Peace Phoenix

Peace Phoenix

Joined Member # 809893
0 Posts 365 Replies 12,580 Reputation

[quote]One simple way to inhibit (but not stop) this is to do what almost every other Civ style game does and that is to only allow one improvement to be demolished per planet per turn.[/quote] But ist will work for you too when you get a planet with lots of unwanted improvements

116 Replies 4,280 Views

[quote]This seems to be racial suicide as the planet which has divested itself of all buildings will see its morale drop to nothing, almost guaranteeing that the system will flip.[/quote] Well, if you know that a planet would flip, wouldn't you use a scorched Earth tactic to make the AI pay for flipping your planet: they will have your planet, but with no improvement which means a very bad moral, so the planet will be improductive. The AI is just using this tactic BUT only on t

116 Replies 4,280 Views

[quote]For exemple a +10% Diplo gives about 1.00 points, +3 Speed about 18 points.[/quote] With points, are you refering to picks at the creation screen in the game (I don't use galciv writer)? I know that speed +1 is worth 5 picks, but it translate into polparty in speed +10%. [quote]Interesting, but that will sewerly boost the point factor of the peed bonus (maybe the GCWriterCrew can do something about it). But i'll try[/quote] I guess that the Galciv Writer crew mu

74 Replies 5,854 Views

[quote]Ok all this talk about easy win formulaes on huge maso. Where do people find them? Are they shared among empires or are they somewhere in the forums?[/quote] There are tips in the strategy forum on this site , as well as here http://diplomats.galciv.org/forum/viewforum.php?f=7 in the Senate Halls.

98 Replies 3,822 Views

[quote]Interesting, but that will sewerly boost the point factor of the peed bonus (maybe the GCWriterCrew can do something about it). [/quote] What do you mean? If you look at your stats, you will see that each time a tech give you speed +1, it gives you in the stats +10%

74 Replies 5,854 Views

There isn't any cheat: there are formulas to be able to get 60K in few hours (or even less with the beta of AP). And there are some things that allows to have a faster turn: - play on rare settings (less planets mean less things to manage) - turn off all eye and candy options (follow ships, show battles, follow AI ships ...) - reduce the rate of the savegame - don't move manually every ships each turn - use the governors for building improvements on each planet (For

98 Replies 3,822 Views

[quote]Whenever I load my game, the cultural influence in sectors is wrong for the first turn or two. Then it returns to normal. This is an unnerving bug, because once I almost lost a planet, because the influence was badly calculated [/quote] It is a behavior that is in Galciv since the first version. And Stardock has already stated on the topic that the savegame needs to be bigger to save all data in order to have a correct influence calculation on reload. As they have choosen not to expan

285 Replies 17,094 Views

[quote]Ok, Cari told me that the speed boni don't aply on pol parties, so i need to rebuild them.[/quote] Sorry, speed bonus works with pol party. You just need to add +10 (as with any tech that increases speed) instead of +1. I was able to alter sneaky diplomats to benefit from a +1 speed.

74 Replies 5,854 Views

I guess it it just flavor. I have found that you need advanced to hope to steal some techs. And since espionnage expense is checked against AI population (if I remember correctly) ...

9 Replies 2,915 Views

[quote]Even with the diplomatic power of the Sneaky Diplomats and Diplomatic Translators, the AI's tend to demand an exhorbitant number of techs if you ask for a significant military tech like Battleship, Dreadnaught, or Avatar. [/quote] That is right. They demand lots of tech for theses ones. But what must you give IF your diplomacy bonus was lower? :) Since all major AI will research these tech, I am sometimes able to trade it from a major AI that is behind me in tech (and alos behind

27 Replies 5,560 Views

[quote]If anyone reading this likes playing this no-military, high-diplomacy kind of game, check out the "Sneaky Diplomats Party" mod by Peace Phoenix. It works on both GC1.2 and AP, and is "Stardock Certified". I highly recommend it [/quote] I have designed this party especially for this kind of games. And the major AI won't take it due to negative bonuses used. So you will have a real edge on diplomacy ("if you tell them that those aren't the droids they are looking for ..."). Very us

27 Replies 5,560 Views

I guess that it is like wonder or trade goods: it is the completion that give the empire wide bonuses. Capturing the improvement don't give anything that is empire wide (but idf there are planet level bonuses, they are gained).

285 Replies 17,094 Views

[quote]It s all about Free World Inc. empire who has only one player: danny krystyan! 2 days ago the empire and the player had 76947 Mps,with 23 battles, rank 42 (as empire). Today after one more battle with a score of 13300 the empire and the player has 104538 Mps, rank 37. Can anyone explain this???[/quote] After a short investigation it appears: - that the previous submission was the 4/21/04 - at this time, aging used for empire score was 10%. now it is 5% (change made in

2 Replies 240 Views

[quote]I have tested it and the AI don't take this party. [/quote] It appears that major AI don't take this party. Minors (like carinoids) will sometimes take it since their agenda isn't about war :)

11 Replies 2,044 Views

[quote]but I found it easy to buy help from the other races. [/quote] It is the aim of this party: to allow you to better act on the diplomatic scene at the cost of military.

11 Replies 2,044 Views

[quote]racial morale only works if a local morale effect also exists.[/quote] Not sure: Try to start a game with +40% morale (20 form populist and 20 from picks) and atrat a game with no morale bonus. Using the same PQ in the two case. I am pretty sure that with 40% racial bonus, you could have the taxes rate higher :) [quote]My current theory, after some investigation: racial morale is actually a factor multiplied into local morale bonuses before they're applied. +50% racial mora

314 Replies 11,105 Views

Well, if in a sector you have 10 as influence and the AI 11, the sector will have the color of the AI :) . You can always check with F8 the various number. Maybe the AI have mined some influence ressources, or have developped lots of influence ehancer projects. And if I remember correctly, there is a small diffuse influence in all sectors of the Galaxy, based on your overall influence. And don't forget that if the AI have meet more aliens than you (and aren't at war with them),

10 Replies 383 Views

A small question Frogboy: Why these "better have" features weren't in Galciv? Could you explain a bit more [quote]6) Have factions that you can play as. It would be nice to play as say the Drengin or Arceans but that's probably not realistic with the story elements in mind. But different human factions with their own uniqueness would be nice.[/quote] What is the difference with the actual political party?

114 Replies 3,433 Views

[quote][quote]When you win, how do you submit your score? Does game give you option, or is it automatic[/quote]When you finish a game, either win, loss, or retire, you get a summary screen and once you click past that you get the option to submit. You must register you player on this site first. Use that email you register with in the submit screen, as well as the Alias.[/quote] You must be connected to Internet in order to have the submission screen appears after the summary screen

16 Replies 4,546 Views

[quote]So, I'm not sure what the problem is, but every time a vote ocmes up (Multiple games, the first time I switch to republic and my people vote) the game crashes. At this point, I don't know what to do to fix this as I have uninstalled and then reinstalled it even.[/quote] This remember me a similar problem with the french version and was due to the fact that something was wrong in political party files.

3 Replies 212 Views