TJL1

TJL1

Joined Member # 326968
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Another possibility is influence. It takes a handful of turns after a reload before influence is calculated correctly. If influence is a factor in the Arcean's decision, it may well behave as you describe. I don't think anyone is really sure how the AI decides who to surrender to.

8 Replies 302 Views

Robert, one advantage of the +5% PQ pick is what you are focusing on: what it does to planets you have already decided to colonize. The other one is, IMO, more important, and that's that it lets you colonize planets that you otherwise would not. If there's a 14 between you and a rich virgin star field, it makes sense to colonize it so you can send your colony ships beyond it. It may (or may not) make sense to colonize 14's inside the AI's territory. It can help with cultural conquest of them

8 Replies 375 Views

To add to what Ray and Geoffrey said, I believe both you and the Arceans need alliance technology. However, if they don't have it, you can always give it to them. That has the added bonus of improving your relations.

5 Replies 256 Views

Gosh, Ray, but GROSS just offered me a paper pirate hat not to. :) But you do make a good point - there is more to the meta-game than just climbing the charts, just as there is more to the game than just climbing the charts.

25 Replies 657 Views

I used to be unaligned - I joined the MWC pretty much on a whim; I had enough points to nudge them into 1st, so I did. My objection to joining is the tendency to 'play the metaverse' rather than to play the game. Some of my favorite games have been low scoring ones: playing small galaxies to 7000 points rather than large ones to 15000. If you take a look at my last couple games, you'll see two huge galaxies, one at 8504 points and the other at 14040. The 8504 game was a heckuva lot

25 Replies 657 Views

Galciv runs in 1024x768 resolution. If your laptop (or any LCD monitor) has a higher intrinsic resolution, you have two choices: (A) Do not run the screen expansion - this will make GalCiv clear but small. (B) Run the screen expansion - this will make GalCiv big and ugly. I prefer A over B, but it's a matter of taste.

11 Replies 604 Views

My second-to-last game I needed Excaliburs. The Drengin had about 55% of the galaxy, I had 45%, and they started their Overlord fleet towards my stars. Two Excaliburs still gave me an official military rating below the Overlord fleet, but an Overlord is really no match for an Excalibur. (Particularly when I destroyed all the Drengin starbases sitting on military resources on the first turn of the war)

7 Replies 344 Views

I've been thinking about what Solitaire said, and I am wondering if maybe medals shouldn't be permanent, period. After all, they don't say, "Your injury is just about healed. Please give your Purple Heart back."

39 Replies 950 Views

There are a few things to keep in mind. One is something you've already touched on - it's not just who gets to battleships first. The aliens may have technologies that boosts repair, hit points, etc. and this can make a frigate more than a match for a battleship. Military resources can be critical as well. The other point to remember is that the alien may have a War Party government, and that means a +50% hit point bonus. That can be a huge plus - take a look at the combat simulator, and pi

4 Replies 347 Views

One nice feature would be a button you would hit that would tell all autopiloted ships that they should go to manual. One might hit this switch when one's war with the Drengins ended and the war with the Torians begins. Otherwise, you have to do it Mr. TheTaco's way, which is rather tedious.

5 Replies 256 Views

Why should wars be long? Consider the 6-Day war. Or the war in Grenada. GC says the war is over when both parties agree its over. That seems reasonable to me.

7 Replies 316 Views