pndrev

pndrev

Joined Member # 2792919
3 Posts 201 Replies 24,552 Reputation

MoM did this, SotS does this with techs... A couple of guaranteed core spells and the rest randomised with different probabilities. Possibly affected by choices you made during the game - if you conquer a lot, you might be able to find combat spells earlier, if you explore a lot, maybe healing or world-altering spells...

18 Replies 12,046 Views

I'd rather have governors in the way GalCiv2 has them: As agents to reduce micromanagement. Building preset buildqueues in cities, sending units to prearranged rally points, building up mines, etc.

21 Replies 23,217 Views

Yep, it seems that nobody actually hooked up the RSS feed. [quote] Feed Address: http://feeds.feedburner.com/Stardock/27/forum/513 HTTP Error (Code) and Message: (404) Feed not found error: FeedBurner cannot locate this feed URI. [/quote]

16 Replies 70,038 Views

Funny thing. I just ran the update again, and this time it didn't ask to uninstall? Btw. I still have win2k on two computers (+2 XP, 2 Vista and 1 Linux) - there simply is no reason to upgrade those two. And if there are games on Impulse that run on 2k, then Impulse itself also has to support 2k. Simple as that.

94 Replies 246,512 Views

While a full weather system may be too much, seasons should be doable. They can alter the general look of the map (a series of filters) and convey a global bonus or malus. For example, in winter, all cold-blooded units might be at a disadvantage. Dominions 3 has this system (complete with random events particular to each season), and Dom3 is what I see Elemental competing against.

20 Replies 13,700 Views

Of course it's cold, it's a space-MMO. :P On topic though: I also think the new content will be added in-between games, as each game is a 'world'. However, I'd like to know more about the options that players can use to customise the streaming content.

10 Replies 13,145 Views

I'm curious how the balancing will work though. The new units and buildings etc. are going to have stats that affect gameplay. Will it be a complexity budget like Spore? A space limit like GalCiv2? On the subject of Spore, what I like is the Sporecast feature, and being able to subscribe to the creations of certain people only. Something like that would be perfect for Elemental.

14 Replies 51,380 Views

Somehow your list of components and effects they may have reminds me of Space Empires.

3 Replies 3,383 Views

Oh my god! I need to vote! Is it too late? Where should I go? For whom should I vote?! Panic!!! PS: j/k. I'm German. I'm rather amused by the voting antics in the US. ;)

49 Replies 82,521 Views

For the record: You can refer to any guide for Twilight of the Arnor, as it's the same as EU. What difficulty are you playing? The AI in GalCiv is one of the best there is, so don't just start out on 'normal' or above like you might with other games. What galaxy settings are you using? What race? There are a lot of variables, but your first focus should be trying to understand the economy, as it's linked directly to your capability to keep peace a

3 Replies 2,566 Views