GJDriessen

GJDriessen

Joined Member # 2203778
27 Posts 167 Replies 20,340 Reputation

Thank you very good! As a suggestion, wouldn't it be logical that 2 players of the same race are more likely to have a better relationship? So that they would get a small bonus? Something similar to the evil and good traits in galciv2.

72 Replies 59,454 Views

Whoohoo. I have bought the expansion, but haven't played it yet. I'm still learning the orginal game. But I'm happy I already bought it as a way of supporting the expansion's development. I hope they improve it even further before releasing it. Frogboy said: "ea, the AI isn't always as intelligent as I'd like" Does this mean that AI will be improved?

8 Replies 5,051 Views

Welcome to this great game! For new players I would suggest to first visit the Galciv2 wiki , which is a very good source of information. In addition, I would go the strategy part of this forum and read some of the excellent posts there. Perhaps go back in time a bit to see discussions when the game was just released to see how everyone discused the beginners issues. In addition the developers have also written some pieces with advice. They shouldn't be so hard to find. Finally, there are som

45 Replies 54,918 Views

Thank you all for the excellent advice and insights! Any suggestions on what hotkeys are a must-learn? I was a bit suprised to read that people usually only have one big fleet. Why don't people attack on two planets at the same time or need a separate fleet for defense purposes? Having one fleet busy on the other side of the map could leave you very exposed.

22 Replies 27,074 Views

I'm only playing single player for the moment as I want to master the game before playing MP. I do, however, ask myself if this game becomes a major clickfest at higher difficulty levels or MP, when every special ability needs to be targeted perfectly to win battles, which means babysitting your fleets and special ability ships. Deciding which and when to use a particular ability seems time and energy consuming. How do you experienced players manage this when you have so much going on, e.g. 3

22 Replies 27,074 Views

What's an "Egg"? I'm relatively new to the game and only play it SP (usually against 2 medium AI's, who always seem to gang up against me). My strategy (for what it is worth), it always to have a balanced fleet, also alligned against the opponent. usually I will have about 4-5 cap ships mid-late game: 2 in an attacking fleet, and 2 for defending purposes, which I combine with repair bays. I don't tend to buy that much cruisers. Do you guys use them a lot? It takes quite

29 Replies 23,138 Views

My top 7. I have the feeling some good games might be missing on your list. But I'm sticking to it: 1 Galactic Civilizations 2 + Expansions 2 Rome: Total War 3 Civilization 4 + Expansions 4 Sins of a Solar Empire 5 Homeworld 2 6 Left4Dead 7 Star Trek: Armada 2

185 Replies 475,743 Views

"So I guess that you are more into the RTS part of space strategy games right? Armada 2526 is more for people that played Master of Orion 1, 2, Space Empires, Star Trek BOTF and the Galactic Civilizations series, i.e. the pure 4x space strategy afficionados. But if you like the 3D real-time battles and if you also liked to play pure 4x in the past than you should consider giving Armada 2526 a try. When properly patched it will be a great sucessor for the former titles." In fact, I lik

30 Replies 116,626 Views

@adamsolo Thank you for the review. I have decided not to buy the game, but play Sins and homeworld instead. Have fun though.

30 Replies 116,626 Views

China wrecked the Copenhagen deal, according to a journalist who was in the room with the heads of state: http://www.guardian.co.uk/environment/2009/dec/22/copenhagen-climate-change-mark-lynas

1,250 Replies 3,791,692 Views

Sounds quite good to me, but couldn't you have done this faster than in 15 minutes? I'm not sure as I never time my games.

25 Replies 20,213 Views

Have a look at this incredible article. Very interesting I must say. Here's a part: ( http://gizmodo.com/5426453/the-physics-of-space-battles ) "First, let me point out something that Ender's Game got right and something it got wrong. What it got right is the essentially three-dimensional nature of space combat, and how that would be fundamentally different from land, sea, and air combat. In principle, yes, yo

3 Replies 20,161 Views