MayallCommunion

MayallCommunion

Joined Member # 4493820
37 Posts 140 Replies 20,808 Reputation

[quote who="Howdidudothat" reply="70" id="3144548"]Sorry, but I've never heard of anyone saying red button was weak. WTF did I miss and why was it buffed? No fleet ever survives level 2 upgrade to begin with and it's INCREASED??? [/quote] Neither have I. I've seen it abused multiple times to wipe whole fleets even mine. Some locations are impossible to siege and now it is almost impossible to attack as TEC player with Red Button.

126 Replies 108,550 Views

[quote who="Yarlen" reply="17" id="3144216"]because shield mitigation ne[/quote] I have never had a fleet survive red button even with full shield upgrades. [quote who="GoaFan77" reply="67" id="3144529"] Quoting lbgsloan, reply 65A well placed TEC starbase will basically require you to send in a titan to tank the nuke now. I think that's what they wanted, for the red button to be a big threat even for titans.[/quote] Red button no lon

126 Replies 108,550 Views

[quote who="bilun" reply="96" id="3143732"] Quoting Sinperium, reply 95to swap ultimates on the two Advent titans so I can instant capture Repossessed planets start at 0 population just like normally colonized planets(they also lose all planetary improvements and start building from 1 planetary HP like a normally colonized planet). Besides thematics and the fact that you instantly gain control of an enemy planet, the newly acquired planet is in no way

108 Replies 297,883 Views

What is Etiquette and Customs for multiplayer Luna? Well my good friends who are new to this game and don't know I am going to teach you how to successfully host a competitive game on ICO. So here I am assuming you have logged into ICO and want to host a match. The image below will provide you will all you need to know Alright well what are you looking at here exactly

1 Replies 8,341 Views

[quote who="mcintire" reply="90" id="3143358"]Well their defense systems have a slight advantage due to shield bestowal I guess, but their frigates certainly won't be surviving the onslaught.[/quote] Lets be honest here, if you are getting offensively pushed by wail, you more than likely already lost the game. Wail is just speeding that up.

108 Replies 297,883 Views

[quote who="bilun" reply="80" id="3143081"] Quoting MayallCommunion, reply 79 Quoting Yottsu, reply 77 Quoting MayallCommunion, reply 76Also I just remembered Vasari Loyalist can destroy planets. Keep that in mind. Their level six titan ability is nothing to sneeze at either. Well im speaking in terms of just countering Wail. The only race that have trouble with Wail is the Advent. Aye, the only faction without a pretty hard co

108 Replies 297,883 Views

I kind of agree I would love to have more interaction with the Devs. Look how well it worked for Riot Games.

63 Replies 50,562 Views

[quote who="Yottsu" reply="77" id="3143016"] Quoting MayallCommunion, reply 76Also I just remembered Vasari Loyalist can destroy planets. Keep that in mind. Their level six titan ability is nothing to sneeze at either.[/quote] Well im speaking in terms of just countering Wail. The only race that have trouble with Wail is the Advent.

108 Replies 297,883 Views

[quote who="trackpads" reply="34" id="3134836"] Quoting reinforcedpanda, reply 32This is an awful idea lol In an RTS you should be able to build your fleet however you want to build it. You just need to learn how to counter 1 ship fleet attacks. It's not that hard once you learn how. I have been playing for six years, trust me, I know... The point is that we need more pregame options. Setting a small fleet size does nothing except make def

89 Replies 271,523 Views

[quote who="mcintire" reply="2" id="3142949"] Quoting MayallCommunion, reply 1To be honest sometimes your imagination is best for the game, if this game was realistic the Progenitor would move faster than the strike craft;PAnd be torn apart the second it takes a turn. My guess is that the thing limiting the speed of capships is their own size and structural integity and not engine power. Some sort of little moon base, or entrances to asteroid caverns would be a nice indicator

53 Replies 15,229 Views

[quote who="Fyrstar2002" reply="65" id="3142690"] Quoting MayallCommunion, reply 54I think they should add a warning time of four seconds. Put it in the infopanel where it will say "Wail of the Sacrificed is being used". If you zoom out to see all the planets, maybe the planet with Wail can have a purple glow(ping?) around it. This would give the TEC time to react with Armistice. So far the known counters to wail are. Armistice, Novalith for the TEC. Thats not to unreasonable.

108 Replies 297,883 Views

[quote who="Mecha-Lenin" reply="63" id="3142652"] Quoting MayallCommunion, reply 61 Quoting Vatticson, reply 59 Quoting SithLordAJ, reply 58 Quoting Vatticson, reply 57Wish i could play with a lot of people at the same time! let me tell you about this thing they call the inter-net... Yeah, right xDD I mean, i dont find so much people playing on ICO coz my time is GMt+1 (when there´s enough guys, its around 2 AM here, sooo late!

108 Replies 297,883 Views

[quote who="SithLordAJ" reply="5" id="3142643"]vasari ------------------------------------------------------------------------------------------------------------>[/quote] I hate you

13 Replies 9,162 Views

[quote who="Vatticson" reply="59" id="3142524"] Quoting SithLordAJ, reply 58 Quoting Vatticson, reply 57Wish i could play with a lot of people at the same time! let me tell you about this thing they call the inter-net... Yeah, right xDD I mean, i dont find so much people playing on ICO coz my time is GMt+1 (when there´s enough guys, its around 2 AM here, sooo late!).[/quote] I just saw you online right now. haha. @Mecha:

108 Replies 297,883 Views