Is this the hawt robotsex game I was looking for? No? Oh well it still looks okay... Apparently its like seriously coop? I like coop.
Aractain
If they had contious development and a incrase in game systems and a decrse in assbastards. It would be an improvement. That isn't going to happen. FPSes tend to end up like all the worst people from WoW's barrens chat given a gun and told that the winner gets to the bang the loser's sister.
The difference between a teenager and an adult is that teenagers don't know how to be total jerks yet, so they can only become jerks. Has anyone ever read the multiplayer lobby chat for Civ4? Omg that was some serious wtf there. Arn't you people suposed to be sophisticated stratergy gamers?!?! Why are you talking about how you would bang a horses ass in front of "leetCivMan's" mother? Or the person obssed with the word penis. I like them too but you don't have to spam the word in the
Oh how I would love fallout co-op. Bang a whore together in co-op ... what? its not going to have whores? No blood? NO VIOLENCE? Oh theres still violence, parents don't care about violence. Teen or a 12 rating is the worst thing about MMOs IMO. Still, Id love to play play a good fallout MMO that is awesome and not maybe by clusterfu InterPlay. As long as I can play the game without needing anyone but my friend, or its just an
[quote who="Nesrie" reply="93" id="2659583"] Quoting Dale_, reply 89Actually in Civ4 it's easy to maintain a good level of peace between Civs. If you find you're always at war, then you're not doing it right. That's not what i said. There really is no difference between Abe Lincoln and Genghis Kahn. I haven't been playing it wrong for a handful of years here. What makes Kahn go to war makes Ghandi go to war.[/quote] That is a astrange aspect of the game, but its
People are stupid. I know I am. People need to get used to more games requireing steamworks (and hopefully gamespy burning a death in hell itself) wether they like it or not. There is no choice for developers right now, and that means no choice for us. Even when reactor comes out I doubt any AAA game publisher will go that route (market share), I expect a lot of smaller stratergy game publishers to do so (kind like how Impulse works anyway). You don't reinvent t
[quote who="myfist0" reply="350" id="2659425"]Max requires a lot of setup to get it to work like XSI[/quote] I would call that 'hammering' rather than setup. As in the square peg into a star shaped hole kind...
I started with Milkshape 3D so the basic ease of max's editable mesh fit me nicely once I got 'the stack'. I do use hotkeys though, 4 of them. Q for the camera, w to move, e to rotate and r to scale! Thats all though, everything else is a mouse button (apart from shift/control and alt of course).
Theres not really any alternative option though. There isn't a splinter cell "vote no to DRM" version (well, piracy??). Its all or nothing. Have fun or don't have fun. There isn't any have fun without Ubisoft button. Theres only so many times I can replay the old before I get bored and I find games as a the pretty much sole form of entertainment I enjoy. Anyway does anyone think that even if everyone who posted on forums about such things didn't buy a game, they would even not
Unfortunatly they hold all the cards. Well perhaps you can resist having fun for a long time but I can't. I need those good games that get made. And you know what? Every "always on" game Ubi has released so far has been really awesome and enjoyable. MMOs are a good example of people putting large amounts of time and effort into things that can disapear (and have!) pretty quickly. No good games have closed down yet (not even the horride example of potetial ruined by the idiots at SOE,
Its not hard to make a better game than Warhammer Online (for a talented development studio). So its not going to be better than WAR then...
I found X-Com tedius when I cleared one side of the map with a team and needed to reenforce the other team with them who were waiting at the entrance to the UFO a long way away. Unit moving must have a required feature in my opinion: waypoints. (Which requires perseistent movement orders through turns obviously). This encompases production centers having a rally waypoint as well as indavidual unit waypoints.
Fallout Online wont have a backwards design paradigm. They only just realised that moveing from one end of the planet to the other shouldn't take 3 hours... (it should take 45 minuets with some bus rides instead... sigh).
I define casual in playtime terms. If you don't play that much your a casual. Because you don't play much you don't have the time to get into deep rulesets etc or buy that many games. Thus getting the casual gamer is about making them want the experince while convincing them that they can play at their own pace and without the need to spend half the time they DO play reading the wiki... I don't define casuals as asstards who couldn't play a 'real game' if thier family depended upon it
Bets on for it sucking to high heaven.
[quote who="Nesrie" reply="33" id="2654009"]Your use of the word irrational is out of place. It's not irrational to be worried that a series might take a turn for the worse. Do you know how I know it is not irrational... because I have seen it before. Experience is not irrational. It is premature to know for sure, but it is certainly NOT irrational to be concerned about it.[/quote] You say irrational a lot. But you are correct. I see a lot of people jump to conclusions when th
I very much dislike thte exclusive content options (most are really not that useful thankfully - for now). IMO if you are going to do that, you need to offer that 'extra content' later for free or as (very cheap) DLC later.
Steam is necessary software. The publishers have *THIS* requirment, steamworks is the only high quality option avalible. If *THIS* is to meet thier requirements then they can't simply "avoid" it. *THIS* = whatever they actually want and the reason they chose Steamworks.
[quote who="bonscott" reply="43" id="2652692"] Quoting ZehDon, reply 41 I'll put AU$100.00 on the table right now saying that it's available for piracy within 7 days of release and that the pirated version works without Steam. LOL. 7 days? Try 7 hours. DRM never stops pirates. Having said that I've said before I have no problem with DRM in the game. I hate DRM as much as the next guy but a disk check or even a one time online activation doesn'
[quote who="ZehDon" reply="41" id="2651620"] Quoting bonscott, reply 40...Like 2K is saying for Civ 5, there is no way to take Steamworks out of the game because the game is being built around it... I'll put AU$100.00 on the table right now saying that it's available for piracy within 7 days of release and that the pirated version works without Steam.[/quote] Whats that in real money? About £5? Of course it will get piratored, probably by the peo
And now it seems pirates want to screw each other as well as various copyright holders with the Pirate Bay's Pirate Date website! My internet training is still telling me this is a joke but I've been wrong before. I wish Ubisoft wanted to screw with me in a similar way rather than with my progress since the last checkpoing every time the connection drops...
[quote]Execute the little shits.[/quote] Is that the final revision of your solution or is there more development work to go yet on the piracy problem ? Yavul.
Well I tried lost of different values (with mesh team color switched off) but its still black. I even tried putting in random junk to see if it would break but nothing so Im starting to think it dosn't read that value in at all...
Vertex Position [ -16.901461 -48.502602 16.521444 ] Normal [ -0.561768 -0.826948 0.023941 ] Tangent [ 0.005568 -0.032717 -0.999449 ] Color 0  
I started again, this time with a focus on pistols with a few in sabotage/stealth (last time I went all the way). Instal kills on bosses with chain shot (after killing all thier guards from cover) is... hilarious! and relieving since I don't have to put any effort in anymore to get to the fun dialoge bits. Did I mention the dialoge/plot events system is awesome? Also the whole plot of the game gets told to you at the very start by someone if you ask him enough questions, which