 128, 192 Normal RGB (that is a purplish color above).
Sounds great. Looking forward to trying it out. Hopefully we'll get some more feedback/info from the developers about what is needed to hook up new windows/ use newly skinned windows.
Thanks for the links Zubaz. Bingjack, feel free to post a link to what you've done if you want anyone to test it. I'm going to start playing around with the UI today and see what I can do.
Interesting. I've used Blender quite a bit, but haven't had the money to spend on 3ds max. Quick question, is there a less expensive option than 3ds max? Or is there a hobbyist version available? Anyway, thanks Heavenfall for your great work on these mods/tutorials.
Feel free to download it and try it out. It allows you to set your own bonuses and weaknesses as well as using the pre-defined ones. I use this mostly to generate random opponents for myself at this point. I have already made a few factions that I really enjoy.
Cool. I like it.
[quote who="econundrum1" reply="9" id="2808205"] I'm thinking of extracting the various animals and symbols from vanilla logos as brushes that can be scales, etc [/quote] That would be really nice. I was looking online for various symbols that I could use on my logos. Unfortunately, I have no real artistic talent on my own.