Murteas

Murteas

Joined Last seen Member # 698520
7 Posts 180 Replies 28,884 Reputation

You are right about bows right now. We definitely need a balance pass before they are used seriously in a mod. What about lower strength instead of lower health? I like the brother in arms idea. Maybe give a bonus when they do form a squad as opposed to making squads easier to form.

45 Replies 50,358 Views

I like the weaknesses you've outlined. What about giving them bow expertise instead of sword? They are more like the wild/wood elves right? Brothers in arms may be too powerful, but I'm not sure. What about making them a bit weaker (Constitution -wise) to make up for some of the benefits? Just some thoughts.

45 Replies 50,358 Views

[quote who="Frogboy" reply="155" id="2826291"]Elemental is a pretty unique opportunity for all us PC gamers who love strategy games. ... But we're committed to it. We, like you guys, love this genre. We're in it for the long haul.[/quote] Looking forward to the journey. I can't wait to see what the future holds. I truly want to play Elemental (& expansions) for a long time to come. Just think

261 Replies 147,437 Views

That is a great benefit for beta users in my mind. Looking forward to testing the beta. Everyone needs to keep in mind that this is a beta patch.... not the real thing!

261 Replies 147,437 Views

Brad, Great insight! As others have stated it is this type of information about the game that keeps me coming back to Stardock games. On another note: Please don't shy away from putting out the c++ dll. Some of us software developers would love to play around and help out if we can by adding our own variations to the ai. Looking forward to the battle report. :)

30 Replies 73,899 Views

[quote who="Frogboy" reply="4" id="2819424"]There's a couple things being worked on but I don't know when they'll make it to the public branch. First off, we want to make ti so that people can use the website to create their own quests and submit them for sharing. Second, we want to break the quests into pieces in a similar manner that we do for other things in the game so that rather than having 10 quests you could have a thousand quests with the same parts.

20 Replies 7,642 Views

WOW!!! [e digicons]:thumbsup:[/e] That looks great. I'm anxious to try out your mod when you make it available. Hopefully 1.1 beta won't interfere too much with your changes.

44 Replies 117,634 Views

[quote who="impinc" reply="2" id="2814977"]Actually, Notepad++ can search for text in files, no need for another program. Go the Search menu, then find in files. Or, you can hit Ctrl Shift F.[/quote] I've been using notepad++ for a while and never realized that I could search files that I didn't have open. That is great. I've been fighting with Win 7's lame file search not working with .xml files very well. This will be a ton of help. <

9 Replies 41,337 Views

You can use the faction editor to change the skin color. https://forums.elementalgame.com/390184 Or even just edit one line in the faction XML file. 255, 128, 192 Normal RGB (that is a purplish color above).

25 Replies 6,761 Views

Sounds great. Looking forward to trying it out. Hopefully we'll get some more feedback/info from the developers about what is needed to hook up new windows/ use newly skinned windows.

44 Replies 117,634 Views

Thanks for the links Zubaz. Bingjack, feel free to post a link to what you've done if you want anyone to test it. I'm going to start playing around with the UI today and see what I can do.

44 Replies 117,634 Views

Interesting. I've used Blender quite a bit, but haven't had the money to spend on 3ds max. Quick question, is there a less expensive option than 3ds max? Or is there a hobbyist version available? Anyway, thanks Heavenfall for your great work on these mods/tutorials.

6 Replies 25,372 Views

[quote who="econundrum1" reply="9" id="2808205"] I'm thinking of extracting the various animals and symbols from vanilla logos as brushes that can be scales, etc [/quote] That would be really nice. I was looking online for various symbols that I could use on my logos. Unfortunately, I have no real artistic talent on my own.

10 Replies 13,712 Views