Stardock is the last defenders of free speach. :) I'd vote for Brad if he became an independent president candidate, and if I was an american of course.
NorsemanViking
[quote who="ParagonRenegade" reply="10" id="3442965"] While I'm pretty much an amorphous blob of excitement, I'm very disappointed the single production que. There should be two; one for ships,one for improvements.[/quote] I reserve my judgement, but am rather convinced allready 1 queue is better for gameplay and hard choice-mechanisms then 2 queues.
[quote who="Frogboy" reply="1" id="3443150"] Yea, there are a number of areas that if you start with GalCiv II as the base, you can take it up to the next level. For examples: The UI in GalCiv II is pretty dated, GalCiv III has a really good tool tip system that gives you a lot of helpful information. We were able to expand the economics and diplomacy via an ideology system and a new United Planets system. We've been able to make the warf
[quote who="Frogboy" reply="33" id="3442365"] Thanks for responding guys! Here's my list of things I like: Exploring the world Finding loot Leveling up my champions Going on quests Getting spells that I can use in tactical battles These are things I wish we did more or better: I wish we had more quests and that quests weren't so tedious I wish we had more random events I wish the spells w
The great combination of empire building, heroes leveling, b eing immersed in this rich world with so many creatures and unique quests, the hard fight to survive and grow your kingdom (I'm loving the hardest of the settings/difficulties). I also like that the art style is not exaggerated or excessive looking like in many other modern RPG/Fantasy Strategies. It looks believable and charming.
Yeah, I agree. It's incredible how alot of Margaritha drinking by the devs can improve a games atmosphere so much. A big + for the Frog and his team drinking more Margarithas.
It's also important that the logistic system don't get broken by massive amounts of ships possible in a fleet. There needs to be a fine tuned balance there.
Making it harder to follow each individual ship by making the battles "epic" doesen't sound like a good idea. The point of the visual battles is to get an idea of how your unit designs performs.
[quote who="NorsemanViking" reply="12" id="3438909"] Both battles (how they work and are calculated + shown in cinematics), and not at least warfare on the strategical level, is going to be more interesting then in any other space strategy ever. That's my impression so far.[/quote]Both battles (how they work and are calculated + shown in cinematics), and not at least warfare on the strategical level, is going to be more interesting then in any other space strategy ever. That's m
Both battles (how they work and are calculated + shown in cinematics), and not at least warfare on the strategical level, is going to be more interesting then in any other space strategy ever. That's my impression so far.
[quote who="cardinaldirection" reply="72" id="3438372"] Quoting Frogboy, reply 71speaking of which, would you guys be willing to give up the rotating camera in LH in exchange for a massive boost in performance and visual quality? yes![/quote] +! I never use it. It's not at all needed.
Oh Yeah! They are 7 teams now!!!!! :D
I love tech trees, and too few fantasy 4X have them. Anyways; looking forward to hear more about this and I'm sure there will be quality gameplay. Just hope there will be alot of strategy in it, even without a Tech tree. And new FE DLC's and updates! Love it! And soon the GalCiv3 alpha. Nice to see one of my top 3 favorite developers (Top 3: Stardock, Paradox and Firaxis) growing bigger and giving me more new quality releases I'm interested in then
Too me GalCiv2 still looks fantastic today. Will be exciting to see what these new artists come up with to improve upon it. :)
I'm so glad constructors are kept. They add alot to strategy and planning. Also very exciting to try to sneak them out during wars. :)
Even though I'm soon 37 years old I didn't play GalCiv before the second edition; GalCiv2. I had been a great fan of the Civilization-games and some Fantasy 4X-games, but had never played those Space 4X's before. GalCiv2 was just so awesome it blew me away. I couldn't stop playing, and the expansion packs made it even more amazing. For me GalCiv2 isn't just the best Space Strategy out there, it's also among the very best 4X games ever made. It
We love the Frog day!
[quote who="Lord Xia" reply="20" id="3318462"] I've never been a fan of real time strategy. There was a time when there seemed to be tons and tons of these RTS games coming out and I was begging for a TBS. [/quote] Oh yes, I remember those days with horror. Seemed like only the Civilization-series was the last man standing those days, and the future looked worrisome indeed.
[quote who="joasoze" reply="1" id="3318265"] Total Annihilation is still the best RTS ever made! [/quote] And it's follow up: Supreme Commander. Just a shame Supreme Commander 2 had other developers and tasted more like cow shit then honney.
What, there can be good things about evil? Evil don't excist? That's what evil wants you to think, my young chap.
[quote who="Ryat" reply="1" id="3434949"] So basically turn this game from a strictly TBS game to one similar to the games that made Total War series. I would love that but it would mean that kind of a change. We will see if the devs thinks this is a good idea.[/quote] They won't....
If you make some, please make some with as hard as possible settings for your level. So many boring LP's where the player plays on a diff. level guaranteeing him a victory. Alot more exciting to watch if you really risk losing. :)
In this order: 1. GalCiv3 (or was that 2015?) The king of space strategy 4X! 2. Endless Legend (from what I've read it seems like a real grand strategy fantasy with alot of hard, interesting choices. Perhaps it can even rival FE for the fantasy strategy throne?) 3. Worlds of Magic 4. Age of Wonders III (Seems abit light strategy wise compared to FE, Endless legend and Worlds of Magic, but I need to buy it anyways. Who knows, it might be a goo
GalCiv3 will rock the Galaxy!
Wow, this game looks awesome already, Brad. I'm excited. It better be hardcore 4X TBS for the PC. Also; don't forget the naval aspects this time arround. :D