Rogue Metro

Rogue Metro

Joined Member # 2408639
0 Posts 0 Replies 5,355 Reputation

Dont they have ReadMe's? If so try reading those. If not try downloading another ship design that DOES include instructions and then try using those instructions with the B5 ships. Hope that helps.

5 Replies 4,481 Views

i cant decomission the starport You mean the your First Initial one? Yeah I know, but I think thats there in order to prevent someone from demolishing it and the screwing themselevs but not being able to produce ships anymore. But then again a starport is only like 156 BC so it's not like you couldn

11 Replies 5,809 Views

I doubt class 1's and stars will be used, they're there for realism. Well considering the planets are about the same size as the STARS and considering they are only 1-2 parsecs away and ALWAYS in the same orbital belt... Oh and the fact they don't actually Orbit. How much more realistic can you get

7 Replies 5,644 Views

I also never use OFM's because of the tile usage. I would rather use the tile for something else quite frankly. And would rather the AI waste 10 moves nerfing piddly ships

19 Replies 10,623 Views

2. I redistributed my points on Terrans (the race I play). Did I screw up the racial defaults? Can I default the Terrans if I did? If you wish to RESET the Terrans to default, just click the CLEAR button at the bottom. Hope that helps <img src="http://images.stardock.com/gc2/T_DL/smiles/B

5 Replies 4,542 Views

Were you zoomed in on the Mini-Map? Everytime I zoom in, influence goes bye bye, at 200+ zoom. Annoys the crap outta me

4 Replies 4,262 Views

I thought it was to make a surrendering AI more likely to go to you. I don't think it has anything to do with influence or economy. The description IS WRONG. It only adds 100% economic bonus unfortunately

13 Replies 8,657 Views

I ALWAYS keep my fleets of small fighters neabry military starbases. 18 of those being boosted can always defeat a fleet of 4-5 Huges. Each Huge can fire at one ship. So thats means 4 Huges can kill 4 ships on the first firing. 18 Smalls can fire 18 times per round. 18 small versus 4 Huge nets you 4 firings on EACH Huge, and with a decent main weapon, and again, the military starbase boost well outweighs getting rid of them. Just how it ha

38 Replies 21,774 Views

I have found since i use this a lot, that the MORE troops you send it seems to have a greater chance of destroying buildings. IE: Sending 500 versus 5000. Because I think it matters how many you have left after winning. If you sent 500 commandos into Iraq with the purpose of killing soldiers, versus 150,000 Id think you have way more social destruction in general with 150,000 versus 500. But I still get buildings dest

14 Replies 9,316 Views

It happens ANY TIME each side wipes out eachother. It always defaults to the original owner still being in control of the planet. But always for me the pop is only .10b. But that my be because I use Mini-Soldiers or Traditional warfare 99% of the time. This has happened to me a ton. I just figured it was because my Mini-Soldiers were being removed at the end, and the game saying well .10b of them were mini's and shouldnt count so the owner should get

9 Replies 7,695 Views

Ok so I am gonna mess with this on a tiny map or two. So now I have a new question... If I submit a "Cheat game" IE: My experiments go awry, do they just not COUNT or do they invalidate all of my "Normal" submission that aren't cheats, and will make me reset all of my scores?

7 Replies 7,384 Views

I was playing as the Terrans and right after i capturd Drengi, the drengin home world, i had a rebellion and some of my planets split off and formed their own civilization. The problem is, they took all but my newly settled PQ 4 planet. Anyone ever have something similar happen to them? Yeah just s

19 Replies 10,250 Views

I have noticed when I invade an AI planet it will often have mulitple starports. Is there any advantage to having more than one on a planet? I think that is fixed and is just a bug with the icon for Soil Improvement and/or Habitat improvement etc. Try upgrading to the Beta (Archive whatev

5 Replies 6,671 Views

One more thing.. If the above is a no-no, would it flag as a cheat if I took the Yor, and IN GAME changed the name, leader name, homeworld name, and then edited the file to change the ShortEmpireName and Description, and left the rest the default information??? Any info is greatly appreciated

7 Replies 7,384 Views

Ok I like the Yor. I loves me some Robots. But I customize their abilites and apperaance somewhat depending on map size and what I am toying around with. But I dont like being "The Whatever" and having it still say "Yor Fleet" and etc... So here are my questions: If I create a custom race but want the SAME TECH as the Yor, and I cut and paste the YOR info into the Custom Race file so I can change the description and ge

7 Replies 7,384 Views

You get breakthroughs. When researching a tech sometimes you will get it earlier then you are suppose to and they say BREAKTHROUGH on the top. See this is what I mean. Everyone says something different. I w

13 Replies 8,871 Views

I coulda sworn that Froginol posted that creativity raises the chance of you getting a tech upon capturing an enemy planet- the "next technology free" thing is a result of excess research points, not creativity. Now see THAT would make more sense. Because if it was 25% to gain a free tech after a pr

13 Replies 8,871 Views