streaming from your desktop to your mobile is a great solution for 4x games as the lag you get doesn't really matter much. As long as you can make the UI work ofcourse.
EleventhStar
[quote quoting="post"] Simplified game, easier AI, less complexity, to be compatible with phones and tablets. Kids mode, a way for children to learn. Also more women need to play strategy games and not mojung or angry birds in the current market as 4X is widely unknown to people who get their games from the top ten in the app store. Please put this mode in the game, let children and women learn to love 4X and not candy crush saga and GTA. <br
You should add a real time search box in the diplomacy window, similar to windows start menu. This will help so much compared to scrolling if there is hundreds of planets/ships.
For some reason i just started wondering how reproduction works for the different species in galciv. We all know how it works for humans: there are males and females who sexually reproduce through intercourse, with litter size typically being 1 or 2. Pair bonding between parents is common and the parents take care of the children until they are fully matured. A female can produce well over a dozen children over her lifetime, but the actual amount of children depen
line of sight? what does that do in space :D
No man, get options on what to do with a captured spy: -attempt to find out who he is working for, success depends on spy stuff and is not guaranteed. ideology affects how "enhanced" your interrogation is. -tell the person who he is working for or not, both with consequences, with the option to accuse the wrong person if you failed to find out who he works for. -attempt to turn the spy and turn him into a double agent -release the spy back to emp
http://store.steampowered.com/hwsurvey 47% have 2 cores, 44% have 4 cores. So i imagine it will be optimized for that, but with a scalable design to take advantage of future increases in average cores. Lot's of notes here and there from devs about "this and that has it's own thread" etc.
Probably in the first expansion, along with fleet commanders.
time to start a riot because how dare they use a 32bit integer in a 64bit game! and don't tell me it has nothing to do with eachother cause that obviously doesn't matter!
[quote who="Campaigner" reply="29" id="3490001"] Some company are working on a Warhammer Fantasy Total War game! [/quote] While the Warhammer IP used to only be given out with care, lately they have been giving it to anybody for anything, lot's of crap Warhammer licensed games out there lately. So wouldn't get my hopes up for that. A slow paced/macro focussed RTS might work. RTS in general doesn't have a lot of games la
pretty sure you can attach files to support tickets.
The MOBA market is very very saturated though, and with big companies to boot.
but but but he said announced AS, not announced AT. what a clever ploy to mislead us.
[quote who="Larsenex" reply="32" id="3489679"] Why cant we develop 'Little Doctors' as used in Ender's Game and 'unzip' molecules in a chain reaction? Thus training our 'Little Doctors' on planets would be a very nice method of atomizing the entire planet! [/quote] We only understand a fraction of elementary forces physics. It's entirely possible that someday we will be able to manipulate the strong of weak interactions and lite
[quote who="upsurper" reply="17" id="3489342"] I just want to slowly watch the flames burn over the enemy planet. What weapon could do that. Just "scorched earth" a planet [/quote] Plasma Bombardment Halo Style does that pretty well, especially if you just lob the plasma at the atmosphere instead of directly on the surface. Sure in Halo they glass the planet, but that is only the end result, on the border between glassed and non-glassed parts of the area, ther
Where do you leave your legs when using that keyboard! How do you avoid back pain!? You need a chair man!
[quote who="igorCRO" reply="16" id="3489919"] The most ambitious project whith lots of units on the screen (need Mantle). Considering you already tackled RTS and 4X and I dont consider FPS more ambitious than that i would guess MMO [/quote] [quote]This team is a combo of people who worked on Sins of a Solar Empire, Galactic Civilizations, Civilization V and LOTR: Battle for Middle Earth. [/quote] Why would those pe
I just don't understand the fixation on nukes when there are so many much more destructive and/or effective options available.
nukes actually dont work very well as explosives in space, because there is no atmosphere to create a shockwave with. Furthermore most of the blast will not be centered on your target, and its hard to make a shaped charge nuke. On top of that the EMP will hurt you as bad as it will the enemy. So i wouldn't shoot em at poor trade ships. Nukes by themselves also don't really take away a lot of air, let alone atmosphere. Removing oxygen and/or the atmosphere in a s
meteors, for invasion they are cheaper and a lot more deadly. Tho admittedly as long as you stick to airburst nukes you probably have less to clean up after.
Slightly off topic but i am sure many people here played civ4, enjoy :D https://www.youtube.com/watch?v=n5scparvQWE
[quote] Reply to EleventhStar - Well...you know well what I meant by 8 sided hex directional compass movement e.g (N, NE, E, SE, S, SW, W, NW) for gaming..I was being abstract and passionate - not obtuse. But you just wanted to be [e digicons]:borg:[/e] [/quote] While i expected you meant 8 directi
It's the internet, what do you expect? :D
The only reason people use brick and mortar stores is because they have to. Brick and mortar stores have (had) publishers by the balls and they know it and abuse it, so don't be surprised to see publishers and developers drop brick and mortar stores as soon as it's financially viable. Brick and mortar stores still hold a large percentage of sales for consoles. (and that is before even considering that in a digital sale you get 70% of the transaction, while in a physical transaction yo
So put in a link to his steam post if you wan't to give him credit :D (ofcourse i cannot find it on steam now, maybe it was here, who knows, i certainly don't :D)