pek1999

pek1999

Joined Member # 636859
8 Posts 81 Replies 8,410 Reputation

Frogboy, re: right game at the right time. I remember buying MOO3, and included was an insert for a funny little game called Galctic Civilizations. And, since MOO3 sucked big time, I got GC and the rest is history. pek

8 Replies 17,315 Views

Erm, assuming you are on the right forum, there's a number of ways to increase CREDITS. 1. Make sure you have your planet/asteroid development maxed out, having a planet/asteroid without developing it results in a NEGATIVE credit flow. 2. More pop means more taxes. Make sure you research the pop increases. 3. Research and build trade centers on major planets. These have a BIG impact on credit income. Also, depending on race, research the trade improvements. 4. Explo

31 Replies 16,543 Views

Just started to read this thread. I HAVE to throw my inane comments in: The changes (in this weeks patch) aren't a knee jerk reaction by SD/IC, we were talking/bitching/fighting about most of them in Dec/Jan. While it WAS a small number of people, we probably made up for it in sheer number of hours played. (Eets probably wished you were there the most btw, he was usually the person in the barrel). There were a bunch of things that had to be tweaked, and the changes had to be priorit

260 Replies 233,672 Views

The black market lets you buy/sell crystal and metal. If you need more of something to get an upgrade NOW, you can buy what you need, at a cost. Use the black market in the begining because you will normally have more credits than resources, and research costs resources. The pirate screen is just that. A BIG gotcha is that you have to constantly monitor the pirates if you get into a bidding war. It's a lot like e-bay, you can get outbid at the last second before they launch, which i

30 Replies 56,768 Views

Yeah, you have to remember that fleets (and fleet manager) apply only to ships that you have made into a fllet. If you have a cap and set that ship as the rally point for a factory, all the ships you build will join the fleet. But, if you want the convenience of a single key choice, you have to highlight ALL the ships and do ctl+#, then they will jump in a group, but they won't show up in the empire tree. We've arg<<< discussed this quite a bit. We voted and the devs won. Kind of like to 20

12 Replies 21,325 Views

You can use the ctl+# to make control groups, which are different than fleets and won't show up in the empire tree, yet. (There's a large group of us that won't take no for an answer from the devs about incliding the ctl+# groups in the empire tree like B3(?) had). But the ctl+# groups are good for one key choosing, and you can include the group to jump together. Other than that, SINS is easy to learn, hard to master, since there are many different ways to build, gather resources, c

30 Replies 56,768 Views

So far, no random events. Not to mean that there won't be in one of the future upgrades/expansions, but in the release, not to my knowledge, and I've been playing the release (but not the patched release). pek

5 Replies 14,894 Views

FWIW, I upgraded ok, didn't need to grab the whole thing, Frogboy. SDC getting to be pretty good. It's going to be hard to top it. pek

34 Replies 35,825 Views

It IS possible if you have multiple AI's and team them up with each other. I've tested things that way, I could check how things progress while the AI's beat on each other. Use the large maps, lock teams and divide the AI's up as you want. Make sure you are on one of the stronger teams, so you can have them protect you. You can also use your credits to sic the pirates on whoever you want. pek

6 Replies 11,615 Views

Last I heard from sales, the beta's can get the colectors edition for the cost of shipping. Don't know what the cut-off will be, that's what I was told when I asked about the collectors edition for those of us who ordered before they announced the goodies. YMMV. pek

7 Replies 11,603 Views

Did a cursory search and didn't find an answer, so at the risk of hell raining down on me, I'll ask the question. Was getting used to the Vasari in a game and had the non-phase lane travel feature rear it's ugly head. The pirates were the first to travel outside and the AI started to chase them until they were half-way to another planet. Didn't sink in for a while, kept seeing pirate ships in a planet list (right-side triangle) but when I zoomed in I didn't see any (thought I found

5 Replies 15,125 Views

[quote] (we'll talk about the new diplomacy system in beta 5). What ?! Beta 5?! Putting bounties on players is usually a waste of money. Pirates are so weak that a few defenses and one or two repair stations are able to hold them up easily. Er, no. Maybe a fully prepared defense point can take them down -- but making those fully prepared defense points is, in and of itself, a m

31 Replies 57,973 Views

I had the DX control panel set to use the debug version of DX9 (troubleshooting a SINS beta problem). When I fired up GC2 TA, the minimap in lower right corner was all white. Actually, I fired up TA and found the minimap white. I thought about it a minute and remembered I had the debug DX set. I set it back to the retail version and got the minmap back. Just a FYI to the devs. pek

0 Replies 4,177 Views

But wait!!!! GC2's newest expansion, Twilight of the Arnor, is out now. I've got something to do while whiling away the time for B4. And I won't be grabing anyones rosy red cheeks (from sitting playing too much sins). pek

78 Replies 89,120 Views

Not to be a smart ass (well maybe a little), I'm one of the baby boomers (and a grandparent to boot!) and I design/support voice and data networks for a living. Generalizations like that can get you into trouble. One can only marvel at the gross generalizations the younger generation makes. pek

272 Replies 218,217 Views