[quote who="irek1988" reply="41" id="2563972"]Anno is fun just remember that its quite demandging: � OS: Windows XP (SP 3), Windows XP (64-bit), Windows Vista (SP1), Windows Vista (64-bit) � CPU: Intel Core2 Duo E4600 (2,4 GHz) or AMD Athlon64x2 4800+ (2,5Ghz) � RAM: 2 GB RAM � GPU: DirectX� 9.0c compatible mit 512 MB with Shader 3.0 � Minimum disc space: 6 GB If you ask me above specs are bare minimum when it comes to the end of gam
Aractain
I was actualy hoping that Harpo would come in here and say something along the lines of "I give you the hand of peace, capitulate to my desires and you and all your people shall live". Of course BCX would reply with something like "We will never give up our freedom to convert, especially not to the likes of you!" Which would elicit the response "This is madness!" Inevitably requireing "No, THIS. IS. BCXTREME!" *kicks harpo out of thread* But Nooo
[quote who="SpardaSon21" reply="102" id="2563138"]How many good PC games has Ubisoft released? I'm asking to find out if I will care whether or not Ubisoft drops the PC.[/quote] All the tom clancy stuff Prince of persia Myst stuff Brothers in arms Farcry IL-2 Beyond good and Evil obiovusly Assassins Creed and Silent Hunter Anno 1404 (previous Annos were not Ubi) Its quit
Yeah sorry to be the one to inform you but the VAST majority of the 'player base' I.e. the people who bought the game and play it (not the pirates, the demoers, the trade ins) are single player. Even Demigod or as far back as Quake 3 has many single player only types. If they were going to drop a peice, it would be the multiplayer - not the single player. Note: Referes to ALL games not just this one.
Then you would have a console.
[quote who="Nesrie" reply="97" id="2562931"]Explain to me why you are completely ignoring the EA example. EA threw out some pretty crappy DRM on top of Spore, got a lot of flack for it, and then released Sims 3, (shortly after the event), followed by DA and ME2 all with simple disc checks and the options (it's still an option) to grab an online account and get more content for additional moneey. People voted with their wallets, were not silent about their rejection of DRM and guess what, EA i
[quote who="Nesrie" reply="12" id="2563030"]French? Heh, are we back to Freedom Fries again?[/quote] Im British, the French are responsible for all bad things that happen. We all laughed heartily when we saw the silly 'freedom fries'. I was told the way to really beat a french man is to distract him with Agincourt then sleep with his wife. Im not sure of the succsess rate. S
TR: Legend didn't change the core gameplay at all. They just improved it. Maybe some poeple LIKE horride cameras and stuff but I don't. I like progress, better controls, smoother gameplay, less focus on annoying stuff, more focus on fun stuff. I think many developers forget what 'fun' actualy IS within thier game world. Like the gearbox dudes (did I just say dudes?) saying they realised half way through Borderlands they want the game to be 'fun'.
[quote who="lbgsloan" reply="94" id="2562900"]That article makes it sound like voting with your wallet here is still a loss for the PC community. Voting against such horrendous DRM is not a loss for anyone except Ubisoft; and nobody will shed a tear for them. Even the console community isn't laughing at this, as they know it's only a matter of time before publishers start trying it with them. 360 and Wii game piracy is far more severe than the media would have you believe.[/
It seems there is more than a "call home" to this DRM. Does anyone actually know a pirate who has finshed (or even played a few missions) of AC2? Or any game with this DRM?
[quote who="BCXtreme" reply="21" id="2562726"]So you want to make the point now that SupCom 2 is badly designed. Then why has it received generally favorable reviews? And why do I like it? (Trust me, I don't go for badly designed games.) Now, I would be interested to hear how you feel SupCom 2 is somehow less strategic than SupCom 1. I own and enjoy both games, and I have not noticed any huge difference in strategy.[/quote] If you don'
[quote who="GoaFan77" reply="22" id="2562764"] Quoting Kaltes, reply 20I heard that the game is going to be released on the xbox 360 as well. If so that would explain why so many features were removed. and the toned down visuals. The original SupCom was released on the 360 as well. In fact that is how I had to play it (my computer at the time couldn't handle it, and it was on sale for $10) and I thought it was good, though I'm sure it would be better on a quality computer.<br
Why do you keep saying that "just because" its different it dosn't automatically mean its bad. Who do you tihnk keeps saying its bad because its different? SupCom 2 is, however, bad - not because its different, but because its badly designed. And the name is very important. If Sins of a Solar Empire 2 is a peggel clone, I will be very very annoyed - and yes it will be a crap game because it would be a really crap strategy game. Just like SupCom2 is a crap <s
[quote who="Haree78" reply="90" id="2562517"]http://www.gamerswithjobs.com/node/49438[/quote] Sands is consistently top quality.
[quote who="SpardaSon21" reply="4" id="2562399"]Freespace is in no way a spinoff of Descent. Having played both Descent and Freespace 1 and 2, I believe that should be obvious to anyone who has played both Descent and Freespace. And Volition slapped the "Descent" title on it because a different program at the time (a hard drive tool I believe) used the name "Freespace".[/quote] Interplay did that. Obviously they are total diffrent games, they arn't even set in the same wor
[quote who="SpardaSon21" reply="2" id="2562382"]Descent: Freespace has absolutely nothing at all to do with Descent, aside from sharing a developer (Volition). Therefore it is ineligible to be on the list of "games that were subtitled so they aren't proper sequels", especially because Descent actually got a pair of proper sequels. And Descent: Freespace was actually known as Conflict: Freespace in Europe, so that is another strike against its inclusion on your list.[/quote] <
[quote who="RisingLegend" reply="254" id="2562104"] I think we all pretty much agree we dont want workers. workers we control. Watching non controlled workers building the roads would be pretty cool though. The tool against city spam is the rising upkeep (more cities = higher upkeep). thats quite a "gamey" solution for reducing city spam. If that's the only way they keep us from building a lot of cities I will be thoroughly disappo
It sounds like it. I DLed it but I was too busy UV mapping some greebles, then I played a game... and now its 5am... yeah.
This thought was running through my head when playing SupCom2. I'm disapointed at this game because I want SupCom 2 to be *THIS* and they gave me *THAT*. Its also unlikely they will go 'backwards' to recapture the original, especially if 2 sells well, so its like Total Annihilation and Supreme Commander have died a death for me. If they called it SupCom: Starcraft Clone I probably still would have bought it, but I would still know they could actually make SupCom 2. (And rememb
Do you know how many peeps DLed it?
[quote who="CraigHB" reply="59" id="2561998"]To me, the big advantage of a console is the ease of use. Operating problems with PC games can be a real headache sometimes. You never really know if a game is going to work well on your PC until you've already bought it. It's a non-issue for consoles. However, I'll never buy a console. Playing games on the TV doesn't work for me. I suppose I could run a console side-by-side next to the computer, b
There is a disturbing link between cats-in-avatars and disscusion of this murky mysterious Kitten Sanctuary. Coincidence? Tridus, I was just insinuating your wife is a furry. Nothing special.
[quote who="Ron Lugge" reply="10" id="2562057"] Quoting Wintersong, reply 9 Quoting Tridus, reply 8They're just far less stupid about it then Ubisoft is. Ubisoft's defies and surpases the term "stupid". Please choose another negative adjective that defines it better. Moronic? Self-defeating? Justification for abortion? Justification for genocide (of the stupid race only, of course)?[/quote] French?
Btw the unit limit is not a 'feature'. Its simplly that without a high unit limit you would never be able to DO half the stuff in the original game. The new unit limit is misleading. You can have huge armies but they are all the same so its a linear increase in scale with no effect on gameplay. This also lowers the requirement for textures etc since they are all the same unit rather than 10 times the number (literaly, there is 10 times less units in total). The
I like tactical games like Dow2 and CoH, even starcraft and all the C&Cs. I also like epic games filled with massive scale strategy - games like TA and SupCom (and Sins, and Civ etc). As joasoze says. When I say bugs I mean things not being changed properly. Like a queue system being unresponsive, the 3D transparent buildings being left behind if you can't build a structure. The texture on the side of the engineers track lol. The way an engineer when assisting another engineer wil