pek1999

pek1999

Joined Member # 636859
8 Posts 81 Replies 8,410 Reputation

THe resolution of battles in .75 was 2 -3 seconds at most, in .76, the result takes up to 15 sec. You attack, you chose auto, the swipes happen, the, the screen sits there for upwards of 15 sec depending on strengths, then the popup for the resolution.

0 Replies 1,287 Views

While not exactly the great person path, building that attract the kind of heroes, or maybe, a not-quite-hero but a specialized unit to increase food/research/building points. Still could be random in nature, but more of the same kind of building would increase the chances of attracting one each turn. With a limit on both heroes and buildings.

64 Replies 161,903 Views

I opened the game, this is before <img src="data:image/jpeg;base64,/9j/4AAQSkZJRgABAQEAeAB4AAD/2wBDAAIBAQIBAQICAgICAgICAwUDAwMDAwYEBAMFBwYHBwcGBwcICQsJCAgKCAcHCg0KCgsMDAwMBwkODw0MDgsMDAz/2wBDAQICAgMDAwYDAwYMCAcIDAwMDAwMDAwMDAwMDAwMDAwMDAwMDAwMDAwMDAwMDAwMDAwMDAwMDAwMDAwMDAwMDAz/wAARCASwB4ADASIAAhEBAxEB/8QAHwAAAQUBAQEBAQEAAAAAAAAAAAECAwQFBgcICQoL/8QAtRAAAgEDAwIEAwUFBAQAAAF9AQIDAAQRBRIhMUEGE1FhByJxFDKBkaEII0KxwRVS0fAkM2JyggkKFhcYGRolJicoKSo0NTY3ODk6Q0RFRkdISUpTVFVWV1hZWmNkZWZnaGlqc3R1dn

1 Replies 4,232 Views

Well, I was rolling along in mid to late game, was hiking my single army stack by 2 other players stacks and I got a ctd. Unfortunately, pastebin says my debug.err is too big for the non-pro version, and dropbox wants to install something, and I'm a little leary of another program that's needs to be loaded to upload. I can do ftp from the command line. So, I got a ctd, but can't provide you any more info.

0 Replies 1,432 Views

When you start your game, (new game), there is a button for game options. There you will find quick start, fast income, fast build speed, etc. Also, if URa newb, turn off pirates until you get the hang of the game. Pick a small system and lock your ally(s) in to start off. And, you can make your enemies (and ally's) dumber or smarter, too. TEC will start faster with more money, but peak early. There are a number of threads (search strategy) outlining how to

25 Replies 39,194 Views

Impulse will normally make the decisions for you, no matter which one you click to update first. It will update Sins first if needed, them Entrenchment. pek

3 Replies 12,703 Views

I'm not sure what I call the infocard is what you are calling the infocard [e digicons]:)[/e] . When you hover the cursor over the planet, the infocard pops up in the lower right corner. At the start of a game, when no planetary upgrades have been done, yet, or any bonus's reserached, the resourcee rates don't match. pek

4 Replies 2,262 Views

Just started up a game as TEC. I started as I normally do. I checked the info card, and it was normal, 0.52/sec rate for each asteroid, for the capital world. When I looked at the drop-down menu for the total crystal colection rate, it was .9, and it was accumulating at a 0.9/sec rate. The metal was still 2 x 0.52/sec = 1.4/sec in the menu drop-down (should be 1.8/sec?). So the metal rate is wrong (unless you don't get the bonus if you have 2 asteriods) and the i

4 Replies 2,262 Views

If you go in with a decent-sized carrier fleet (with caps/crusers to protect them) of 20 to 40 bombers, you can sit at the far edge of the grav well and send you squadrons to take the starbase apart. Unless your opponent has a moble force close, you can destroy the starbase with little/no loss to your fleet. Make sure you set your attack to local only, so your escort ships don't try to take the starbase on directly. pek

30 Replies 10,666 Views

All the other structures & ships will de-allocate the cost if you decide to stop the production before it finishes. The starbase should be that way, too. I have done that a lot, started the starbase, then forgot to make sure I have credits/resources left to build it when the (slow) conectructor gets to the point I wanted the starbase built. Then I wonder why the constructor is just sitting there. pek

6 Replies 1,898 Views

Been working, it interferes with real life, damnit. Sick today, so I thought I'd get some game time in. Maybe I'm playing this one more than 2.0, but I don't know. 2.5 IS faster, no doubt, but I just got another crash in this game after turning down the details to medium (been able to run all on highest setting since we've been testing sins, oh, so long ago). Going to start from scratch and see what's happening. pek

96 Replies 257,814 Views

Actually, it seems that I have more crashes with 2.5 than with 2.0, at least during the game (2 in one game so far). I had my 2.0 crashes trying to load/save/exit. Am going to reduce textures to see if that helps. Minidumps winging their way to support. pek

96 Replies 257,814 Views

Haven't finished a game, yet, but.... 1. Please have the "show all systems with an allied starbase (or enemy starbase if allied scout in-system)" switch-able. The empire tree gets very cluttered late-game. I have something to complain about with the empire tree again, I guess. I'm never satisfied. 2. The Sarkovas Enforcer, at least, doesn't follow the rest of the fleet it's assigned to when the fleet jumps out-system. If I sel

0 Replies 1,207 Views

I'll be damned, been playing this since the alpha and I just noticed this (or, just noticed the extra points, anyway). 25% experience bonus for mass trancendence. I do research that before any extra caps so I can upgrade the first 4 levels for free, one of the benies of the advent. You can learn something every day. pek

3 Replies 2,059 Views

OK, I'll be the first to admit that I sometimes don't pay close attention to something if something shiney distracts me. But, do the advent get more experience points for a given ship/structure? Forex, I will build 5 caps, plus supporting ships to take out a pirate base. The pirates always have a consistant number of guass cannon and ships in-system (not including the roving pirates that only show up if the bounty attack comes from that base). For a level

3 Replies 2,059 Views