Lucky_Jack

Lucky_Jack

Joined Member # 180465
26 Posts 680 Replies 1,866 Reputation

Check the tentative schedule of what is being included when. In there is says " June 2014: Alpha 3 - Starports and more! We’re adding some big features and making huge changes to a few more with this alpha release. This includes larger maps , improved AI, starports, multiplay

8 Replies 53,417 Views

[quote who="HardstyleFlavor" reply="4" id="3472184"] I would definitely be interested in upgrading the memory capacity, but how would you do that with a machine that is as compact as a laptop? I'll probably go troll around google in a second but maybe you know of a way to add external RAM or something else?[/quote] Memory cards are available for most laptops, just as they are for desktops, and at reasonable prices. (One exception I can think of is that DELL has, or had,

7 Replies 7,658 Views

[quote who="parrottmath" reply="32" id="3472087"]But if you do such a thing to any of my ships, I'll declare war on you. No matter my power at the time. Thereby defeating purpose of capturing / destroying my ship without declaring war.[/quote] Careful parrottmath. Willy just loves baiting people.

55 Replies 179,583 Views

I can see some scraps of good ideas in here but when you talk about scrapping the influence mechanic you mustn't forget that you are talking about scrapping the entire Influence Victory mechanic.

15 Replies 960 Views

As discussion continues on this topic you may wish to review Brad's clarification of where the zones of control extend in his reply #26 in the thread about the " Meaning of Boarders ". Clearly he is saying that the colored areas on the minimap are showing Zones of Influence, not Zones of Control and that the other civilizations are trying to claim</

33 Replies 11,647 Views

[quote who="Gaunathor" reply="15" id="3470820"] Quoting Lucky Jack, reply 14These are NOT territorial borders. Except when they are. To give you some examples, here are a few of the UP proposals in GalCiv 2: AnomalyOwnership01 "Throughout the galaxy, we've discovered a vast number of oddities. While many of them have little worth, others have proven quite advantageous. With that in mind, we come together now to vote on allowing territorial owne

55 Replies 179,583 Views

[quote]Can you build a starbase outside your influence?[/quote] You could on GC2 and I have not heard anything official that says it can't be done in GC3. The only restriction I have seen in GC3 to date is that a constructor, like any ship, has a range limit (variable based on how much life support is on the ship) and I have not, as yet , heard anything to make me believe this will change. And, since starbases can be

11 Replies 13,444 Views

[quote who="parrottmath" reply="22" id="3471702"]To physically remove your elements from your well established area cannot be anything, but be a declaration of war.[/quote] I agree with your reply with the exception that I would call this act an "act of war" instead of a declaration.

55 Replies 179,583 Views

When you consider that a hex on the GC3 map is one hell of a long distance it is hard to justify extending a TTW beyond the tile that a planet is on. I can think of three reasons for this: First is that the expense in ships in a real life situation to enforce such a huge area would be prohibitive, second, the expense to install sensors to detect violations would be very expensive. And when you compare a TTW to the width or breadth of a nation on our earth today, 12NM is miniscule, perhaps ana

55 Replies 179,583 Views

[quote who="HardstyleFlavor" reply="2" id="3471635"]Adding RAM isn't really an option though seeing as though I have a laptop and don't really want to mess with an already unstable platform for hardware upgrades.[/quote] I have never had trouble adding (actually, swapping) memory in laptops. And at 4G, I think you have a bit of a restricted machine for any use. Win8 plus drivers uses over half of that.

7 Replies 7,658 Views

Wow. That is quite a set of modifiers. [quote who="Gaunathor" reply="18" id="3471136"]Several of the modifiers seem to indicate, that the devs intend to equate cultural borders with political borders.[/quote] I think I would rather state this as "... equate cultural borders with political borders effect ".

55 Replies 179,583 Views

Gaunathor, you are right. I forgot all about these. All I can say is that these UP proposals are very inconsistent with the way the rest of the game treats the borders as displayed, something that should be addressed in GC3. Lets all keep a watch for inconsistencies as the newer builds come out. DARCA, Agreed.

55 Replies 179,583 Views

[quote who="ParagonRenegade" reply="10" id="3471112"]Play a game on suicidal, that's the best tutorial there is.[/quote] PR, how can you be so cruel. Better to start at an easier level that isn't so sadistically hard for someone new to the mechanics.

13 Replies 25,596 Views

[quote who="joeball123" reply="12" id="3470778"]I am very much opposed to using influence boundaries as territorial borders.[/quote] That's just the point. If you look at GC2 your influence can extend into sectors where other empires also have influence, making the "boarders" rather murky. In GC2 the sectors that get your empire's color are those where you have at least some influence and more influence than anyone else. These are NOT territorial borders.

55 Replies 179,583 Views

I agree fully with Parrottmath's reply #10. GalCiv has never had a concept of fixed boarders beyond an empire's planet's atmosphere, and should not change this mechanic. I could see some diplomacy actions, as in GC2, where a leader would complain about your threatening his/her sphere of influence ("I see you are massing ships near my planets ...."), but that would not be a change either. And since we have not seen anything yet of wh

55 Replies 179,583 Views

I just checked the starname file sent with GC3 and found it much more difficult to check for duplications. I can't just sort the file and get a list of star names. So I checked the first name in the file and found three iterations of it. My guess is that some automated process had been used to create the list from the list from GC2, seeing as the first few names in both files match in name and order. I really hope that when the list is created

11 Replies 30,587 Views

[quote who="ParagonRenegade" reply="11" id="3470055"] Quoting Lucky Jack, reply 10 I only listened to their music via the radio or vinyl. Haven't seen one of those in ages, still have a player in my garage though. Not sure if that dates me more than you Honestly, it never even occurred to me that older people (beyond 50) even gave video games a passing glance, let alone played them with enough dedication to buy-in to something like the founder's

14 Replies 73,531 Views