Nothing too specific for me... but Light needs a fast melee dps and dark needs a tank. There should also be a female assassin.
Daikaze
I think there are a few options for the players left in the game: Give the team of the leaver a vote to decide whether or not they wish to resign the match. This would result in no loss/disconnect for the team, but the other team would recieve a win. No favor is awarded to the resigning team. Give both teams an option to call it a draw. Playing ranked vs AI allows for an an easy rank-up/win but it is awfully boring for both sides. Both s
2v1 matches need to stop (in Skirmish and Pantheon anyways)! I'm tired of unbalanced matches like this, they really suck the fun out of the game. One time I actually had a 3v1... I immediately left that one. :P
Something sounds odd about this... You were kicked during the match? It sounds like you disconnected to me.
Double Staff would probably have to be a high end artifact. Power Staff doesn't seem so bad... It shouldn't be cheap, but the idea seems reasonable. I've changed my mind a bit. The double staff would easily be overpwered. Rook's Hammerslam with double damage, QoT/TB + Double Staff and the game would be over. The Power Staff still seems v
The structural health upgrade is a must... I always wind up buying though. :P
I do what's nescassary to win. So, if my Citadel needs upgrading then I will do so, but if upgrading myself will help the team more then I will do that instead.
You could always count the use of potions and absorb procs from equipment. I mean, when does Sedna ever get the top damage award? I suppose that if it counted as damage it could work out, but I'd prefer a healing award instead.
Flag locks will help you dominate on Dominate maps. :P
I suppose I agree... although I rarely have issues with earning favor as QoT, and it does seem odd to have an award that only three Demigods can get. But, I wouldn;t complain if they gave it to us. ;)
Some counters to the QoT: Pros: AOE Damage! Her AOE makes her into a creep annihilator. Debuff effects: She can slow enemies and reduce their armor. Anti-Structure: She can blast through structures with ease. Compost, Uproot, and Ground Spikes will allow her to make short work of structures. Shield: She can shield herself and allies. C
I don't think any particular Demigod is overpowered, but I do think there are some overpowered abilities. I think Regulus' mines need to be adjusted so that they aren't holy hand grenades of Antioch. While I've never experienced it, I've seen evidence that Unclean Beast could use some adjustments as well. Sedna and QoT seem fine. Sure, they can be unkillable when played properly, but they clearly aren't overpowered. If they'd be a bit more
[quote who="deathxxxiii" reply="16" id="2166051"]I leveled slower than anyone in the game using QoT. Does this happen to anyone? Or does anybody have any advice to level a QoT quickly or at least staying on the same pace with other demigods?[/quote] That's very unusual... The QoT typically levels the fastest in a match. The only way I don't level fastest is if I have another player with me, or one harassing me. I usually don't go for the minions though. I like to be a Caster/Assassin
Plants vs Zombies seems like it will be a better game. Stalin vs Martians just seems like a goofy RTS game to me and Plants vs Zombies seems like something that could be interesting. Besides, how can you top: "I've got butter on my head"
Frogboy is a person, he acted human. I see no reason why a CEO can't call you stupid... You can say it isn't very "CEO-like" but Frogboy isn't a very "CEO-like" person, and that's why we like him. He actually interacts with the community, as a person.
I'd like to be able to surrender... I want my favor, so I usually stay until the end.
Well, it does seem like there was some exploiting going on... I can't really deny/prove it, but it does is prove that the system is broken. I have played alongside razattack1337 during Pantheon, and he is a good player.
[quote] - Heart of Life : effect should be canceled when you receive a HIT not Damages. Exploit possible with Oak invulnerability, and possibly with Queen of thorns(Need confirmation).[/quote] This does not happen with the Queen. If the Queen is hit (shield or not) then the Heart of Life will stop.
Well, I don't know about "cutting areas out" of the pre-set maps, but it seems logical that players could place barriers to restrict movement on the map. It'd have to be some thick barriers though, as you don't want players teleporting out. :P
Sometimes matches can be fun, even with a loss. If I play and know I will lose I still try and earn as much favor as possible... But I will quit a match, immediately, if the sides are totally imbalanced. I've had enough of 2v1 (I don't count AI), or worse, 1v3. Sometimes matches count when the enemy drops, and sometimes they don't... I don't know the logic behind it. They don't earn favor, and it counts as a disconnect; it's more than enough punishment.
There should be a Clan pantheon, for people to form organized teams. The players would earn points for their clan instead of a particular side, and so they could use any Demigod.
I use Free-Av (Avira) and it hasn't failed me over the years that I've been using it.
Yeah, it's great early game, but mid to late game the enemies can chew right through it.
I want a patch to remove violence from Demigod. :P
[quote quoting="post"] This lil' lady has a wonderful passive skill that lets her gain life back from things slain in her presence. It also doesn't seem to be discriminatory, and that kind of forward-leeching initiative I admire. In a Easy AI 2 v 2 Skirmish with Regulus on my side and against Oak and Lord Erebrus, she ended up obliterating the opposition purely from being able to heal from her units and the enemy dead. Nice trick. [/quote] It does not