inside some statistics window...)... can you change the map options.. IE showing explored/unexplored, ships on mini-map, destinations, pop.size/production(add research?... maby influence?).
jonaswills
I dunno, the concepts sound really cool be the name "Iconians" throws me off... makes me think that they develop Icons for IconX or something.
to outsmart the competition? Then College Bowl is for you! College Bowl, a trivia tournament, will take place on December 2, 2004 at 6:30 p.m.
ng... that would be kind of neat... and with higher technology you can understand it more to greaten/damper the effects... I guess it is sorta like resources, but just in depth a little bit more.
Well thats what we are for :o ... BRIANS ... (posted by one of many Stardock's Zombies)
The TG.NET image under affilates is linking to the wrong place :o
Hey, I have had Drengin.net for a LONG LONG time.... 18 months + time it was in beta... I figured with everything SD has given me in that time I would have to renew... looking foward to what they come up with this year! ~SDC~
I started making a B5 mod... it was looking really cool... then I got busy with school, and some other things... I have time now(ironicaly when i get to college I have MORE free time...), and still want to do it, but I am just going to be collecting content, see what happens with galciv2. GL with your project, I never did much with the AP editors, but if you need any help I can try. ~SDC~
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Yea, glad to be here... just renewed TG
Neato
Why not make it the first massive turb based stratagy game... lol, sounds funny... but sorta something like the Earth:2025 on swirve.games.com or whatevere it is. But have it all in GalCiv on a really big galaxy. That would be neat.... but an entirly diffrent game all together!
Here is one... If you are tired of aliens picking off a minor, or major, civilizations planet that u are trading with, form a wall around it. Your trade ships can go right through, but the enemy can't attack the planet. I havn't tried it in awhile tho.
Darn't, I was working on one but I lost the library files I was using so it has sorta been pushed to the back of my mind. I think I might wait till the expansion comes out becasue I know alot of changes are gonna occur which might make it easier/harder for me to write the program(I will see). If you want a VERY slugish way of doing this u can use the start of the program I made which works ONLY for files in the data directory(nothing in one of the directorys in it). So it should be workable f
I started to, I will pick it up if I have the time, but I am getting really busy :( ~SDC~
I am getting so buisy I havn't had any time to play any games latly... just program and do homework... I can't wait till things slow down and I can have my life back... then I can finish my mod selector, finish my computer game(real crappy), finish 3 websites I am working on.... and THEN play some galciv(naa... I can fit galciv in with all of those, but when I am done with them all you better watch out!) ~SDC~
I have a website ( www.jonaswills.com ) but there is nothing on there yet of the mod chooser, I am still working on it. If you want to help test it e-mail me @ [email protected] ~SDC~
Yes, I am programing it right now actually, I got a little busy with school, but that is over now so I can spend more time programing and writing. It will be VERY basic, right now it only works with files in the dat directory(no up issues or invasion tactis) but I hope to get it working for gfx, setup, sfx and music as well... If you want just what I have so far I can send you one, but you need to be carfull with it becasue if you arn't it will delete everything in your dat dir
The Ship rotater was written by a friend of mine, I have been bothering him for the source code but I don't think he has it anymore. ~SDC~
Hmmmm.... I just have to say this: Now you see that evil will always triumph... becasue good is dumb! ~SDC~
LOL... JS has a godly site... there is a quick refrece printable guide on there as well... ~SDC~
Hey, lol... I am in Boulder(I already have drengin.net though, so I don't need to look around). I know this was off-topic... but heh... its pretty neat! ~SDC~
Hey... looks like I am one of the youngest, I am only 16... some of you people are more than twice my age :p ~SDC~
You will probably want to play on beginner intelligence. One of the things I find neat is the levels of intelligence reflect how hard they really are.... beginner isn't a cakewalk. One below bright is normal I think, and that is what I usually play at in larger galaxys(if you play against smarter aleins in larger galaxys they colonise faster than you, or at least me, and get really powerfull... in smaller galaxys it is easy to stay even if there are not too many planets overall.) Well
Well in order tol be able to talk to aliens you need to have a Universal Trabslator(hehe). It is only 2 techs away from the start*maby 10 months to get both... depends) and I usually go for it right away so when I meat the aleins I know what they are saying... Once you have this Diplomacy really starts to open up... if you get a tech the aliens want they will come to you and ask to trade sometimes, if they want to demand tribute or give you a gift they come to you(You can also goto the