InfiniteVengeance

InfiniteVengeance

Joined Member # 3587631
0 Posts 0 Replies 9,910 Reputation

It is happening to me right now. Timestamp on my post works for time, but it's been happening all morning. Always for http://forums.demigodthegame.com/forum/469 - General forum. Coincidentally the other forums like ideas (http://forums.demigodthegame.com/forum/471) are not suffering. It's always General. I am logged in, as you can see. It doesn't seem to matter how you get there, url copy/paste, Click the "Demigod" link from a post top/bottom, or hi

33 Replies 93,088 Views

[quote]I know what the issue is but unfortunately resolving it will take some time. When I have a few hours free I'll fix it.[/quote] Cool.

17 Replies 8,082 Views

Also would it be possible for someone to fix the quote tags? About 20% of the time they aren't registering the close [/quote] and just absorb your whole post.

17 Replies 8,082 Views

[quote]Whining and complaining had always been the way human society had pushed forward, and form the basis of the democracy and politics. If there's no love from the community no one would have cared and whined. Because people cared they complained. So, what's wrong with whining? I can see no disadvantages. Praise is good ocassionally but too much praise is bad. Too much complain is never bad. N

13 Replies 5,054 Views

[quote]Exactly[/quote] ....You're an idiot. Clearly all the bugs have been fixed and are just our imagination!

48 Replies 123,067 Views

The item "types" are there for guidance as to what bonuses they give (helmets give mana, gloves give damage, armors give armor/health). There is and should be no restriction on having multiples of a same type. As it is there's a pretty big restriction of not being able to get multiples of the same item....

55 Replies 21,567 Views

[quote]Ok, that solution you offer pretty much guarantees that any multiplayer matchmaker you design or develop will fail. Really. Think about what you just said: You want a system that kicks players. Awesome idea. Now ask yourself this: How often are you going to play an MP game that kicks you out of a queue?[/quote] About as often as I'd play a game that deliberately creates matches with uneven amounts of players. Thank god for custom games.

77 Replies 32,045 Views

[quote]Need George Bush and Barack Obama as two new demigods, one has an airstrike and missile defense, the other has diplomacy and allows the single mother minions to level up for free.[/quote] And give your team free "bailout" currency upgrades.

66 Replies 171,526 Views

[quote]Rage quit results in the inability to play online again for at least 15minutes[/quote] It already does that. Impulse bugs out and can't connect with your name and password! Somehow I don't think it's a feature though.

22 Replies 71,951 Views

If by "Save game feature" you mean the ability to somehow save the game from being horrible after people leave, then sure, I'm all for it.

15 Replies 4,000 Views

[quote]No shit. It's almost as if the effectiveness of armor depends on how much of the damage you are taking is ability based.[/quote] And as Melric said, it's about how much you take until the "I better run" HP level. You're going to be hit with a frontload of ability damage in battle, followed by autoattacks, followed by more ability damage as the cooldowns finish. The priests immediately heal you after you take the frontload. (Assuming you were at full already)&n

55 Replies 21,567 Views

[quote]As a practical matter, there is not a lot we can do to keep people who drop out of a game as soon as they discover what map or who they are playing with. [/quote] Of course there is - you can give them a loss. Matchmaking eventually takes care of the rest.

77 Replies 32,045 Views

[quote]The system does not gaurantee N vs. N sides.[/quote] [quote]It balances both sides based on their XP. 2 good players vs. 3 new players and so forth. Don't assume just because you face 3 opponents that you're going to lose.[/quote] This is just insane. Demigod is certainly balanced for having an equal number of people on each side - that's why there are flags. Do the peopl

77 Replies 32,045 Views

[quote]There's also a bug with auto attacking snared enemies. Ranged demigods will run to point blank on a demigod that's moving slower than them. I've lost a few games as regulus solely because he ran right up too a rook that could autoattack for 500 damage.[/quote] I've seen this too with Torchbearer. Right click a creep ever so slightly outside of your attack range and he'll start running toward the creep while firing, and won't stop moving until he's on top of th

48 Replies 123,067 Views