Dragoon4ever

Dragoon4ever

Joined Member # 3215064
2 Posts 44 Replies 8,560 Reputation

Sorry if this double posts, first one not showing up. [quote who="spitfire_IX" reply="25" id="2092899"]yes and it still does not appear[/quote] The only other thing I can think of that could be the problem, are you running Entrenchment instead of standard sins? If you put the mod into the 1.15 mods folder then starting up standard sins SHOULD make it appear in the options>mods tab. One other thing it could be, did you accidently put it into the Entrenchment mods fol

1,754 Replies 4,134,689 Views

It's not actually an update. Several people have said they didn't have 0.03c, so I'm reposting it since the last one seems to have come down. The only way it could be considered an update is it works with 1.15 without any need to tweak or change it. Also this is a full version, the last 0.03c was only posted as a patch to 0.03b, this is the full mod.

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[quote who="cmdrleeadama" reply="10" id="2090026"]hey guys, i'm getting a weird problem. Every time i try to hover my mouse over the shivan cruiser, the game crashes. I'm running 1.14.[/quote] This was a problem in the original release that was fixed in the update. Do you have the update downloaded and applied?

157 Replies 392,740 Views

[quote who="davey8413" reply="12" id="2085794"]The link in Reply #462 to download version 0.03c doesn't work anymore. It just takes you to the FileFront homepage and the only version of SoA2 that they have is the full 255mb version of 0.03b. Is there any other way to get 0.03c?[/quote] I'll get back to you asap on this.

1,754 Replies 4,134,689 Views

[quote who="Janetsy" reply="5" id="2085133"]No. Actually I didn't delete anything. I found this mod, which made me want to installed the game again, then used the new updater which automatically brought it to 1.15. Loaded up the game, and no maps were showing. I went to the forums to look for a solution, and found that the mod only works with 1.11 or 1.12. (this was like 10 days ago) So I rolled back to 1.12 from an image I made, and the mod worked. (just lots of runtime crashes) <b

1,754 Replies 4,134,689 Views

[quote who="Janetsy" reply="3" id="2084976"]Really ? Please do tell how you got it to work. I had to roll back to an imaged 1.12 to get this mod to work. I had no maps running 1.15. If there is a fix, or a patch, please tell me where to go ![/quote] You deleted the galaxy folder in the SoA 2 folder, right? And that allowed you to run it in 1.15 but you had no maps?

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Update: -Work is currently underway on getting the mod over to Entrenchment. The work on getting the Federation over is almost completely finished. -Ships are currently being refitted with fighter style movement, seriously awesome. Looks like real trek style battles now. Some tweaking on this still needs to be done but it's really looking good. -Darkshimmer and LokiGodOfMischeif are currently merging files. The Borg are being assimilated into SoA 2. Resistance is futil

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Entrenchment will be able to add a whole new level of gameplay to the mod. Not only will defensive structures be more readily changeable, but add in the multi-bank targetting system, and strike craft movement for normal ships and this should be pretty amazing. Throw in a proper cloak thanks to the mines, among other things like being able to give strike craft abilities if we so choose, and the switch to entrenchment seems only natural.

1,754 Replies 4,134,689 Views

Money the root of all evil, DRM the plague they unleashed on all of us with their greed. We should make a national/international holiday to celebrate IC freeing us from the tyrannical clutches of the DRM happy companies. Lol, sorry for kinda getting off topic.

66 Replies 182,767 Views

*Cheers Blair on* Glad to see there are companies (or at least one) that do/does care about their customers and not just about how to maximize profits. Very happy to see there are still people around who are willing to do the right thing. Also totally love you guys for the lax DRM, like I love far cry 2 but... something like a 4 install limit... *sigh* 'nuff said *quietly goes back to playing sins, wondering why other game devs hate their customers*

66 Replies 182,767 Views

Some of the mods are total conversions and others are simply add-on, or graphic enhancement mods, ect. If you go to the mods section in the forums you can find a lot of them just by looking through. If you're into Star Trek I would deffinitely recommend Sacrifice of Angels 2. I haven't done much with other mods but there are plenty of others out there that are well done.

5 Replies 3,743 Views

[quote who="vp21ct" reply="14" id="2064867"]Any chance of allowing us to name ships that aren't cap's.[/quote] This isn't a priority right now. I don't know if this is something that will be added at some point or not but right now, we're trying to rebalance, and get in proper research, among other things. [quote who="dchan1936" reply="15" id="2064935"]Also, to the developers of this mod, can we rename the starbases [/quote] This also isn't a priority right now. We're

1,754 Replies 4,134,689 Views

Update: -Borg Cube has been removed. Looking forward to Loki's work. -Constitution has been put in the steamrunner's slot, steamrunner moved to curry's slot, curry is now colony ship. Working well so far. -Research for the federation has been added, only tmp ships available at start now. Actually have to work for your wins now. Not all reasearch has been added, still being worked on. Ships will no longer move at about warp 15 when phase jumping. Better get those upgrad

1,754 Replies 4,134,689 Views

Wow... if this double posts, sorry, first one not showing up. [quote who="kelany" reply="24" id="2054972"]i reinstalled sins and put the 1.13 patch on but now i got all the time minidumps. can it be that 3b and 3c is not compatible with 1.13?[/quote] SoA2 0.03c is compatible with 1.13. [quote who="kelany" reply="24" id="2054972"]and when yes how can i get 1.12 back?[/quote] Can't, 1.12 was only available through impulse, and now 1.13 is the only version availab

1,754 Replies 4,134,689 Views