CariElf

CariElf

Joined Last seen Member # 43920
9 Posts 95 Replies 2,542 Reputation

They are memory leaks that have been in Gal Civ since before I came on the project. I think that it has something to do with the main system palette, but I wasn't able to figure out how to fix it. It's not integral to Pear because otherwise it would have shown up in LightWeight Ninja, so it is something that we're doing wrong. --Cari

2 Replies 96 Views

Yes, this bug has been reported before, and I knew about it before it was reported. Someone (probably me) is going to have to go through and make sure that everything is cleared and re-initialized properly for a new or saved game. It attempts to do it now, but I obviously missed some stuff.

3 Replies 113 Views

Dungeon Seige might give both Warcraft3 and NWN a run for their money, though. It looks like it's going to be awesome! And I'm still not caught up with all the games I didn't have time to play when I was in college. I'm making progress but that might slack off once I try quitting caffeine again. :( --Cari

7 Replies 100 Views

That's by design. The theory behind this implementation is that you might be able to see stuff on the edges of your sensor range, but you wouldn't be able to tell if they were inhabited or who owned the system. So you can see white stars in unexplored sectors that are adjacent (N, S, W, E) to an explored sector.

9 Replies 135 Views

Yeah, that would be an interesting ploy. A lot of the time, right after you take out the defenses of a planet, it's immediately targeted by another race so if your transport is still on the way, you have to hope that your ship is up to keeping away any comers, plus whatever defense the planet can muster..

1 Replies 102 Views

John, Do you mean some kind of progress indicator for how far along you are on your projects? There will be lines on the Planet list. xsiv-iq: are you saying that the scrollbars to the right of the boxes do not work? They should work, even without the tabs.

5 Replies 121 Views

No, I meant that you would eventually want to stop diverting resources. To do any of this, you would have to have some kind of interface. I know that you guys want more control over the planets, but you're going to have to wait until the planet details screen and governors are implemented; otherwise, anything we would do would be throwaway code and art. Rather than diverting the resources of the Gal Civ development team and thereby decreasing production, you'll enjoy the end results

11 Replies 155 Views

OK, so if I'm reading this correctly, you want to see a list of military and social projects that have been built on that planet. That will be on the Planet detail screen. The arrows at the top of the screen switch between solar systems that you have colonized. In the future, there will be a button that you can use to switch it to go through all your colonized planets. Once you select a ship to build, it keeps building that ship unless you disable Auto-Build on the options menu. <

6 Replies 190 Views