Lucky_Jack

Lucky_Jack

Joined Member # 180465
26 Posts 680 Replies 1,866 Reputation

When upgrading an existing ship, say a scout, to a more advanced ship (a newer scout), I may not want to upgrade to a ship with less speed, or less sensor range, or less range, but with the information currently displayed about the upgrade choices I have no information to make such a decision. Can the tool tip display more information about the newer ships capabilities?

0 Replies 6,201 Views

I looked up MicroSoft's Surface Pro 3 specs, and since MS advertizes this tablet as a replacement for laptops, it sure looks like this one, which comes with 8G RAM, should be able to handle GC3. However, there may be something in it that the SD people haven't seen, so you should report this issue as described in the post " GalCiv III Support FAQ ".

9 Replies 16,478 Views

Everyone, re-read the original post and the title. I may be wrong, but "work laptop" can, and sometimes does, imply a company issued piece of equipment. My point is that you should modify only those machines which you directly own unless you have the owner's permission. Another point is that he has not indicated any of the machine's properties. If he already has 8G or more of RAM, adding ram is not likely to do him any good. Stewapet, my recommendation i

11 Replies 11,860 Views

[quote who="DARCA1213" reply="1" id="3490987"] Buy MOAR RAM online and have it shipped to you're home, then you can have fun again. [/quote] Don't ever modify a machine you don't personally own without the owner's consent. DARCA, I know you like to be sarcastic sometimes but you should really be careful about statements like this. You could get someone into serious trouble this way.

11 Replies 11,860 Views

I think I have just resolved this issue. It got to the point where I couldn't even start a game without it crashing during the first turn no matter what I did. So I deleted the "local content" and re-installed the game. I now wish I had run the "verify integrity of game cache" option of Steam first, but I didn't think of it in time. Anyway, I am now able to play a few turns with any faction while using the game console, and am proceeding with seeing just how far

1 Replies 3,071 Views

[quote who="androshalforc" reply="6" id="3489371"] another option although annoying would be to build the colony ship empty and then you must send it to a world to pick up population. [/quote] While this may be an annoying solution I think it makes good sense. The shipyards build ships, but why should the shipyards supply colonists or troops? Having to pick up the colonists or troops by orbiting planets would be more sensible and would give the opposition an additional oppor

27 Replies 10,606 Views

They had a large multi-server failure earlier today. They have to bring up each server one at a time, and the Avatars are on one that hasn't been brought up yet. And Brad posted something on the Steam forum and they put something out on twitter as well.

4 Replies 7,366 Views

It looks like eveyone's Avatar has taken a vacation. The forum was down earlier today so maybe that had something to do with it. I asked them on chat, but they haven't responded yet. When they do I will post what I find out here.

4 Replies 7,366 Views

[quote who="twilight024" reply="4" id="3489180"] zero - you are right you could abuse far away travel by pulling troops from great distances. I think having supplies coming from cross galaxcy is a bit dumb. I'd prefer only pop and resources to be from immediate planets. [/quote] I think this is turning out to be an "unanticipated consequence" of the hole idea of the shipyard mechanic, It definitely needs some rethinking on StarDock's part.

27 Replies 10,606 Views

[quote who="hroeder" reply="9" id="3489274"] I'm running a Sony Vaio Intel quad core Q8400 @ 2.66 GHz. 8 gig of RAM Windows 7 64 bit professional. GeoForce GT 330 M. And that is a chip in the mother board so it can't be upgraded. [/quote] I checked what I could find on the Intel web site about the Q8400 chip set and it looks like you do NOT have an integrated Graphics Processor Unit (GPU), which was at the root of the problem jorlass was

17 Replies 10,521 Views

On the chance this might somehow be hardware combination related: I am not seeing these problems with an Intel i7-4770 (without an integrated GPU) with 16G RAM and a GeForce GT 640 GPU with 12G RAM. StarDock has already stated that they are working with Intel about performance issues with Intel chipsets that include an integrated GPU when paired with another manufacturer's Display driver card.

11 Replies 14,285 Views

I think the word is there will be. Just a bit early I guess. On GC1 and 2 it caused your empires morale to start tanking, but since morale was out, and is now in -- or is it -- I guess we will have to wait another build or two to see what they have planned for it.

6 Replies 21,415 Views

[quote]So my question is, does the AI get a bonus or able to ignore the rules of the galaxy in their area? Is there something that says there will be this many habitable planets in each cluster? [/quote] You can see exactly what bonuses the other Factors (the AIs) get in the startup menus, where you can select what factor you want to play (for now, What happens when you can select optional bonuses has not been exposed to us yet). And Brad has consistently insisted t

3 Replies 9,405 Views