CariElf

CariElf

Joined Last seen Member # 43920
9 Posts 95 Replies 2,542 Reputation

There was a version of NVidia drivers that stripped out support for DirectX 9.0c in Geforce 2 cards so you may want to check the release notes to see if they mention anything like that. It still works on my Geforce2 Ultra with the latest drivers, though. Also, when you update your drivers, you almost always want to uninstall the existing drivers, reboot, and then install the new drivers. If you've already installed your new drivers over the old ones, you may want to try un

11 Replies 8,913 Views

You may want to join your two accounts. To do that go to www.wincustomize.com and Click on My Account. Here's a link that talks about cross-referencing your accounts. https://www.wincustomize.com/crossref.aspx

8 Replies 10,484 Views

If you hit F4 you can get the overhead view for the main map. The reason that we made the angled view the default one was because you lose a lot of the aesthetic value of a 3D engine when you just have an overhead view. I can make an option for the options window that corresponds to the F1, F2, F3, and F4 keys so that your games will always start in that set angle.

12 Replies 10,191 Views

We will be addressing most of those issues. As for #4, culture and borders will be determined by the zone of control as shown by the lines on the main map. I believe that when someone else's ZOC expands to include one of your planets you'll get a warning before it culture flips, like in GC1.

4 Replies 6,150 Views

Also the screen scrolls really slow when moving the cursor on the map. is there any way to speed it up on the scrolling of the main map? If you mean the edge scrolling, not currently. I didn't have time to put in an option to change the speed.

4 Replies 9,347 Views

Well we would probably make it random if it creates a debris anomaly or not. Or it might be better to make it an actual object that can only be salvaged by a salvage ship, and since the AI could also use it, you wouldn't necessarily have to worry about it staying on the map.

12 Replies 8,527 Views

Hmmm...that's weird. Hardware mouse should always works. It just turns off the software mouse, which is the nice pretty image and goes back to using whatever your system cursor is. Can you please send me your debug.err file after messing with the hardware mouse cursor option for awhile? Be sure to include in your e-mail a description of the bug so I know that it's in reference to this issue. [email protected]

2 Replies 5,238 Views

Racial portraits for dialog boxes in the main map appear to be sandwiched, or squished. Can we get a screenshot of this please? Allow a right click in blank space to center the camera on the location of the click

19 Replies 16,986 Views

I wasn't able to get in the new shading differences in before this latest update. It should be in the next build. It will be more apparent with these, and we also plan to add icons to show if a tech has been researched and if it is the tech currently being researched.

5 Replies 5,272 Views