Fuji Fun 4 Free

Fuji Fun 4 Free

Joined Member # 225853
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Something I'd like to see is fixed scenarios with separate metaverse pages. These scenarios would have the universe fixed (possibly with more advanced starts) or strange setups (large fleet but no ability to build any more ships), or something that would make the scenarios different from a "regular" GC game, and then when you started the game, your score would be posted to the metaverse, and as you completed it, (say every 5 years) you'd have to let the game update your score, and you couldn't

529 Replies 27,609 Views

I suggest that these UI tweaks be put up such that we could vote on which ones are most important to us. Maybe get the 35 or so things and give each of us 10 points that we can distribute among the various projects to show the degree to which we want it. Of course, for anything that actually affects gameplay, votes aren't a good way to make that determination, but for UI changes, it's a good way to figure out in what order to commit your scarce resources. BTW, most of my point

238 Replies 9,552 Views

> I hate to say this but in basically every > case we've seen it's been an issue of the > player not registering their player: Okay, my office machine is running the Drengin.net version, and my home machine is running the Stand Alone version, and my account is registered with my Stand Alone serial # and I've finished three Gigantic, Intelligent, games but only my first game shows up -- I haven't finished any games yet on my office machine (I can't spend that kind of time playing

39 Replies 1,345 Views

I think the silver bullet idea is good, but it should only work for the defender. A ship that is attacked should have a very small chance of winning (say 1/(Attack + Defense + Hitpoints)) The silver bullet should only work after a kill of the defender has been calculated, and should the silver bullet work, the surviving defender should have 1 hit point. (BTW when I say "defender" I mean any defending ship, not simply ships of type defender) But attackers should not have such a silver

17 Replies 419 Views

Whenever I decomission a ship, and then go into the ship list and click on ships to see which of my ships haven't moved yet, I get a crash to the desktop. If after I've decomissioned the ships I save the game *and* load the game I don't get a crash. I think this is another manifestation of the autopilot bug. Frank Fujita

1 Replies 73 Views

I think but am not sure that there is currently no dreadnought, excalibur, or other upgraded versions of the battleship or avatar. One thing that would be nice is if there could be a ship that didn't have a star drive. It would be forever stuck in the system that built it, but would be a sort of super-defender. If you took the warp drive out -- there would be more space for the shields. Of course, I'm under the impression that there isn't going to be a shipyards as part of

26 Replies 733 Views

The auto-pilot bug is where your ships on auto-pilot don't move. If you have auto-turn on, then they just sit there. If you have auto-turn off, then you get to go through the ship list (which will not display the correct information for the ship until you click on the listing) one ship at a time to make sure that all ships have used their movement points. Calling it the auto-pilot bug isn't really fair -- ships that *aren't* on auto-pilot get missed too. I'm sure this happens in Giga

33 Replies 769 Views

Bug Fixes: Mostly the auto-pilot bug makes playing the game un-fun. Better Info: Need good info about ships and planets. When you spend money on espionage -- you should get good info about the other guys too. Ranges: Make it user selectable. Fleets: Set up a system where I can send a transport with an Avatar to a system and nobody can kill the transport without killing the Avatar first. Defaults: Why do I have to start up every colony with Mr. Ford as the

33 Replies 769 Views

It should take about 5 hours -- and I started the process confident that, just like with the GalCic code itself, if a download stopped midway through, the DGM would pick up where it left off, not re-downloading the files it had already had. Well, it doesn't. I'm now on my fourth attempt to download the multimedia files. Why does the DGM fail to recognize the already downloaded files just when it most needs to? Frank Fujita

5 Replies 128 Views

Is there going to be a list of uncolonized and colonized by other civ planets? If so, I'd like to sort by quality and distance from the currently selected (usually colony) ship. Also, it would be good if we could suppress uncolonized planets that are below a certain habitibility (for me 13, but leave it user selectable). Thanks, Frank Fujita

15 Replies 330 Views

I believe that this is an alien method of morale control. If a planet is thinking about rebelling, they empty the planet by putting people in transports. Or so I thought (this is from the OS/2 version). Frank

10 Replies 166 Views