Wyrenn

Wyrenn

Joined Member # 215534
0 Posts 0 Replies 115 Reputation

With 5A I still can't view the mini cutscenes and the intro is still VERY choppy (doors opening and the spacestation animation) and now the background music also cuts out, which was never a problem in beta 5...

26 Replies 769 Views

Yes, but there HAS to be a maximum. There are only so many resources per planet/per sector. Unless we somehow figured out how to create matter there will always be a limit to production.

27 Replies 774 Views

Currently it isn't random. Not for the player anyways. The player is always 1 sector away from anyone else, it's just the AIs that can get clumped together. The game I'm playing right now had this happen and the AIs that were clumped really couldn't do too much.

20 Replies 486 Views

I don't think he's talking about the way the whole Galaxy is "seeded" with stars and such, just how spread out the Major Races are from each other. And I'm all for this. I hate it when I finally meet one of the Majors and they have 3 stars to my 20. And I think it makes complete sense to spread them out evenly... you can still get shafted in a spot with no stars, you just know that there won't be another Major race in the next sector...

20 Replies 486 Views

Everyone I know has a PC and numerous consoles.. I for one have a PC(and I'm in the process of upgrading) a PS1 and Game Cube and a GBA (if that even counts). I play them all equally. I think you have to look at the games more than the systems they run on. Every platform for gaming I have purchased has been because of a game/games. Now I know a lot of people wouldn't purchase a PC just for a game, but that doesn't change the fact that a lot of people have PCs and although more games may be creat

30 Replies 895 Views

Well in my opinion MOO2 was an alright game but had some fatal flaws. MOO in my opinion is better(have more fun playing) than MOO2. GalCiv isn't really all that micro intensive, and that's why I like it. It's a good game for lazy people like me ;)

11 Replies 498 Views

Try Twilight Imperium. It basically IS a board game version of GalCiv. I play it every weekend and that game NEVER gets old. Check it out at http://www.fantasyflightgames.com/ti.html and I'm running a PBEM game of it at http://www14.brinkster.com/aliensatemycat/ if you want to see how it goes...

2 Replies 296 Views

The only thing I actually like better about MOO than GalCiv is the individuality of the races. I just like it when there are actually some advantages/disadvantages that each race has. Although customization in MOO ruins this...

13 Replies 324 Views

That is suposed to be counter balanced by the fact that the AIs know where all the good planets are off the bat. Do the AIs automatically go for the best planets in their range, or just the closest habitable planets? Do they compete with each other for planets or are they kind of hard wired to share planets off the start?

33 Replies 1,283 Views

Brad has already stated a few times that combat will get a bit deeper with weapon types and fleet bonuses due to Flagships. These just arn't going to make it into 1.0, but some future update.

23 Replies 537 Views