Sibilantae

Sibilantae

Joined Member # 2671474
10 Posts 375 Replies 8,790 Reputation

I don't want to take sides, and I acknowledge I haven't played the game and can't really make a valid strategic comment, but I must admit that if I saw an opponent building a huge fleet, I certainly wouldn't 1) Wait for a *completed* siege fleet to attack me; their fleet is specifically designed, by its nature, to go for a suicide run on my planet and kill it off. So clearly I wouldn't want the opponent to realize this goal. 2) Try to attack the *completed* fleet (regardless of whether t

227 Replies 236,669 Views

Hi guys; This is probably too big a deal to be made, seeing that SoaSE only gets released retail in Australia in April, but is there any significance in the fact that Sins isn't listed at all on EB's website (EB Aus, that is). I would point out there are games on their "coming soon" list that are scheduled for release in May, June, or have TBC listings. Any significance here? Thanks again, Sib

13 Replies 26,065 Views

[quote]No they didn't. Capital ships were bomber-chowder.[/quote] ...that might be because bombers are specifically designed to blow up frigates and cap ships. By the largest cap ships I mean ships like the Battlecruisers. They had PD. Just not enough to support themselves against a bomber onslaught... I didn't say it was sufficient PD; they just had PD. I believe it took the form of pulsar beams (which, at the very least, can fend off corvettes and fighters, but clearly not a whole

43 Replies 35,930 Views

By the way, the link to that review is, as given elsewhere: http://www.gamedaily.com/games/sins-of-a-solar-empire/pc/game-reviews/review/5553/1948/

1 Replies 10,235 Views

Hi guys, Just a quick question. As far as I understand, in Sins one can have a map with multiple stars, say 3 or so. Correct? If so, why then are the maps referred to as galaxies? GameDaily states: [quote]In Sins, players gain a commanding view of entire galaxies.[/quote] ...which is patently not true, considering the true size of galaxies. These maps are too small even for "star clusters". Is there something I'm missing here? Note that I'm not complaining about the

1 Replies 10,235 Views

You should know that unbalanced factions ruin the game. All it means is, in multiplayer, people would always use the "best" faction. If anyone ever used a weaker faction, it would be considered a challenge for them. Or did you mean unbalanced as in "different overall strategy"? In that case I would agree with you.

20 Replies 38,633 Views

Hef is right, too; neither HW1 nor HW2 had ram frigates, and if they existed in cat, then (excuse my asking) how big a loss is it if Sins ships don't ram? I mean, since we're comparing to the HW games in general, we could say the majority didn't have ramming-built ships, so on that point Sins doesn't "lose out". Although of course in HW1 you [I]could order[/I] ships to ram... Again, maybe we should ask the devs about such a feature in upcoming updates or expansions?

43 Replies 35,930 Views

You just don't understand, do you? I said: [quote]I don't think it's all that good an idea to start an argument about "who's right", or even to say that you *hope* they're right with a dev. [/quote] You're right, you weren't arguing (the first clause), but you were saying that you *hope* they're right with a dev. Why can't you seem to understand that? Don't you know what the word "or" means? Come on! Think! It's just annoying to see someone totally miss the meaning of a comment again and

75 Replies 23,951 Views

You're forgetting to read the whole post again. Look carefully: [quote]or even to say that you *hope* they're right with a dev.[/quote] No offence meant, but this is the second time you didn't read the posts as well as you could've to avoid confusion. Otherwise I'm afraid I can't help you with the ports :P I'm kind of useless, eh? Have you tried entering a whole lot of games, or just the one? The former option might tell with whom the problem lies.

75 Replies 23,951 Views