I know a "what he said" is not adding anything to a discussion, but I am totally digging the proposed changes here.
Supreme Shogun
I have experienced similar pains when it comes to start. I've even had ones where there was only 1 tile to choose for initial city and the Sov was placed there but it was so crappy. Ctrl-N and didn't give it a second thought. I would also like to share a utopian experience if you don't hate on me. 4 Grain, 3 Material and 2 Essence, had a shard next to river. Area was literally like 4-2-2 all over the place but this one
First regarding the above, I don't survive a slag running through my lands. Cause even with my taxes upped to normal (were low for a while to get some early game techs ) I can't afford the wages for a bunch of city defenders. The city is focused usually on income/growth in the early game and that kind of trouble I absolutely cannot deal with. My problem with this is A) I don't settle near calamity causing monsters and B) The butthole who did set it off didn
Yep, and based on what we know from the OP, we don't know if the enemy Sov was city less at the time. So it would be possible.
You know i got a druss blade at level 6 and um silly or not, It'sa giant paper weight if you can't use it.
Also if that didn't help, then you should still be able to get help from those awesome support folks.
I have not had the unfortunate error as you have. But if you downloaded and installed the latest version ( 0.95 ) You do not need to patch to Beta 4. You've got it!
Can we have some kickin' hats? And sunglasses ? Also, if one takes path of the mage, can you make it so where at least one choice is a needed spellbook up and/or also a choice for a mage related ability instead of leaving fate cruelly to a RNG ?
Also, what could be a bug, clicking on Details does not bring up a window on top of the ledger, rather it does when you close it - so don't click it a dozen times like me and say hey why doesn't this button work? LoL [e digicons]>_>[/e]
Agreed and agreed. Also can't wait to see what they come up with!
In short essence. I would like to also see what each city is currently at in grain and materials as well. Also, I would like to see a column added for city unrest levels. I know it would help me a great deal with who builds what and city planning, I think this would help others as well.
I have to agree while it is a big milestone, there's still a ways to go. I will also admit FE feels like its shaping up to be an EPIC game. Absolutely. All this sandbox mode makes a person start to drool for campaigns, scenarios, map editors, mod tools...
It's not just bandits. Any wandering mob, like mites even can be on it's lair. Watch what you click on! [e digicons]:grin:[/e]
I like where this thread is going. [e digicons]B)[/e]
Never be caught off guard, who knows when you need a clean pair of greaves out in the wilds ?
Personally, I don't think the monsters are working as intended. Since the AI builds like mad and the monsters ignore them all the real estate will be bought up whether the player expands or not. I guess that hits all three of your points. I was hoping the monster issues were gone.. guess not. One last thought, are you taking into account monsters from dangerous quest zones? Areas where you get next to them you trigger some k
From a gaming perspective building units is not unheard of. Looks like you still would have to tab over between units and buildings so it's kind of a wash how I see it.
I have a top of the line gaming rig, as I am sure you do and many others do. There's no reason to complain about graphics they're awesome and I can't say enough good things about the art and graphics. Is this topic for real ? Trollolololol.
Agree with you on the essence, it is lacking from any detailed kingdom report. The only way I know is to go to that city, click on it, and then click on the details button. The info is on that screen. But yes, being able to compare essence among your cities is a must.
A complete wipe of my folders in C:\Documents did the trick. After a complete re-download and install AFTER uninstalling everything. At least I can check out the beta again, whew.
Funny thing that I was able to play 2 games then ... nada. Well every time I click on a Sovereign and hit Next I get this popup error from windows trying to find a solution (good luck, lol ) and the game exits to desktop. I've even tried default Sovs to try and be sure it wasn't a problem with custom, but that didn't work either. Here is dropbox of debug.err - http://
[quote who="DGB246" reply="258" id="3183828"]Hey Steam fanboys I'm running into another issue with Steam in that it won't let me run any installed mods for Civ 5 now. The original system was very good but now we have Steam workshop and I can't even get a simple clock utility to run. Of course you can't simply phone them up and sort it out because they have no contact numbers so you're forced to email or forum post them and hope they get back sometime in the follo
Good catch.
That makes sense.