Link [quote] From there, he noted that the reason "piracy" is doing so well is that the "pirates are ahead not just on price, but on service." In fact, he noted that since DRM decreases the service value for customers, it also tends to increase piracy , rather than decrease it. [/quote] [quote] In fact, it looks like a big part of th
goodgimp
Yea, this suggestion has been made before. GPG seems open to it, hopefully we'll see it in game.
I've had this problem before in the past, Dark, and made a suggestion to have a portrait icon for each ally as part of the UI that can be targetted. I know it was read by Tyo, so hopefully that or something similar will be implemented at some point. As it is right now, it's just damn near impossible to cast beneficial spells on an ally in the heat of battle.
I'd give the edge to Gandalf unless Yoda can ride around on Frodo's shoulders - then all bets are off.
So you have Bacon playing as Vasari and he teams up with Cake who selects TEC. They start a 2v2 match versus Sausage (Advent) and Pie (Vasari). The map has one star system and 32 planets. Who wins? P.S. SERIOUS RESPONSES ONLY, PLEASE
[quote who="HD300" reply="15" id="2073273"]@ goodgimp: This game should not be balanced 1v1, or even 2v2. Thinking every Demigod should be balanced against each other 1v1 is unrealistic and would make for homogeneous gameplay. It is also possible to move and attack as melee, I suggest you take advantage of that. LATE GAME they can shred towers. But so can Queen of Thorns, a "For
Gameplay isn't slow-paced at all. That being said, this isn't a twitch game ala Diablo 2, don't expect that. It's an RTS game with some action elements. That is, if you see a Rook roll a boulder at you, you can (and should, lol) move out of the way. Also, I think I heard today is the last day to get into beta, just FYI (at least I hope it's today, and not yesterday).
So what would you do as the Unclean Beast vs Oak when he has his minions out? Moving is nice, but eventually you'll have to stand still to hit him. Honest question though, what would your recommendation be for a melee fighter to fight him? Their damage does need to be reduced, IMO. Right now they just absolutely shred towers and defenses, I don't think that's right.
I personally so far haven't had a problem with this thus far, but [b]if[/b] it becomes too powerful I'd say increase the channelled time of the Orb of Health? That way it'd still be a strategy for Oak, but he won't get the full effectiveness of it. I don't play Oak much, but I'll have to try out that combo and see how cheesy it is :)
[quote who="hiddenranbir" reply="11" id="2073206"]I think since they are special minions they shouldn't benefit from the item boosts. Morale is enough for them.[/quote] I don't like this. Boosting minions from items is nice. There's no need to penalize them in arbitrary ways, I think they just need a HUGE hit with the nerfbat. They're so crazy right now I almost think someone accidentally stuck an extra digit on their damage or something xD
What do you all think of something like this? General starts with a base (Tier1) idol of each kind. Rather than buying replacements for idols, he instead buys upgrades in a sequential order. So an upgrade to Minotaurs would be be something like T2: 600 / T3: 800 / T:4 1000 (numbers completely arbitrary, I'm just pulling them out of the air). That way, previous upgrades aren't wasted like buying lower-level idols are since they aren't being replaced per se, you're jus
I apologize if this has been brought up before, I've ran into it a couple times now and just wanted to raise the issue. I've now had 2 games where the Rook AI has gone braindead. The first game the Rook was played by an opposing Nightmare AI player. He reacted and fought fine at first, but later just shut down, stood there, and let me kill him. He did seem to recover after the death and start playing again. The second time was more serious. In this case
First, please bear in mind that neither Sins nor Demigod is a Stardock game, Demigod is a Gas Powered Games product, with Stardock publishing and assisting in many aspects. That being said, Demigod is clearly a multiplayer focused title. Originally, there wasn't even going to [b]be[/b] a single player component until Stardock became involved. So no, I wouldn't expect the single player to be mindblowing but I'd hardly say it's going to [i]suck[/i] - it's just not where the
[quote who="vStyler" reply="9" id="2072647"]http://daringfireball.net/linked/2008/04/03/w64 4% in a survey done in 08 by adobe. Considering the massive number of people hanging on to XP long after Vista has been released, you can be sure many of those pc's are 32-bit too.[/quote] Ahh, I think we're talking about two different things. I'm talking about 64-bit architecture CPUs. The stats above are regarding 32-bit vs
[quote who="vStyler" reply="4" id="2072436"] I'd be willing to bet at least 65% of all the pc's that have had 7 beta installed on them are 32-bit.[/quote] Oh, I have to completely disagree with you there. I can't even remember the last time I owned a 32-bit CPU, I don't think I've ever owned one in the past 5 years. 64-bit CPUs were introduced into the mainstream in what, 2003? I really doubt the majority of Windows 7 beta users are running such ancient (in co
Those pictures are forum-icon worthy :)
I wouldn't say your Core 2 Duo is obsoleted by the i7, especially depending on what your main computer usage is. Core 2's stand up quite well in gaming. Frogboy, I agree it's disappointing that MS is still supporting 32-bit in Windows 7. For the latest and greatest OS, there's really no need to keep supporting an ancient architecture. If people want to run 32-bit, XP does a very, very good job of it already. 64-Bit has been around for years and years. I
[quote who="Spell" reply="8" id="2070842"]I really like this idea and my tired mind has came up with some more suggestions. What about abandoning that idol shop thing and making idols player level dependent only? Cons: - Firepower matching general's level may not be matching enemy's level, but in current system if enemy kicks your ass you won't have money for better minions - more cons are a subject of discussion[/quote] Another Co
To avoid confusion you may want to rename the subject to Beta 3 instead of 3A; I think Frogboy said they are going to try have a 3A version out next week.
[quote who="databeaver" reply="2" id="2070715"] As for having to choose between equipping your demigod and buying citadel upgrades, yes, I think that is intentional. It adds more variety to the game when you can't always get everything.[/quote] Oh yes I understand that, what I mean is that Generals have to buy: 1. Items 2. Idols 3. Citadel Upgrades Assassins only have to buy: 1. Items 2. Cit
I tried a couple games as the QoT and focused my build heavily on minions/shamblers. Shamblers, Compost, Entourage maxed out, items were geared towards +minion stats, etc. The build was quite weak, the shamblers just seemed to lack any punch to them. The skills spent on Shamblers, Compost, Entourage were much better spent on the QoT's attack line. The Shamblers, even with maxed entourage, also seemed overshadowed by the 'base' minions like siege cannoneers and minos.
The gold usage right now in Demigod seems really out of whack. As a General (specifically I was playign with teh QoT) there is just too much necessary to spend gold on in order to be effective. In order to get minions, I need to dump a lot of money on Idols. However, this leaves me with no money for gear. Without mana regen items, this makes keeping your minions in combat very difficult (and on top of that, they're not that effective early on). The alternative
[quote who="EadTaes" reply="22" id="2067841"]Yes indeed currently. But what i am asking is if you could run a pure graphics mod and still play online with people not running the mod. Becaus eit'S hard as hell to get people on a mod.[/quote] Sorry if I muddied the issue in my reply. Purely graphics mod or not, I believe everyone must be running it to avoid sync problems.
Thanks for the communication, Frogboy, it's appreciated. Best of luck!
[quote who="EadTaes" reply="18" id="2067823"]Seeing you mention some mod changes I would like to know if this would be possible. For graphical changes only mods to be compatible with reguler SINS games. I.E. I load say Balkinknight'S grahic mod witch looks awesome and i can still play online with other people who are running no mods. Ofcourse this should only work for the visual eye candy and none of the game mecanics.[/quote] I think ev