jkstexas2005

jkstexas2005

Joined Member # 2450108
0 Posts 0 Replies 4,905 Reputation

When you pursue Xeno Business, Cultural Conquest, etc, your neighbors start to not like you very much. Lay off of pursuing influence enhancing technologies until you have the firepower to back it up.

15 Replies 11,134 Views

I have had that happen twice. The other civilizations did not colonize any planets, they just sat there. Very frustrating since I had found some good planets to develop, too. They did send out the occasional scout ship, but that was it.

17 Replies 9,993 Views

My game crashes EVERY time I try to build a fleet in the new 1.2 version \Mods\*.shipcfg Debug Message: Saving: Game mode is normal. Debug Message: Save game finished. Debug Message: Cannot find texture Debug Message: Cannot find texture Debug Message: Could not parse file screens\FleetContextWnd.dxpack for EFDX objects. Debug Message: FleetContextWnd: Cannot find OBJID Fleet_Context_Details_Button Debug Message: FleetContextWnd: Cannot find

143 Replies 145,349 Views

Bug with posting - here is the pertinent portion of the debug.err file Debug Message: Could not parse file screens\FleetContextWnd.dxpack for EFDX objects. Debug Message: FleetContextWnd: Cannot find OBJID Fleet_Context_Details_Button Debug Message: FleetContextWnd: Cannot find OBJID Fleet_Context_Disband_Button Debug Message: FleetContextWnd: Cannot find OBJID Fleet_Context_Assign_Button Debug Message: FleetContextWnd: Cannot find OBJID Fleet_Context_R

5 Replies 22,581 Views

Relevant portion of DEBUG.ERR below: Debug Message: Cannot find texture Debug Message: Cannot find texture Debug Message: Could not parse file screens\FleetContextWnd.dxpack for EFDX objects. Debug Message: FleetContextWnd: Cannot find OBJID Fleet_Context_Details_Button Debug Message: FleetContextWnd: Cannot find OBJID Fleet_Context_Disband_Button Debug Message: FleetContextWnd: Cannot find OBJID Fleet_Context_Assign_Button

5 Replies 22,581 Views

There are ways to invite a foolish attack, even on higher levels of difficulty. I tricked an AI enemy into attacking me. He had a lot of allies, so it would be difficult for me to attack him in the conventional manner without going to war with everyone else. I built up a large number of inexpensivie medium sized ships with relatively low attack and defense capabitlities, and sent them near his border. At the same time, I saved up a great deal of money and designed a much more powerful versi

26 Replies 38,060 Views

Psio, (1) I believe you when you say that you spent 350+ days in one year playing games, because your complete lack of social skills is evident. In particular, you're "whine" about whether Stardock cares for its customers. Get real. No company would stay in business long if they didn't care about their customers. If you ever left the basement of your house, you would know that. (2) GALCIV2 is nowhere near as buggy as you make it out to be. Clearly, you have no experie

73 Replies 35,451 Views

On Wednesday June 7th, 2006 3:00am EST we will be taking most webservers off line wile we upgrade our primary database system. I am assuming thats meant to be while Grammar Police, one step below the hall monitor on the social ladder.

13 Replies 4,818 Views

Make it so that, if it is a mining starbase, an influence starbase, etc, you can see the percentage of mining or influence points, etc on the display at the bottom along with the defence and offense points. Currently, you have to double click to see that information.

5 Replies 5,141 Views

Each time, I choose a theme. For example, Birds of Prey (Falcon, Eagle, etc) or Snakes (Cobra, Mamba). When I get the blackhole generator, I but the word Death in front of them (Death Adder, Death Mamba, etc)

91 Replies 31,156 Views