CariElf

CariElf

Joined Last seen Member # 43920
9 Posts 95 Replies 2,542 Reputation

I'm not sure if there is a cap because that's not one of the things that I work on, but I do know that it takes forever to get yourself out of the hole when your people are in the pits of despair. :) --Cari, who is exhibiting a flair for the dramatic today.

6 Replies 92 Views

Do you mean, if you're not building a ship, but you are building a social project, convert the military resources to social resources for that planet, and convert both military and social resources to research resources if you don't have any projects? An interesting proposition, but I'm not sure that it would be easily implemented because there would have to be a way for you to un-convert them if you wanted to build something.

11 Replies 153 Views

The pie chart reflects how much spending power you have, which can be more critical than the number or quality of planets that you have. If you have zilch spending power because your poplace is unhappy and production has ground to a halt, you can very quickly end up a sitting duck.

3 Replies 79 Views

OK, the Find key is now using the same code as the Tab key, so it should work at least partially. As for it not finding the ship again with the tab key, you should be able to find it the next turn when all the search marks are cleared. I'll play with the code to see if I can get it to find the ship again before the next turn without it continually staying on that ship.

9 Replies 207 Views

How about Terran - Reckless? (The Terrans are called reckless in the cutscene because they invented hyperdrive and threw off the balance created by stargates being the only way to travel long distances.)

8 Replies 118 Views

The last four messages happen when you alt-tab away, and I don't know that the scout targeting the dead ship would cause a lock-up...was the game actually frozen, or could you just not get another turn?

7 Replies 117 Views

Probably since it's tradition. :) I didn't mean to imply that we were going to be taking out Alt-F4; I just meant to say that I added Ctrl-Q because I wanted a quick and simple way to exit. I like Ctrl-Q, probably because most of the games that I played when I was growing up used it, and it's less of a reach than Alt-F4.

5 Replies 138 Views

If it happens again, let me know what other programs you're running, and check your system resources. The gigantic galaxy takes up the most memory so that's the only thing that I can think of, off hand.

6 Replies 179 Views

Are you saying that it didn't happen again? I've started a game with a gigantic galaxy a couple of times today and had no trouble. Could be a memory issue.

6 Replies 179 Views

No, it's ok. I did make a bunch of fixes on my end yesterday and the sysoptions.mtd was supposed to be fixed, but as I explain in the note that I just posted, all of the files were read-only and so the changes that Brad posted didn't take. I believe that he will be fixing that today, so hopefully you'll have some bug fixes by tomorrow.

11 Replies 165 Views

Yesterday's update did not work because our version control software automatically sets all the files to read-only after they have been checked in or updated. So, you need to change all of your gal civ files' attributes to not read-only. We'll be fixing the problem on our end, so this is a temporary fix for you. You can get the file here: http://www.stardock.com/temp/galciv/sysoptions.mtd

3 Replies 131 Views

Ummm...I'm a bit confused from reading the above posts and from reading way too many bug reports in the last 2 days... When you build a ship or social improvement on a planet, you do it for just that planet. Your other planets go on building their projects. The allocation of resources on the domestic policy screen is for the entire empire, so you do want to try to have a balance. When I start out, I usually give highest priority to building ships and research, allocating only enough s

11 Replies 175 Views

There is the option to turn off the auto turn. If you hit Esc, it should bring up the options menu, and then you click Game Options and it should be listed there. Yes, the random button does work. It doesn't move anything because then you'd know what its value was.

5 Replies 97 Views

If you exit to the main menu, you've effectively quit your game. I forgot to warn people. :( Clearing a game and starting a new one hasn't been fully implemented yet; apparently I haven't found all of the stuff to reset yet.

7 Replies 128 Views