gypsy2299

gypsy2299

Joined Last seen Member # 704892
11 Posts 494 Replies 21,264 Reputation

[quote quoting="post"] Good Evening All. I just purchased the game and started it on really easy mode. My home planet is now full with no more improvements to build or upgrade. What do I do to stopp it from going back to that planet so I can continue the game? Thank you all for your time. [/quote] If you mean the game keeps wanting you to "build" something on the planet, there should be some icons on the right side of the screen that supply wealth and if you

1 Replies 4,682 Views

[quote who="adrencrow" reply="2" id="3936088"] I started a new game when 2.7 came out which is after watlords [/quote] As I said that is the usual cause. The only other things the Devs will ask when they get back from Vacation on Tuesday is Have you verified files? Please send us a save.

9 Replies 19,398 Views

First have you started a new game since you acquiring Warlords? This is what usually causes "non of the Warlords stuff is working". The Warlords changes as well as patches will not work till a new game is started

9 Replies 19,398 Views

[quote who="c242" reply="2" id="3935914"] Enjoy it while You are still a democracy. [/quote] As we are a Representative Republic with Universal Suffrage, we do not enjoy being a Democracy now.

5 Replies 46,691 Views

[quote who="teddybearcholla" reply="18" id="3935771"] Picture it, Sicily 1980 something. Married with two children. My sister sent the kids an Atari, which is probably not considered a computer. I used to love playing pacman, space invaders, etc. 1995 I moved to Arizona and had a Windows95. I am old, but not an old fart, thank you![e digicons]:sun:[/e] [/quote] Had a TRS 80 in about 1980 did not stick with it.

28 Replies 143,979 Views

[quote quoting="post"] Hello, My game version is 2.7. I bought the Expansion Pass last year. Steam confirms that the DLC is active. But I don't see the new civilizations in the game. What can I do? [/quote] There are no new Civs. Spec1es Pact is an upgrade to the Civ designer it adds several species and phenotypes. Try making a new civ you should then see the changes.

1 Replies 4,925 Views

[quote who="gypsy2299" reply="3" id="3935016"] Quoting ops862, reply 2 Ops repeatedly asked about Hyperlanes that a player could build as were implemented late in GalCiv 3. Devs said NO !!! NEVER GOING TO HAPPEN. Enjoy the impossibility getting strategic reinforcements to an isolated far distant colony to fend off a surpri

7 Replies 8,880 Views

[quote who="ops862" reply="2" id="3934998"] Ops repeatedly asked about Hyperlanes that a player could build as were implemented late in GalCiv 3. Devs said NO !!! NEVER GOING TO HAPPEN. Enjoy the impossibility getting strategic reinforcements to an isolated far distant colony to fend off a surprise attack. [/quote] I would say never say never as I remember it being said in this forum during the GC1 or 2period that Carriers would never be in Gal Civ.

7 Replies 8,880 Views

I agree with you[quote who="peterh1979" reply="3" id="3933806"] Yeah I would love to see citizens leaned into more. I suppose the risk is the more you lean into it the more your forced to actively engage with it, which might turn people off. At the moment I feel its in a good sweet spot where you can engage in it to really min/max but you can also ignore it completely without it hurting your game. Again the factions are also in a similar spot

5 Replies 23,951 Views

You can refuse to build any research improvements. That I understand slows it some. Unfortunately, other than a mod or two, I believe Draver's mods have one, to slow the slow pace or increase cost not much you can do ATM.

5 Replies 8,365 Views

[quote who="DrJBHL" reply="2" id="3932840"] What is actually needed are vast solar farms across North Africa and the Middle East (MENA). almost infinite electricity with next to zero pollution. The region has a significant potential for solar energy, with an estimated 400,000 terawatt-hours (TWh) of generation potential per year. That could support huge data farms as well as about 52% of the region's energy needs...nVidia could easily put its crap in Israel's Negev desert and run it

12 Replies 64,447 Views

[quote who="VukovAndai" reply="6" id="3932502"] I am on my second playthough where ship capture is 0%. I even uninstalled and reinstalled the game. Ship capture is pooched. I also notice that empires no longer surrender.... [/quote] The ship capture is a known bug they are working to fix. In game settings at the bottom right there is a button labeled "advanced settings" check to see if the "Disable AI surrendering" button is s

16 Replies 31,636 Views

[quote who="Dorian Gray II" reply="2" id="3932491"] At first I thought the same thing. But I have noticed it changes dramatically when you save and reload the game. A bunch now use the Gray/White backgrounds. [e digicons]:maybe:[/e] [e digicons]:maybe:[/e] [e digicons]:maybe:[/e] [/quote] This can happen if you reload a save. Will slowly go away after a few turns. There is one branch of the tech t

7 Replies 9,217 Views