UnleashedElf

UnleashedElf

Joined Last seen Member # 5265356
20 Posts 111 Replies 1,986 Reputation

[quote who="GFireflyE" reply="1" id="3471853"] Kraxis has always had the Broken Loyalties ability. I agree in that a simple gold fee is able to purchase an entire city. Having an additional limitation added to the spell would go a long way towards balance, imo. Whether that be through and additional Fame fee or through a city unrest threshold; that would need to be played with.[/quote] I think that this should also scale with the city you're c

13 Replies 23,681 Views

DO you have a version control (ex: a changelog) for this mod? Maybe we could get the community to contribute some "good" endgame units for each faction so that you won't have to do it all yourself.

81 Replies 300,230 Views

As it stands, the Dead are not a competitive faction relative to the others. They seem to have issues in early game and with their mana regeneration due to the unique mechanics. Any ideas on how to mod them in such a manner that they are competitive, but not OP? Also we want to mod the Dead in such a manner that the AI can use it effectively if possible.

8 Replies 5,449 Views

In the modding files, up to 8 units can be built. I have managed to create a set where there are 9 units. How many units can be supported in 1 tile? - 6 is the max to build - support for 8 units per tile - I have created 9 16? 25? Or no upper limit?

5 Replies 6,258 Views

Another example of a unit made for end game: Tarth Foot Bow ChainHelmet_Masterwork DragonHideCloak ChainVambraces_Masterwork ChainGreaves_Masterwork &nb

81 Replies 300,230 Views

I do recommend for some top end units: - Adding some equipment like a first aid kit or something for each sub-type. Using this: Cloak MaximizeSum

81 Replies 300,230 Views

[quote who="Primal_Savage" reply="3" id="3471870"] Additionally, you can try this spell to simulate the Tower of the Magi protection (It's a city enchantment). I doubt, however, that you will have access to Arcane Bulwark (That's the spell name) by Season 75 and you would still need to do the above mod for it to work against Broken Loyalties. https://www.dropbox.com/s/45

13 Replies 23,681 Views

When you attack an AI city, if you attack multiple times, then for every attack, they get a fresh set of the city defenders at their city at full hp. This is true even if you have managed to kill off all city defenders (and fail to take the city). For players though, they only get the city defenders the first time around? Then after that, they get no subsequent defenders for that turn? Should players get the same treatment as AI for city defenders

17 Replies 18,077 Views