PurplePaladin

PurplePaladin

Joined Member # 3040377
5 Posts 284 Replies 631 Reputation

The death penalty ugrade in the Citidel, is it ever used, ever? If it also lowered the gold and/or xp the enemy got from killing your DG, I bet it would be a very desirable upgrade finally. Say, -5% the first level, -10% each level after that.

33 Replies 5,239 Views

Guys with the "rebuild towers" ideas, you should start your own link with a "Rebuild Towers" title, or many may never see your ideas, cause it's under the "Citadel" Title. So it's kind'a hidden here.

13 Replies 3,548 Views

I've been very lucky too, the vast majority of people I've played with have been pretty civil. There was one game, a 3v3, I was playing Sedna. My two teammates would go into battles, then BOTH start typing "HEAL". Of course I was healing them, as fast as my cooldown would allow, but no matter which one I healed, the other one would get mad at me and type "Why did'nt you heal me!". Perhaps if they had "Zero Cooldown" and "Unlimited Mana" items in the Artifact Shop, I wo

64 Replies 154,534 Views

That's an interesting idea, but I'm guessing being able to rebuild towers could lead to some really long statlemates. I just think toweres need to be tougher, or, their upgrades need to be cheaper and/or have more impact.

13 Replies 3,548 Views

Things do happen, but I agree, 90% of afks have nothing to do with any type of important issue comming up (unless most Demigod players are firemen or on their laptops while working in the emergency room). If or when they implement the "AI replacement gives 50% less xp/gold, or none" that would make most AFKers far more likely to let the AI take over rather than just sit there. And I agree with Zeh, the personal ban list will fix this a lot. I have a ban list of sorts

39 Replies 16,174 Views

Anyone ever purchase above level 1 in tower regen/damage? How about ANY Deathpenalty? More than one rank of Income? How about these idea possibilites for Citadel Upgrades: The Deathpenalty upgrade also reduces the XP/Gold the enemy team gets from killing you and anyone on your team (-5% each? -10% each?). Nice to have if you've got AI or New Players on your team, and semi-counter if your behind in deaths/kills. The XP bonus upgrade begins to g

13 Replies 3,548 Views

SHHHHHH! I play Sedna, don't tell him all this! Seriously, there use to be "Sedna is OP" posts everywhere, but if you know how to fight her, Sedna is no match for knowledgeable players. She has pounce, or she has minions for damage, period. That leaves her the heal to counter attacks and beat DGs with many more hitpoints. If you have pots, that counters her pounce; if you have AoE, that counters her minions; and if you can interupt her heals, she and the cat

15 Replies 2,423 Views

Wow, everyones being polite and to the point after FB's post, this is great [e digicons]:D[/e] -Replays -More viable minions (late game, I give up, and sell mine, especially Minotars) -Citidel balancing (what bhaiku said). Many things nobody buys. Death Penalty; towers buffs or income past leve

138 Replies 272,533 Views

Ya, Favor has been bugged for a couple days Filblit; usually, what you buy "stays" bought, and you can pick one item to play with at the beggining of each game.

2 Replies 1,655 Views

I was in a 2v2 game; Cat; and I got them 3rd update after towers and gold income (kind'a testing 1.1). Playing Sedna, I was finally able to follow wave after wave of preists in that helped keep me healed, and take down towers. In the past, they still did that, but gave so much xp/gold to the enemy, it ended up being counterproductive to ever get them. So I really never got to play with (and enjoy) priests till now. It use to be Preists through Cat

47 Replies 14,969 Views

Maybe this will help too Fergle: http://www.scarylogic.com/demigod/items.php Make your "Shopping list" for your different demigods in advance. . .

2 Replies 668 Views

As George gets continually punched in the face through his monitor, he yells "Jane, stop this crazy thing, JANE!" Now, on topic: I agree. I wish I could find it (it's a post a couple days old), but this new guy comes on and makes a thread asking for help learning, also asking one player he played with online to continue helping him to learn too. The comments that followed were just plain rude, with the usuall "gay" comments that seem so prevalent. I really fe

8 Replies 2,009 Views

FB, or any other Dev: Could you please start a thread expalining the "Concede" button. Nobody seems to know what it does, or how it works, or if there's a timer of some sort, or if it needs a "vote". It's very unclear. Also, we heard/read that it was suppose to be a "Team Concede", but when one player pushes the button, it seems they just quit (or RQ) anyway, so we all could use some explinations about how it works exactly please. Thanks.

136 Replies 136,314 Views

I like the new one, in that, I can actually see/read it now. The old one flashed SO fast, and had such blurry textures I could never read it. This one is a bit intrusive, but at least I can read it easily and never missed a message so far. Now if we could only set up hotkeys or macros; perfect.

20 Replies 8,044 Views

I just checked my stats. I've played 2 MP games since 1.1, and it says I have 1 loss (I lost both game, both were played all the way to the end with all players). So 1 loss was not counted (I guess I should be happy) but I wonder if the other team got a win?

14 Replies 5,271 Views

Same, Rook just stood there at 10% health; no healing, no TP, no running. I did not attack it to see if it would do something, and it did'nt, so I just killed it. But the AI does use Flag-locks and other tactics now to. It's a mixed bag. . .

5 Replies 5,586 Views

Well, I played 2 SP games today, and they "seemed" worse in some ways; specifically, they would not run/move when they were very low on health. I actually just kept my DG there, and did'nt attack it to see if it would heal or TP or run, but it did nothing, so I just killed it. Then again, they do seem smarter in other ways, like using flag-locks and such.

10 Replies 1,290 Views

I could have come on here and complained about losing my Favor items, I did'nt "prefer" they took away my items, but they did; they reset everyones. So in the same time I could have used comming on here and complaining, instead I've almost got my Anklets already in playing a couple games.

90 Replies 361,417 Views

Woca, preists work pretty good now. I got my first Priest upgrade today during a 1.1 MP (I kept waiting to be chewed out). NOW they really help, and the enemy does not celebrate upon hearing you got them. Their healing and extra ranged damage is now well worth the tradeoff in xp/gold they give the enemy IMO. Oh, and Angels give less xp/gold too now I beleive; so their still kind'a crappy, but not risky to get too.

47 Replies 14,969 Views

I think there's a timer, I could be wrong, but I think if you concede, and then quit, it counts as a quit if your other teammates don't concede in a certain amount of time too. If they stay and fight for a leangth of time after you concede, you get a quit on your record. Hopefully a Dev will pop on and explain it in detail, cause it's really unclear.

55 Replies 152,839 Views

Ya Poul, I could have sworn I bought a favor item too; but in my next MP game, it showed I had none purchased. I hope I just mixed up my MP with my SP game, and it's not bugged.

136 Replies 136,314 Views