TheoLeo

TheoLeo

Joined Member # 386850
0 Posts 0 Replies 54 Reputation

I have a p4 1.8 and thats really not fast enought for end-game huge galaxy. Having 50+ ships on auto-pilot is a killer. We are using beta with debug on, so I will assume the final release will offer better performance.

32 Replies 1,295 Views

I like it. Why download? Based on your morality, the 'right' notifications would automatically pop-up. I remember in the os/2 ver, a female used to deliver the news. She was dressed as a pirate for evil.

4 Replies 182 Views

Agreed. Put enough Dreadnoughts around a starbase, destroy / damage any capital ships in nearby sectors, the starbase will survive. BTW, I rarely lose a starbase. What has been forgotton in the thread is whether or not starbases will ever be listed on the diplomacy screen. If we can trade planets, why not starbases?

21 Replies 588 Views

I just loaded a colony ship with settlers and did a dumb thing. I accidently recolonize my planet. ship destroyed. Colony ships should not be destroyed if they just move population between populated planets. Colony ships should be destroyed when settlers colonize a new planet.

5 Replies 218 Views

Jack, remember DS9? It had a docking bays for the Defiant and other ships. When DS9 was attacked, the Defiant left the base and defended it, before the enemy got near the base. Lest not forget the wild 2 hour series finale. With 7 years, they really upped the defense of that base!. I'd like a base like DS9 in this game. I'd like to have 5 Avatars docked at my starbase, 1 for each spoke. I like Steevo's summary. Its now upto Brad.

21 Replies 588 Views

Since we agree/disagree in several of these suggestions, why dont we take a vote? We can let Brad know how his users feel and help him make the final decision in the Starbase debate. If there are any changes to the starbases, he will need time before the release to test them.

21 Replies 588 Views

I played the last 8 hours of my 30 hour game yesterday and it was boring. I just wanted to send the game results to the metaverse. My military was unstoppable: Transports had a 6:1 advantage on invasions and my Dreadnought were more powerful than their Overlords. Combat transports had HP 160 and def 62. All sectors in huge galaxy were blue, by 100 to 40,000 points and I had all but 2 resources, with all resource only bases maxed on defense and mining. Just before 8pm I bribed the last 2 AI

19 Replies 420 Views

Steevo, that happened in my last game. I had 3 War party Dreadnoughts 'Guarding' a resource starbase (no systems in sector). An Overlord shot past my defenders and attacked the maxed defense / mined base. Lost 300 of 450 HP but it did go up 1.9 lvl. I have some suggestions: 1) There is room on the Ship's screen for a Guard-Starbase 2) Bring back the docking module. A docked ship adds it Attack and Defense to the starbase or takes hits first 3) Add 2 more upgrades, a 'Overlord ki

21 Replies 588 Views