What size galaxy were you playing on? In smaller galaxies, range isn't really a factor since there aren't many sectors to start off with. Couple that with a race that has a range bonus and it'd seem like their cheating. Unless they've found a loophole in the code :\ In which case we'll have to look into it. AI shrugging off ranges on a gigantic galaxy would be most annoying, I have to agree. ~SDC~
ScottTykoski
Also.. http://www.galciv.com/browser/msgboard.asp?id=30919&BoardID=GF#30930 ~SDC~
From what I hear the bogus versions out there are pretty much stipped to the bone..perhaps of some components that will make the game regularily crash. The demo will be out soon...I'd wait for that opposed to judging a possibly corrupt pirated copy ;) ~SDC~
http://www.avault.com/news/displaynews.asp?story=3172003-8191 You can download a ziped trailer of GalCiv here. It's comprised of cutscenes throughout the game (though darker, due to compression) to give you an idea of the movies that are sprinkled throughout the game. However, if you're looking for a game with high budget cutscenes i suggest something from the Final Fantasy series, where the cinematics were are more intergral part of the game gameplay. Thats not intended to say FF gam
Oh, if its reproducable, you can zip up the saved game file and send it to us! :D Email it to either [email protected] or [email protected] and we'll be able to find out what's wrong. Thanks! ~SDC~
Ouch...you don't even get through one turn? Or is your CTD spurratic? Also, what are your system specs? ~SDC~
No, by default all planets will be goverened by Mr.Ford (a feature we added due t a flood of requests in early beta). My suggestion: dont assign anything to Mr.Ford. Only assign priorities to the bottom 3 governors and choose from them as needed. THis will have the same effect as planets only using a governor if you assign one. Hope this helps :) ~SDC~
Should jsut have to click on the name of the ship in the Ship Data panel (lower right on the main map). A window will pop up and allow you to rename your vessel :) ~SDC~
kim: Current metaverse submissions are a one-shot-deal...once youve submitted a score from a game, no more scores will be accepted. This'll make players think twice before hitting that submit button - "If I go back and redo x, could I get a higher score?" ;) DonD: Thanks :) It took alot longer than expected, but I think it'll spice up the competition between empires. We fixed a bug where the update code wiped the #1st place player off the map (an obvious problem), but now it's done
Another option...use SDCentral's chat function. You can create your own channel by typing... /join #nameofyourempire This way you can converse in real time, which is always nice. :) ~SDC~
Yes, definatly a bug. Will be fixed asap. ;)
I still need to work with Pat to get the galaxy map updating consistantly. RIght now its working with data from last Thursday, so alot of the newer empires arn't listed. Starting tomorrow we'll be sure to have the galaxy doing daly updates. :)
Only if the senate vote to return to imperial rule...and if you don't have full control, they're probably not going to like that idea very much ;)
Did those new drivers work? And I think a "forum search" feature is in the works...after the game got released, the forum got swamped and our simple little forum started to show it's weaknesses. :(
1. Tech based. You have to research a government type before its available. 2. Resources dont effect the quality of the starbases modules. Instead, they supply a empire wide bonus to a certain area. (ex. red (military) resource = + ship attack + ship defense) 3. yes. send a 2nd colonly ship there or make on in orbit and click the planet you want to colonize. hope this helps ;)
sure do ;) Send it to [email protected] and [email protected] and we'll check it out!
Alot of folks having slowdown/lockup issues with the bink movies have fixed their problems by updating the GFX drivers. If that dosen't work, could you post your sys.specs (it'll help root out the problem). Thanks!
Khaldun: This looks like a tough one. If you have SDCentral installed, you can find a program called "SmartException" under Software>FreeStuff. Install it, and It should run whenever GalCiv is run. When a crash occurs, submit the crash log to us, and It'll pinpoint the exact line of code that is making your game futz up like that. If you have any questions with SmartException, send a quick message to [email protected]'s the resident expert on the program, and can help you get it work
Hmmm...sounds like a bug. Adding it to the list o' bugs ;) ~SDC~
Molok's right...if you go to the main menu while a game's in progress, you can return to it with that button. ~SDC~
Hmmm...you shouldn't be able to build a starbase over a Star system...that's probably why there's some fluky stuff going on ;) How dod you manage to buid a starbase over your star anyhow? ~SDC~
alf: THat sounds fishy...if you can, jsut send that saved game to both [email protected] and [email protected]. We'll take a look into it. :) ~SDC~
It's actually being set to a percentage. As you increase your revenue, your espionage spending will also grow. We should probably put a % by those sliders to show this. ~SDC~
What I did was pick about 15 different colors that are easy to distinguish between, then, when a new empire enters the top 10 (we'll only be displaying the leading empires) it randomly picks one of the remaining 15 color not being used. Also, the final version will let you click on a sector and see who it belongs to, what their score is, ect. - so it'll be easier to see what sectors belong to whom. ~SDC~
Yeah, this is certainly a bug. It's officially on "the list" ;) ~SDC~