That is correct Haldolium.
PurplePaladin
In which thread is it? And it is strange you can't activate it if you have the serial Id unless: - it is a used copy already registered - someone has registered the serial Id without buying the copy - it was in a manufacturing batch that used already issued serial id It's not a used copy, I have the receit. I have no idea (and no way of knowing) if someone registered the serial ID without buying a copy. 
I don't know if I was lucky or what, but I had my wisdom teeth pulled, and I really felt very little pain; I just looked like a chimpmunk for several days. So that "saying" does not bother me. I'm at home with a broken foot now, so the saying "break a leg" makes me turn white. So, can anyone give a short review if they got this game yet? BTW, I got Col2, it's really good, but wait till they patch it to get it; they let several game-breaking bugs through [e digi
For those who might have seen this on other threads, I am still trying to get my GC2 (dread lords) game activated (after we had the GHALL to get a new computer a couple months after we got the game). Oddly enough, we got the computer so we could play GCII better. We did give up after months of trying, but decided to try again recently when we saw 2.0 comming out. Anyway, this week I've tried time and time again to send pictu
I and my friend that just got Sins have played online twice; the beta version let us host/connect easily. But we are waiting for 1.1 to be finished before we go full online vs other humans, and, my friend (like Chazzie) is affraid to face anyone till he can at least beat the AI on hard. I can't wait to see his face the first time a human just cruises his ships "around" all his oh so carefully placed mass of Gaus-Cannons [e digicons]8C[/e]
Your hero is there: Adding all his stats to the army; using his spells; giving the troops skills and talents they would not be able to use without him. Oh, and he pays their salery too [e digicons]:grin:[/e]
I loved the demo, and it's a big one too. You can play for several hours and see lots of the game. I was not going to get it, due to it not having MP, but now that I've played the demo, I'm hooked. This game is what Homm5 should have been. For those that try the demo, the Scouting skill is pretty important (or you will go broke fighting stronger enimies), and right click on every item in your invintory, as some can become troops, others have special abilities,
I got Spore (as a gift) about 10 days ago; it's been sitting on my desk for a week of that 10 days. I have no desire to play it again. It just lays here, a waist of $60 (they got me the strat guide too). I can't take it back, and I'd rather play MOO3 again more than Spore [e digicons]:thumbsdown:[/e] . I feel really sorry for the people that have been waiting for the game for years. ..
Creature creater; animations; music; graphics: 9 Game play: 3 (5 sharewhare games papercliped together, with rts and fps mechanics from a decade ago).
Guys, please take my word for it: I got Spore as a gift this week, and even though I was not "waiting for it" like so many people have, and even though I did not spend my own money on it, I am shocked how bad it is (I have not been this shocked since MOO3). It has incredible graphics and animations, and the creature creater itself is a marvel. But the "game" itself is very simplistic (and we are talking for little kids simplistic), repetative, and short (about 3-5 hours to
Spot on Crandaeolon . I was not going to get Spore because of the DRM. My sister got it for my neice (13 years old) last Sunday, and they could'nt get it to work on their computer. They ask to play it on mine (how can you say no to a pleading neice). So we installed it (
Seems you are very correct Drag. You can attack peole that simply ask a question about the beta on the "beta forum", call them names, put them down, and get praised for it. I actually appreciate you pointing that out, as it helped us make a decision. Lhusu, Howdidyoudothat, and others that only had simple, basic, and questions about the beta test: I suggest you do what we are going to do: go back to 1.05; don't ask questions, don't give feedback, don't expect communic
Ya, we've given up on the beta, and are going back to 1.5 because we have not seen even one reply from the devs over the bugs that prevent testing. It's been way over a month, and we thought for sure they'd at least fix the SC scuttle bug so we could playtest MP, but nope. And how are we suppose to know the Devs "know about it", if they never reply? The same day you post something with the word "Impuse" or "$9.99" exansion, we see repli
I agree. Would'nt it be great if just by turning of SC ability to heal like "Wolvereen", things really balenced out. . .
I agree. Would'nt it be great if just by turning off the ability of SC to heal like "Wolvereene", things really balenced out. . .
Well, the link does not work, but obviously, the higher, the better. I'll turn mine up. Thanks guys [e digicons]:D[/e]
If they change bomber armor to very light, there is no longer any need for Flak, just fighers. Flak would be even more useless. At least now, it was "suppose" to be Flak > Fighters > Bombers. But Flak is too weak (or fighters too strong) for this to work in the state of the current beta.
Most peole have played 1.09 to death and are waiting for the next beta, as they've already pointed out the bugs and imballences. Not much else to do but wait unfortunetly.
Ya, my friend and I just finished another MP game on my lan today; sadly, spamming fighters (not even Bombers) was always the best strategy. I know it's a beta, and suppose to be "imperfect", but it's been way over a month, and I have not seen anything from the Devs about this. So many people have tested for so many hours, and spent lots of time giving/writting their opinions, yet I've not seen one message addressing this issue. Anyone else see a message (maybe I
I just finished my 4rth game vs the 1.09 AI last night, and I must admit, the AI seems to retreat a lot more often than 1.05. I thought it was just me the first couple games, but now I'm sure. The AI only stayed and fought when I got to it's home planet. It pretty much let me roll over all it's other planets (which is funny, because of it's defences on some planets, I was going to retreat back to my planet, but since it ran away, I always stayed and attacked).
Or, they could just fix Flak; so we don't all have to micro Frigs against someone who's microing carriers and microing guardians to counter our micro'd frigs. [e digicons];)[/e]
We were able to get on, and reload + finish our game tonight [e digicons]|-)[/e]
Yes, right now, if your prepaired for the strike-craft heavy (and I mean HEAVY) battles, 1.09 might be good for you. Better graphics, seems to work better with online MP, but don't bother with Flak now, as it's gone from a SC mass-murderer to pretty much just being able to shake it's fist at SC (I wish you'd die, but I can't do anything about it, so I'll just shoot my blanks at you). I think Malice has been nerfed (or some say normalized) alot. The Marketplace always being accessable
Yup,it's up again. YAY.
Ya, Kit is correct about the group-jump: They purposely changed group-jump so only 90% of the fleet needs to be ready to initiate a jump. Before that, just ONE little ship that could not get into formation would always hold up the enitre fleet from jumping. Beleive me, it's much better this way :)