ProudCanadian

ProudCanadian

Joined Member # 1541019
4 Posts 27 Replies 791 Reputation

In my current game, every enemy planet that I captured had a rediculous amount of Farms built on it. I'm talking about a class 9 planet with 5 or 6 farms! This AI behavior needs some tweaking.

0 Replies 1,398 Views

There are some very tiny ship icons that are displayed in the Ships in Orbit list (shown in Starport view and also when you click on a planet). These icons are so small that it is virtually impossible to distinguish what kind of ship they represent. I propose that you add "tooltips" (hopefully you know what I mean...) that appear when you let the mouse hover over the icon for a second. We at least need to know what ship class we are looking at for our own ships.

7 Replies 5,760 Views

On a number of my colonies, I have built a Starport and seen the initial production set to Defender. Defender ship model is not even in my list of ships. I believe this is happening on planets that I invaded and captured from another race. Newly created Starports should ALWAYS default to Starport Idle.

3 Replies 2,689 Views

In GalCiv 1, there was a button somewhere in the colony management window to Destroy Colony. This MUST be included in GalCiv 2. When the AI stupidly colonizes low PQ worlds (like PQ 2 worlds!!) we need the ability to invade them and then destroy the worthless colony. - Proud Canadian

8 Replies 6,282 Views

The Banking improvement is superior to Marketplace in all respects. Getting the tech advance that allows Banking should make Marketplace obsolete. Also, there should be an option to upgrade a Marketplace to a Bank. - Proud Canadian

20 Replies 10,479 Views

Some of my colonies are on planets that are mostly water, based on the colony view picture. However, when I click on individual water tiles, many are listed as land types (Mountain, Prairie, Desert, etc.). This should be addressed.

1 Replies 1,816 Views

I had two ships that were accumulating experience levels from combat. The base ship model has these stats: ATTACK: 0/6/0 DEFENSE: 0/0/0 At level 2, the ship has: ATTACK: 0/6/0 DEFENSE: 1/1/1 At level 4, the ship has: ATTACK: 0/6/0 DEFENSE: 2/2/2 My problem with this is the fact that no defense equipment exists on that ship model. Should experience improve "zero stat" slots on a ship? And why didn't my attack of 6 in Missiles ever improve

13 Replies 7,693 Views

I looked into this some more. This seems to happen every time I rename a ship. To reproduce this, simply rename one of your ships and then move it around over the next several turns. The graphic will never move again (unless you save and reload).

3 Replies 4,024 Views

I gave one of my ships a move order, and the blue circle (the one indicating the destination) moved, but the ship graphic did not. This went on for several turns. Symptoms were: 1) The ship behaves normally in all ways EXCEPT that it is now "invisible" because its graphic is back in the position it occupied several turns earlier. 2) The blue destination circle is the only thing that tells me where my ship is located now 3) Clicking on the original graphic (the one that doesn

3 Replies 4,024 Views

I have consistently experienced these related problems when loading a saved game: 1) If an "obsolete" planet improvement is in a colony build queue (example: Basic Lab, after you have Research Lab available) when you save the game, on a game load that colony's build queue will become bugged and the current build order will say "0 Turns" forever. WORKAROUND: Manually delete ALL items from the build queue. 2) If an upgrade order to a planet improvement is in a colony build q

0 Replies 2,772 Views

My guess is right before the turn button dissappeared... he clicked it.. haha! I like a dry sense of humor. Seriously though, I have also experienced this. Quitting and reloading the last saved game fixed it in my case. I couldn't think of anything I did to cause the problem, a

25 Replies 14,643 Views

I proposed this a while back, and one of the Stardock guys have added it to the list of requested features. Link here: https://www.galciv2.com/Forums.aspx?ForumID=274&AID=85321#656399

1 Replies 6,757 Views