Yog Sloth

Yog Sloth

Joined Member # 635027
0 Posts 0 Replies 41 Reputation

Lately I've been experimenting with Pacifists + max bonus to influence. This really only works if you're playing as a good civ and can stay out of too many conflicts. Even on a gigantic map you can flip systems like dominos. The real fun in GalCiv - and one of the major failures of MoO3 - is that taking different racial picks radically changes the game. It's fun to try completely different things because they really make you approach the game differently.

31 Replies 4,627 Views

Actually, all those "useless" social improvements can be useful in the right situation, under the right strategy. If you puruse an economic race, you can easily find that even at spending of 100%, you make money. Creating a few high-capacity research or influence worlds can be a big benefit in this case. Build all the + to influence projects and create a few culture palaces around a PQ 30 or higher world, and watch your influece in that sector jump to 100,000+ on bigger maps. It's en

20 Replies 1,670 Views

I think good and evil are fairly well balanced. Evil is so tempting, but it gets very difficult to recruit allies and those Fundamentalists will pop up and kick your heinie. I usually go chaotic good, taking only the +PQ events.

35 Replies 1,897 Views

Up to this point, I've really only been using two governors. A "high quality" for PQ >=20 and a "low quality" for all others. The low builds only what I think every colony needs, while the high gets a number of other, more expensive upgrades. Really great planets (30 or higher) I tend to micro-manage, using them mostly for production of wonders and trade goods. I'm not sure how I'll manage the governors as I gain more experience. One of the biggest steps for me in the learning curve

3 Replies 366 Views

Totally depends on the style of game being played. If I have +10 or 15 PQ, that can change my starting position strategy a lot. Same for map size. I don't like to re-roll starting positions since that feels kinda like cheating to me, but a lousy position in this game is a killer. If I have a good Earth (base 18 or higher) and at least one other good planet visible from the get-go, that's usually good enough for me to start.

8 Replies 558 Views

Does this version fix the annoying wrong race picture/diplomacy screen snafu? So far I've managed to avoid giving gifts to my enemies, but it's getting to be grating to be fooled into thinking I'm talking to the Arceans when it's really the I-League...

84 Replies 3,081 Views