olaf73

olaf73

Joined Member # 634039
0 Posts 0 Replies 24 Reputation

I have a bug in my economy. My treasury will change to yellow numbers (indicating a loss inc), but then I will go to my economic tab on the domestic policy screen and see that I am set to turn a profit. The treasury numbers will go back to orange when I do this. But when I hit next turn, I do indeed lose money somehow, and the treasury numbers are back to yellow. olaf ~SDC~

112 Replies 4,050 Views

As of the latest version (4/25), I have a bug in my economy. My treasury will change to yellow numbers (indicating a loss inc), but then I will go to my economic tab on the domestic policy screen and see that I am set to turn a profit. The treasury numbers will go back to orange when I do this. But when I hit next turn, I do indeed lose money somehow, and the treasury numbers are back to yellow. olaf ~SDC~

633 Replies 26,536 Views

Lots of points here. I think being able to see all defending ships is a little much. Espionage doesnt seem to do anything practical for the money. And, if cloaking has a practical advantage, I havent seen it. olaf

8 Replies 367 Views

You really need to look at the scores if you think that gigantic doesnt score much more. It does, its ridiculous. Check the metaverse. You will see plentyu of 2K+ gigantic/simple wins and and plenty of sub 1K medium/tough+ wins. And the victory conditions are also ridiculous. Why should a tech victory score more? Because you sit on your ass and hit next turn? Come on. olaf

12 Replies 436 Views

Well two things should be done that just make sense, regardless of whether or not people will tweak their play styles to max out points. 1) Reduce the impact of galaxy size on points. Gigantic win on simple shouldnt be twice the points of a medium win on tough. 2) Close the gap between the types of wins. There really ought not be any points difference between the victory types. olaf

12 Replies 436 Views

It seems like Galaxy size has the most impact on how many points you get from a win. The type of win also seems to skew scores strangely, with Beyond Human getting a larger share of points than any other win type. IMO, game difficulty doesnt play a big enough factor in scoring. Using my own games as an example, I see that the most points (988) I have ever been credited with was a Beyond Human win on Challenging. An alliance win on Tough, same galaxy size medium, only netted me 559.<b

12 Replies 436 Views

Winning via tech seems to give the most points, winning via culture the least. The size of the galaxy you are playing in affects victory points more than difficulty, and I think more than any other factor, which is a mistake if you ask me. It seems like difficulty should play the biggest part, then galaxy size, then how you win. olaf

3 Replies 291 Views

Well I emailed Frogboy my saved game, hopefully that will tell him something. I am begining to think its a problem with my 9800 or its drivers though. I had a ti4600 in this machine when I first started playing GalCiv, and didnt ever see these problems. Anyone else running a 9800Pro with this game ok? Or even a 9700? What catalyst drivers do you use if so? olaf

16 Replies 591 Views

Still having those goddamn combat slowdowns after a reinstall. I am getting a little pissed off. Is there a tech board, or a contact for Stardock tech support? I submitted a ticket with Strategy First but I am sure that wont get anywhere. olaf

684 Replies 29,823 Views