OMG_Epiphenomenon
Yeah, you've got me.
[quote]What part of 1000 damage every 10-15 seconds from nearly anywhere on the map (depending on SoR and celerity flags) is bad, exactly?[/quote] The problem is that Bishops can heal for 1000 damage every 5-10 seconds. This will work against an Assassin team, but few people do that.
vind, I have no clue how that is relevant. It's wrong, too. Take a look at the mod and guides that I've written. I wrote the first Rook hybrid guide, wrote a guide on CoPM, publicized a game breaking exploit, and wrote a guide on probability. I've tried to help people on these forums. It's not really relevant, though.
Maybe try doing something productive on these forums for once?
Also, I think we should reduce form-changing time for TB.
I was thinking that perhaps they need significantly higher health regen. Perhaps a lack of health is fine if their health regen were substantially higher. Monks allow generals to stay on the field longer, and each general can heal up to 2 people every 5-10 seconds for 10%-22%. If a general is at low HP, he can wait for monk healing behind a tower. Regulus and TB cannot do this, and they cannot tank either. Here is my proposed solution: After 3 seconds of not receiving any sort o
I never play Oak, Erebus, or QoT. That's what my teammates are for.
TB_Master, you do realize that this thread is months old, right? None of these people play anymore, and they'll never see this thread. Lol. Yes! Don't get BotS. *cough* *cough* Because it's lame and shit. ;) ;) Geez, who would ever use BotS?
FourKingHigh is very good at Erebus.
DA synergizes best with assassins, but assassins do not have monks. That's a big problem in my opinion. He isn't overpowered lifekatana. I have no idea what you're talking about.
[quote]Yes, that would indeed be a problem if it were In any way true. Priest idol minions will always heal a close by DG before any other target. Always.[/quote] See, priests can heal every 5 seconds, but the debuff they apply is seven seconds. That means after 5 seconds if they healed another Demigod, they will heal themselves if all nearby Demigods have a debuff applied. This means they will heal you every 10 seconds instead of every 7.95 seconds.
[quote who="ntropy" reply="3" id="2463391"]There is no way you can compete without monks on even teams. > 1000 heal every 8s on 2 or more enemy dg, how do you want to beat that.[/quote] See, the problem is that their burst damage can outdo this. The reason is that they can very easily 3v1. Monks can't compensate this.
Also, we could perhaps add in a few of the non-health favor items that were supposed to be included in 1.2. Perhaps the assassin speed boots and the new pendant?
Right, I generally think a team entirely composed of assassins does badly. I think that this matchup probably comes the closest to matching. DA can usually tele-gank from his own towers using warp strike, so his team doesn't have to control a middle flag on Cataract in order for him to gank.
That can happen when another mod has the exact same UID. Try deleting all other mods in your folder.
Deep Freeze works great on 45 second cd favor items. It makes you treat it like a 7 second Silence, or there are terrible consequences.
Does anyone think that this might be the first ever viable triple assassin build? Consider a UB facing a single opponent. When UB uses spit, DA can warp, and Regulus can snipe. I went against this trio, and it seemed pretty effective. You can hold a lane by continually threatening 3v1 ganks, even though your team doesn't have monks.
We'll need to extensively test it out first, of course.
Can an active community member please be made moderator of the Mod section so we can start stickying important threads? Or could kryo at least respond to my PMs?
Pssh, I want to see my opponent's cooldowns. :P
[quote who="TB_MasteR" reply="18" id="2462839"]That is why it should be NERFED ITS TOOOOOOO NECESSARY!!! LATE GAME 3 CONSUMABLE ITEMS!!! -TP SCROLL -CAPTURE LOCK -SIGIL OF VITALITY[/quote] No, they don't need nerfed. They add an additional level of tactics to the game. It would be boring playing without these items.
[quote who="lifekatana" reply="6" id="2461460"]I almost never buy it. Sure extra health but only for 20 sec. If you need this to survive you should have died anyway: losing money to stay alive isn't a good strategy.[/quote] Erm, this is wrong. If you have never used them, you don't know what you're missing. There is a reason that most of the top tier players use them.
[quote]Rook is a decent counter to Sedna and deals with Oak relatively well. Shield helps a ton, but that only happens later levels, and if their Rook has pushed me (Sedna) out of my lane and out of the creep-waves I'm going to have a horrible level disadvantage.[/quote] Do you invest in minion idols against Rook?